Unciv/fastlane/metadata/android/en-US/changelogs/798.txt

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New tile visibility framework!
2023-01-16 04:43:28 +07:00
- Differentiated attackable from visible tiles per Civ V
- Tiles 1 step out of bounds of visibility are visible if they're higher than current tile
- Higher tiles can be visible beyond non-visible, hidden tiles
2023-01-16 04:43:28 +07:00
Damage bonuses are additive, per Civ V, not multiplicative
Resolved health bar overflow problems
Preparation for Tactical AI Rework: analysis map, domination zones - By vegeta1k95