mirror of
https://github.com/yairm210/Unciv.git
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64 lines
1.3 KiB
Plaintext
64 lines
1.3 KiB
Plaintext
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Resolves - Cities you haven't bombarded with will auto-bombard at turn end
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Resolves - Defeated (no units/cities) hotseat multiplayer no longer appears for turns ("player X ready")
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cleanup
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4.9.2-patch5
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I think I found the conflict - checkout ref!
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Wait after PR merge, so the versioning can be done simply
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Wait after PR merge, so the versioning can be done simply
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ALL TOGETHER NOW
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4.9.2-patch4
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Tag does not trigger rebuild - maybe now it will
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4.9.2-patch3
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You know what let's just check out the second half
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damn wrong filename
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whoops
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Readymade didn't work, trying my own github script for PR merge
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Use manual access token to merge PR
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Try using git commit created by other people
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Added patch automation step!
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Added script to update versions on patch release
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Nicer command display
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4.9.2-patch2
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4.9.2-patch1
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By willjallen:
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- Add queuing functionality
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- Fix typo
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By tuvus:
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- Initial AutoPlay implementation
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- Fixed isGoodTileToExplore() to check if there is no enemy in range
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By dHannasch:
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- Add IHasUniques.era()
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- Wrap INonPerpetualConstruction.requiredTech into function
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By SomeTroglodyte:
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- (CQ) Linting and comments on TileSetStrings and ImageAttempter
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- Wesnoth map import polished up
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- City sounds again
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Fix founding cities removing city center tile improvement - By SeventhM
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