Unciv/docs/Modders/Mod-file-structure/5-Miscellaneous-JSON-files.md

413 lines
45 KiB
Markdown
Raw Normal View History

# Miscellaneous JSON files
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Difficulties.json
[Link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Difficulties.json)
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
This file defines the difficulty levels a player can choose when starting a new game.
Each difficulty level has the following structure:
| Attribute | Type | Default | Notes |
|-----------------------------------|------------------|----------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| name | String | Required | |
| baseHappiness | Integer | 0 | |
| extraHappinessPerLuxury | Float | 0 | |
| researchCostModifier | Float | 1 | |
| unitCostModifier | Float | 1 | |
| unitSupplyBase | Integer | 5 | |
| unitSupplyPerCity | Integer | 2 | |
| buildingCostModifier | Float | 1 | |
| policyCostModifier | Float | 1 | |
| unhappinessModifier | Float | 1 | |
| barbarianBonus | Float | 0 | |
| barbarianSpawnDelay | Integer | 0 | |
| playerBonusStartingUnits | List of Strings | empty | Can also be 'Era Starting Unit', maps to `startingMilitaryUnit` of the Eras file. All other units must be in [Units.json](4-Unit-related-JSON-files.md#Units.json). Applies only to human player civs |
| aiCityGrowthModifier | Float | 1 | |
| aiUnitCostModifier | Float | 1 | |
| aiBuildingCostModifier | Float | 1 | |
| aiWonderCostModifier | Float | 1 | |
| aiBuildingMaintenanceModifier | Float | 1 | |
| aiUnitMaintenanceModifier | Float | 1 | |
| aiUnitSupplyModifier | Integer | 5 | |
| aiFreeTechs | List of Strings | empty | Must be in [Techs.json](2-Civilization-related-JSON-files.md#techsjson) |
| aiMajorCivBonusStartingUnits | List of Strings | empty | Same rules as playerBonusStartingUnits, See above. Applies only to AI major civs |
| aiCityStateBonusStartingUnits | List of Strings | empty | Same rules as playerBonusStartingUnits, See above. Applies only to city-state civs |
| aiUnhappinessModifier | Float | 1 | |
| turnBarbariansCanEnterPlayerTiles | Integer | 0 | |
| clearBarbarianCampReward | Integer | 25 | |
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Eras.json
[Link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Eras.json)
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
This file should contain all the era's you want to use in your mod.
Each era can have the following attributes:
2022-02-24 02:14:29 +07:00
| Attribute | Type | Default | Notes |
|---------------------------|----------------------------------------|-----------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| name | String | Required | |
| researchAgreementCost | Integer (≥0) | 300 | Cost of research agreements when the most technologically advanced civ is in this era |
| iconRGB | [List of 3× Integer](#rgb-colors-list) | white | RGB color that icons for technologies of this era should have in the Tech screen |
| startingSettlerCount | Integer (≥0) | 1 | Amount of settler units that should be spawned when starting a game in this era (setting this to zero is discouraged [^1]) |
| startingSettlerUnit | String | "Settler" | Name of the unit that should be used for the previous field. Must be in [Units.json](4-Unit-related-JSON-files.md#unitsjson), or a unit with the "Founds a new city" unique must exist |
| startingWorkerCount | Integer (≥0) | 0 | Amount of worker units that should be spawned when starting a game in this era |
| startingWorkerUnit | String | "Worker" | Name of the unit that should be used for the previous field. If startingWorkerCount>0, then it must exist in [Units.json](4-Unit-related-JSON-files.md#unitsjson), or a unit with the "Can build [filter] improvements on tiles" unique must exist |
| startingMilitaryUnitCount | Integer (≥0) | 1 | Amount of military units that should be spawned when starting a game in this era |
| startingMilitaryUnit | String | "Warrior" | Name of the unit that should be used for the previous field. Must be in [Units.json](4-Unit-related-JSON-files.md#unitsjson) |
| startingGold | Integer (≥0) | 0 | Amount of gold each civ should receive when starting a game in this era |
| startingCulture | Integer (≥0) | 0 | Amount of culture each civ should receive when starting a game in this era |
| settlerPopulation | Integer (>0) | 1 | Amount of population each city should have when settled when starting a game in this era |
| settlerBuildings | List of Strings | empty | Buildings that should automatically be built whenever a city is settled when starting a game in this era |
| startingObsoleteWonders | List of Strings | empty | Wonders (and technically buildings) that should be impossible to built when starting a game in this era. Used in the base game to remove all wonders older than 2 era's |
| baseUnitBuyCost | Integer | 200 | Default value used for the unique `Can be purchased with [stat] [cityFilter]` |
| embarkDefense | Integer | 3 | Default defense for embarked unit in this era |
| startPercent | Integer | 0 | When starting, percentage (\[0\]%-\[100\]%) of turns skipped in total turns specified in [Speed.json](#speedsjson) |
| citySound | String | "cityClassical" | Sound used when city is founded in this era |
[^1]: Successfully setting startingSettlerCount to zero in a mod (idea: conquer or die) is not easy. Some player-controlled settings require at least one Settler, through any source (see difficulties for other possible settler sources), or you won't be able to start a game: Once City Challenge requires one for all players, and allowing any city-states requires one for those. Would also affect defeat rules.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Speeds.json
[Link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/Speeds.json)
This file should contain all the speeds you want to use in your mod.
Each speed can have the following attributes:
| Attribute | Type | Default | Notes |
|---------------------------------|--------------|------------------|-------------------------------------------------------------------------------------------------------------|
| name | String | Required | Name of the speed |
| modifier | Float (≥0) | 1.0 | Overall game speed modifier |
| productionCostModifier | Float (≥0) | `modifier` value | Scales production cost of units and buildings |
| goldCostModifier | Float (≥0) | `modifier` value | Scales gold costs |
| scienceCostModifier | Float (≥0) | `modifier` value | Scales science costs |
| cultureCostModifier | Float (≥0) | `modifier` value | Scales culture costs |
| faithCostModifier | Float (≥0) | `modifier` value | Scales faith costs |
| improvementBuildLengthModifier | Float (≥0) | `modifier` value | Scales the time it takes for a worker to build tile improvements |
| barbarianModifier | Float (≥0) | `modifier` value | Scales the time between barbarian spawns |
| goldGiftModifier | Float (≥0) | `modifier` value | Scales the influence gained from gifting gold to city-states |
| cityStateTributeScalingInterval | Float (≥0) | 6.5 | The number of turns it takes for the amount of gold a player demands from city-states to increase by 5 gold |
| goldenAgeLengthModifier | Float (≥0) | `modifier` value | Scales the length of golden ages |
| religiousPressureAdjacentCity | Integer (≥0) | 6 | Defines how much religious pressure a city exerts on nearby cities |
| peaceDealDuration | Integer (≥0) | 10 | The number of turns a peace deal lasts |
| dealDuration | Integer (≥0) | 30 | The number of turns a non-peace deal (research agreement, open borders, etc.) lasts |
| startYear | Float | -4000 | The start year of the game (negative is BC/BCE) |
| turns | List | Required | List of time interval per turn, [see below](#time-interval-per-turn) |
### Time interval per turn
The "turns" attribute defines the number of years passed between turns. The attribute consists of a list of hashmaps, each hashmaps in turn having 2 required attributes: "yearsPerTurn" (Float) and "untilTurn" (Integer)
| Attribute | Type | Default | Notes |
|--------------|---------|----------|------------------------------------------------------------------------------------------|
| yearsPerTurn | Integer | Required | Number of years passed between turns |
| untilTurn | Integer | Required | Which turn that this "speed" is active until (if it is the last object, this is ignored) |
The code below is an example of a valid "turns" definition and it specifies that the first 50 turns of a game last for 60 years each, then the next 30 turns (and any played after the 80th) last for 40 years each.
```json
"turns": [
{"yearsPerTurn": 60, "untilTurn": 50},
{"yearsPerTurn": 40, "untilTurn": 80}
]
```
## Events.json
Events allow users to choose between options of triggers to activate.
| Attribute | Type | Default | Notes |
|-----------------|-------------------------------------|----------|--------------------------------------------------------------------------------------------------------------------------|
| name | String | Required | Used for triggering via "Triggers a [event] event" unique |
| text | String | None | Flavor text displayed to user |
| presentation | One of: "None", "Alert", "Floating" | Alert | "Alert" indicates a regular popup, "None" means the choice is made randomly, "Floating" is for tutorial-style indicators |
| civilopediaText | List | Optional | See [civilopediaText chapter](5-Miscellaneous-JSON-files.md#civilopedia-text) |
| choices | List of EventChoices | | User can choose to trigger one of the viable choices |
You can use text and/or civilopediaText, if both are present both are shown (but why would you?)
Event choices are comprised of:
| Attribute | Type | Default | Notes |
|------------------|-----------------------------|------------|----------------------------------------------------------------------------------------------------------------------|
| text | String | Required | Displayed to user as button. Should be an action name - "Do X" |
| triggeredUniques | List of trigger uniques | Required | The triggers that this choice activates upon being chosen |
| conditions | List of conditional uniques | Empty list | If any conditional is not met, this option becomes unpickable (not shown) |
| keyShortcut | key to select (name) | none | Key names see [Gdx.Input.Keys](https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/Input.java#L69) |
| civilopediaText | List | Optional | See [civilopediaText chapter](5-Miscellaneous-JSON-files.md#civilopedia-text) |
Here, civilopediaText is shown outside the active Button, before the triggeredUniques.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## ModOptions.json
<!-- [Link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/ModOptions.json) -->
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
This file is a little different:
- Does not exist in Vanilla ruleset
- Is entirely optional but will be created after downloading a mod
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
Note that this file controls _declarative mod compatibility_ (Work in progress) - e.g. there's [uniques](../../uniques.md#modoptions-uniques) to say your Mod should only or never be used as 'Permanent audiovisual mod'.
Incompatibility filtering works so far between extension and base mods, but feel free to document known extension-to-extension incompatibilities using the same Unique now. Stay tuned!
The file can have the following attributes, not including the values Unciv sets automatically:
| Attribute | Type | default | Notes |
|-------------------|---------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| isBaseRuleset | Boolean | false | Replaces vanilla ruleset if true |
| uniques | List | empty | Mod-wide specials, [see here](../../uniques.md#modoptions-uniques) |
| techsToRemove | List | empty | List of [Technologies](2-Civilization-related-JSON-files.md#techsjson) or [technologyFilter](../../Unique-parameters.md#technologyfilter) to remove (isBaseRuleset=false only) |
| buildingsToRemove | List | empty | List of [Buildings or Wonders](2-Civilization-related-JSON-files.md#buildingsjson) or [buildingFilter](../../Unique-parameters.md#buildingfilter) to remove (isBaseRuleset=false only) |
| unitsToRemove | List | empty | List of [Units](4-Unit-related-JSON-files.md#unitsjson) or [unitFilter](../../Unique-parameters.md#baseunitfilter) to remove (isBaseRuleset=false only) |
| nationsToRemove | List | empty | List of [Nations](2-Civilization-related-JSON-files.md#nationsjson) or [nationFilter](../../Unique-parameters.md#nationfilter) to remove (isBaseRuleset=false only) |
| constants | Object | empty | See [ModConstants](#modconstants) |
| tileset | String | empty | Only applicable for base rulesets |
| unitset | String | empty | Only applicable for base rulesets |
The values normally set automatically from github metadata are:
| Attribute | Type | | Notes |
|---------------|---------|--------|---------------------------------------------------------------------------------------|
| modUrl | String | | The github page the mod was downloaded from, or empty if a freely hosted zip was used |
| defaultBranch | String | master | The repo's default branch |
| author | String | | Repo owner |
| lastUpdated | String | | ISO date |
| modSize | Integer | 0 | Size in kB |
| topics | List | empty | A list of "unciv-mod-*" github topics |
To clarify: When your Mod is distributed via github, including these in the Mod repo has no effect.
However, when a Mod is distributed _without_ a github repository, these values can and _should_ be set by the author in the distributed `ModOptions.json`.
### ModConstants
Stored in ModOptions.constants, this is a collection of constants used internally in Unciv.
This is the only structure that is _merged_ field by field from mods, not overwritten, so you can change XP from Barbarians in one mod
and city distance in another. In case of conflicts, there is no guarantee which mod wins, only that _default_ values are ignored.
| Attribute | Type | Default | Notes |
|------------------------------------------|--------|-------------------------------|-------|
| maxXPfromBarbarians | Int | 30 | [^A] |
| cityStrengthBase | Float | 8.0 | [^B] |
| cityStrengthPerPop | Float | 0.4 | [^B] |
| cityStrengthFromTechsMultiplier | Float | 5.5 | [^B] |
| cityStrengthFromTechsExponent | Float | 2.8 | [^B] |
| cityStrengthFromTechsFullMultiplier | Float | 1.0 | [^B] |
| cityStrengthFromGarrison | Float | 0.2 | [^B] |
| baseCityBombardRange | Int | 2 | [^S] |
| cityWorkRange | Int | 3 | [^T] |
| cityExpandRange | Int | 5 | [^U] |
| unitSupplyPerPopulation | Float | 0.5 | [^C] |
| minimalCityDistance | Int | 3 | [^D] |
| minimalCityDistanceOnDifferentContinents | Int | 2 | [^D] |
| unitUpgradeCost | Object | [See below](#unitupgradecost) | [^J] |
| naturalWonderCountMultiplier | Float | 0.124 | [^E] |
| naturalWonderCountAddedConstant | Float | 0.1 | [^E] |
| ancientRuinCountMultiplier | Float | 0.02 | [^F] |
| spawnIceBelowTemperature | Float | -0.8 | [^G] |
| maxLakeSize | Int | 10 | [^H] |
| riverCountMultiplier | Float | 0.01 | [^I] |
| minRiverLength | Int | 5 | [^I] |
| maxRiverLength | Int | 666 | [^I] |
| religionLimitBase | Int | 1 | [^K] |
| religionLimitMultiplier | Float | 0.5 | [^K] |
| pantheonBase | Int | 10 | [^L] |
| pantheonGrowth | Int | 5 | [^L] |
| workboatAutomationSearchMaxTiles | Int | 20 | [^M] |
| maxSpyRank | Int | 3 | [^N] |
| spyRankSkillPercentBonus | Float | 30 | [^O] |
| minimumWarDuration | Int | 10 | [^P] |
| baseTurnsUntilRevolt | Int | 4 | [^Q] |
| cityStateElectionTurns | Int | 15 | [^R] |
| maxImprovementTechErasForward | Int | None | [^S] |
| goldGiftMultiplier | Float | 1 | [^T] |
| goldGiftTradeMultiplier | Float | 0.8 | [^U] |
| goldGiftDegradationMultiplier | Float | 1.0 | [^V] |
Legend:
- [^A]: Max amount of experience that can be gained from combat with barbarians
- [^B]: Formula for city Strength:
Strength = baseStrength + strengthPerPop + strengthFromTiles +
((%techs \* multiplier) ^ exponent) \* fullMultiplier +
(garrisonBonus \* garrisonUnitStrength \* garrisonUnitHealth/100) +
defensiveBuildingStrength
where %techs is the percentage of techs in the tech tree that are complete
If no techs exist in this ruleset, %techs = 0.5 (=50%)
- [^S]: The distance that cities can attack
- [^T]: The tiles in distance that population in cities can work on. Note: Higher values may lead to performace issues and may cause bugs. cityWorkRange may be greater than cityExpandRange.
- [^U]: The distance that cities can expand their borders to. Note: Higher values may lead to performace issues and may cause bugs.
- [^C]: Formula for Unit Supply:
Supply = unitSupplyBase (difficulties.json)
unitSupplyPerCity \* amountOfCities + (difficulties.json)
unitSupplyPerPopulation \* amountOfPopulationInAllCities
unitSupplyBase and unitSupplyPerCity can be found in difficulties.json
unitSupplyBase, unitSupplyPerCity and unitSupplyPerPopulation can also be increased through uniques
- [^D]: The minimal distance that must be between any two cities, not counting the tiles cities are on
The number is the amount of tiles between two cities, not counting the tiles the cities are on.
e.g. "C__C", where "C" is a tile with a city and "_" is a tile without a city, has a distance of 2.
First constant is for cities on the same landmass, the second is for cities on different continents.
- [^E]: NaturalWonderGenerator uses these to determine the number of Natural Wonders to spawn for a given map size. The number scales linearly with map radius: #wonders = radius * naturalWonderCountMultiplier + naturalWonderCountAddedConstant. The defaults effectively mean Tiny - 1, Small - 2, Medium - 3, Large - 4, Huge - 5, Custom radius >=109 - all G&K wonders.
- [^F]: MapGenerator.spreadAncientRuins: number of ruins = suitable tile count * this
- [^G]: MapGenerator.spawnIce: spawn Ice where T < this, with T calculated from temperatureExtremeness, latitude and perlin noise.
- [^H]: MapGenerator.spawnLakesAndCoasts: Water bodies up to this tile count become Lakes
- [^I]: RiverGenerator: river frequency and length bounds
- [^J]: A [UnitUpgradeCost](#unitupgradecost) sub-structure.
- [^K]: Maximum foundable Religions = religionLimitBase + floor(MajorCivCount * religionLimitMultiplier)
- [^L]: Cost of pantheon = pantheonBase + CivsWithReligion * pantheonGrowth
- [^M]: When the AI decides whether to build a work boat, how many tiles to search from the city center for an improvable tile
- [^N]: The maximum rank any spy can reach
- [^O]: How much skill bonus each rank gives
- [^P]: The number of turns a civ has to wait before negotiating for peace
- [^Q]: The number of turns before a revolt is spawned
- [^R]: The number of turns between city-state elections
- [^S]: If set, the Improvement picker will silently skip improvements whose tech requirement is more advanced than your current Era + this value. Example: With a 0, Trade posts will not show until the Medieval Era, with a 1 they will already show in the CLassical Era.
- [^T]: The multiplier of the gold value of a one-sided trade to be stored as gifts.
- [^U]: The multiplier of the gold value of a regular trade to be stored as gifts. Set to 0 to disable gold gifting in two-sided trades.
- [^U]: Modifies how quickly the GaveUsGifts dimplomacy modifier runs out. A higher value makes it run out quicker. Normally the gifts reduced by ~2.5% per turn depending on the diplomatic relations with the default value.
#### UnitUpgradeCost
These values are not merged individually, only the entire sub-structure is.
| Attribute | Type | | Notes |
|---------------|-------|----|-------|
| base | Float | 10 | |
| perProduction | Float | 2 | |
| eraMultiplier | Float | 0 | |
| exponent | Float | 1 | |
| roundTo | Int | 5 | |
The formula for the gold cost of a unit upgrade is (rounded down to a multiple of `roundTo`):
(
max((`base` + `perProduction` \* (new_unit_cost - old_unit_cost)), 0)
\* (1 + eraNumber \* `eraMultiplier`) \* `civModifier`
) ^ `exponent`
With `civModifier` being the multiplicative aggregate of ["\[relativeAmount\]% Gold cost of upgrading"](../../uniques.md#global-uniques) uniques that apply.
## GlobalUniques.json
[link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/GlobalUniques.json)
GlobalUniques defines uniques that apply globally. e.g. Vanilla rulesets define the effects of Unhappiness here.
Only the `uniques` field is used, but a name must still be set (the Ruleset validator might display it).
When extension rulesets define GlobalUniques, all uniques are merged. At the moment there is no way to change/remove uniques set by a base mod.
2023-03-31 18:58:07 +07:00
## Tutorials.json
[link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Tutorials.json)
**Note a Base Ruleset mod can define a "welcome page" here by adding a "Tutorial" with a name equal to the name of the mod!**
As an exception to the general rule, this file in a Base Ruleset mod will not _replace_ the default, but add to it like extension mods do.
Also, place it under `<mod>/jsons/` normally even if the original is found one level above the vanilla jsons.
Each tutorial has the following structure:
2023-03-31 18:58:07 +07:00
| Attribute | Type | Default | Notes |
|-----------------|-----------------|----------|-------------------------------------------------------------------------------|
| name | String | Required | Entry name |
| civilopediaText | List | Optional | See [civilopediaText chapter](5-Miscellaneous-JSON-files.md#civilopedia-text) |
| steps | List of Strings | Optional | Plain text |
2023-03-31 18:58:07 +07:00
If an entry contains both `steps` and `civilopediaText` attributes, the `civilopediaText` is shown first.
Tutorials shown as Popup can show an show an external image (not part of the texture atlases) if there is an image unter ExtraImages (directly under assets or the Mod folder) having the same name.
This is searched for, meaning the mod defining the Tutorial is irrelevant, mods can override builtin ExtraImages, and case sensitivity depends on the OS.
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## VictoryTypes.json
[link to original](https://github.com/yairm210/Unciv/tree/master/android/assets/jsons/Civ%20V%20-%20Gods%20&%20Kings/VictoryTypes.json)
These files contain which victories this mod provides, and what milestones must be reached for someone to win a victory.
Most of the file contains of strings that are shown to the user in the victory screen, with the rest being the requirements for winning.
Each victory have the following structure:
| Attribute | Type | Default | Notes |
|------------------------|-----------------|----------|--------------------------------------------------------------------------------------------|
| name | String | Required | Name of the victory |
| victoryScreenHeader | String | none | Shown in the footer of the victory in the `our status` in the victory screen |
| victoryString | String | none | Shown in the footer of the victory screen when you won the game with this victory |
| defeatString | String | none | Shown in the footer of the victory screen when someone else won the game with this victory |
| hiddenInVictoryScreen | Boolean | false | Whether progress of this victory is hidden in the victory screen |
| requiredSpaceshipParts | List of Strings | empty | What spaceship parts must be added to the capital for the corresponding milestone |
| Milestones | List of Strings | Required | List of milestones that must be accomplished to win, [see below](#milestones) |
### Milestones
Currently the following milestones are supported:
| Milestone | Requirement |
|------------------------------------|--------------------------------------------------------------------------------------------------------------|
| Build [building] | Build the building [building] in any city |
| Anyone should build [building] | Anyone must build the building [building] for all players to have this milestone |
| Add all [comment] in capital | Add all units in the `requiredSpaceshipParts` field of this victory to the capital |
| Destroy all players | You must be the only major civilization with any cities left |
| Capture all capitals | Capture all the original capitals of major civilizations in the game |
| Complete [amount] Policy branches | Fully complete at least [amount] policy branches |
| Win diplomatic vote | At any point in the game win a diplomatic vote (UN). You may lose afterwards and still retain this milestone |
| Become the world religion | Have your religion be the majority religion in a majority of cities of all major civs |
| Have highest score after max turns | Basically time victory. Enables the 'max turn' slider and calculates score when that amount is reached |
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
## Civilopedia text
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
Any 'thing' defined in json and listed in the Civilopedia can supply extra text, specifically for the Civilopedia. This can be used to explain special considerations better when the automatically generated display is insufficient, or for 'flavour', background stories and the like. Such text can be formatted and linked to other Civilopedia entries, within limits.
An example of the format is:
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
```json
"civilopediaText": [
{ "text": "Ancient ruins provide a one-time random bonus when explored" },
{ "separator": true },
{
"text": "This line is red and links to the Scout including icons",
"link": "Unit/Scout",
"color": "red"
},
{
"text": "A big fat header sporting a golden star",
"header": 1,
"starred": true,
"color": "#ffeb7f"
},
],
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
```
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
List of attributes - note not all combinations are valid:
2022-02-24 02:14:29 +07:00
| Attribute | Type | Description |
|--------------|---------|-----------------------------------------------------------------------------------------------------------------------------------|
| `text` | String | Text to display |
| `link` | String | Create link and icon, format: Category/Name or _external_ link ('http://','https://','mailto:') |
| `icon` | String | Show icon without linking, format: Category/Name |
| `extraImage` | String | Display an Image instead of text. Can be a path found in a texture atlas or or the name of a png or jpg in the ExtraImages folder |
| `imageSize` | Float | Size in world units of the [extraImage], the smaller coordinate is calculated preserving aspect ratio. available width |
| `header` | Integer | Header level. 1 means double text size and decreases from there |
| `size` | Integer | Text size, is 18. Use `size` or `header` but not both |
| `indent` | Integer | Indent level. 0 means text will follow icons, 1 aligns to the right of all icons, each further step is 30 units |
| `padding` | Float | Vertical padding between rows, 5 units |
| `color` | String | Sets text color, accepts names or 6/3-digit web colors (e.g. #FFA040) |
| `separator` | Boolean | Renders a separator line instead of text. Can be combined only with `color` and `size` (line width, default 2) |
| `starred` | Boolean | Decorates text with a star icon - if set, it receives the `color` instead of the text |
| `centered` | Boolean | Centers the line (and turns off automatic wrap). For an `extraImage`, turns on crop-to-content to equalize transparent borders |
Move wiki pages into repository, fix dozens of broken links. (#5854) * Updated Mods (markdown) * Updated Scenarios (markdown) * Updated Mods (markdown) * Added itch.io release * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Project structure and major classes (markdown) * Updated Mods (markdown) * Created Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Added link to Uniques * Updated Uniques (markdown) * Added 'triggers victory' unique * Updated Making a new Civilization (markdown) * Created Building locally without Android Studio (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Added improvement uniques * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Mods (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * I thought a tutorial on how to create a custom tileset in the first place could not hurt * Moved the sentence to the "Creating a custom tileset" page * Updated Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Destroyed Scenarios (markdown) * Updated Uniques (markdown) * Changed Travis documentation to Github actions documentation * Updated Translating (markdown) * Updated Translating (markdown) * Updated From code to deployment (markdown) * Removed "working on templated rule variants" because we currently don't * Updated Uniques (markdown) * Updated uniques based on everything done during the policy update * Misplaced a unique * Updated Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Updated Translating (markdown) * Updated Uniques (markdown) * Removed [pending] messages for PR's that were no longer pending * Added uniques from telecommuncations/advanced balistics * Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point * Updated Uniques (markdown) * Added missing deprecated unique * Added uniques changed in #4292 * Updated Uniques (markdown) * Added uniques from #4311 and #4301 * Added uniques from #4331 * Added Discord webhook message * Created page with basic information * Typo * Made information not incorrect * Added units.json * Manual new lines was a terrible idea * Updated JSON files for mods (markdown) * Added link to JSON files for mods explanation * Added eras.json * capitalization * Added a header * Improved example * Added Buildings.json * hmmm * Doesn't work, sad * Added information on Specialists.json * Updated JSON files for mods (markdown) * Added uniques from #4372 * Updated Uniques (markdown) * Updated uniques after #4393 * Updated uniques after #4423 * Add new and deprecated uniques of #4487, #4459 * add wonder images * Fixed mod directory * Updated Uniques (markdown) * Updated uniques after #4530, #4505, #4419 * Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection * Added a more indept guide on how to install UnCiv on macOS * Updated Uniques (markdown) * Created Credits.md (markdown) * Destroyed Credits.md (markdown) * Added installing from source method * Improve Sound chapter, added Civilopedia text chapter * Added after #4619 * Added unitTypes.json * Added beliefs.json * Updated Translating (markdown) * Added eras:unitBaseBuyCost * Added after #4568 * Added ruins.json * Added after #4771 * Added rudimentary Difficulties.json doc * Added ruin-specfic uniques explanation * Added TOC and Nations * Detailed Techs chapter * Fix 1 line - tech uniques * Added Quests.json * Added ModOptions * Added ModOptions * Added UnitPromotions, structured TOC * Added Policies * Added crosslinks * Fixed broken links * Added TileResources * Added more crosslinks * Small fix resource tile graphix aren't toggle-able * Added TileImprovements * Added Terrains * Updated JSON files for mods (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated Getting Started (markdown) * Updated JSON files for mods (markdown) * Updated Translating (markdown) * Created Civilization-related JSON files (markdown) * Created Map-related JSON files (markdown) * Double title * Double title * Created Unit-related JSON files (markdown) * Moved sounds * Updated Unit related JSON files (markdown) * Moved Stats * Created Miscellaneous JSON files (markdown) * Removed content that has been moved to separate pages, update TOC * Created _Sidebar (markdown) * Updated Uniques (markdown) * test * Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason * Updated Uniques (markdown) * Fix relative `..` link suddenly leaving the wiki * Updated Miscellaneous JSON files (markdown) * Fix relative links * Fix era links to Units.json * Updated Uniques (markdown) * Updated From code to deployment (markdown) * Added uniques & cityFilters up to #4995 * Mass deprecation as per 422607 * Fixed broken link to redirect to Unit Uniques in Wiki * Fixed broken link to redirect to Unit Uniques in Wiki table * Updated Uniques (markdown) * Updated Getting Started (markdown) * Updated Uniques (markdown) * Added uniques & filters up to #5094 * Removed a deprecated unique * Moved some uniques to better sections, removed an outdated unique * fixed a typo * Updated Uniques (markdown) * eras.json is now required * Removed outdated religion section * Added missing terrain uniques * Added resource uniques * Fixed resource unique link * Added missing unique for tile improvements * Fixed broken link * "Disappearing" translations explained * Updated Home (markdown) * Some atlas info, leader portraits * Created Force rating calculation (markdown) * "Not yet" for Image atlas distribution in mods * Updated uniques after #5259 * Added information on conditionals * Updated growth unique * Added conditional support up to #5270 * Typo * Escape html tags * Add conditionals to table of contents * Updated _Sidebar (markdown) * Created Audiovisual Mods (markdown) * Audiovisual Mods, move Graphics-only info * Updated Audiovisual Mods (markdown) * Audiovisual Mods - Draft done. * Documented translation method * Updated Translations, mods, and modding freedom in Open Source (markdown) * Fix Typos and Links * New Terrain uniques / 2 sections * Atlas control via multiple Images.x folders is now live * Link to atlas paragraph * startBias clarification * Missing bracket * Added uniques & conditionals up to #5345 (my PR's only) * Updated Force rating calculation (markdown) * Updated Getting Started (markdown => asciidoc) * Undid renaming * Updated Getting Started (asciidoc => markdown) * Added fix for Gradle sync fail * Updated Project structure and major classes (markdown) * Bump Java version from JDK 8 to JDK 11 due to gradle upgrade * Updated uniques & conditionals up to #5618 from my PR's * Created Regions (markdown) * Updated Uniques (markdown) * Updated Uniques (markdown) * Mention docs/uniques.md, emphasized Stat capitalization * Move wiki files into `/docs/wiki`. * Migrate inter-Markdown links. * Fix pre-existing broken links and anchors. * Standardize repository links for AS linting. * Add wiki footer. * Updated Uniques (markdown) * Updated Mods Making a new Civilization (markdown) * Updated Making a new Civilization (markdown) * Add GH Action for updating wiki. * Play it safer, and don't `push -f`. (Should be the same either way though.) Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> Co-authored-by: GGGuenni <leonard@eynck.de> Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com> Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com> Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com> Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com> Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com> Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com> Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com> Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com> Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com> Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-24 02:49:43 +07:00
The lines from json will 'surround' the automatically generated lines such that the latter are inserted just above the first json line carrying a link, if any. If no json lines have links, they will be inserted between the automatic title and the automatic info. This method may, however, change in the future.
Note: `text` now also supports inline color markup. Insert `«color»` to start coloring text, `«»` to stop. `color` can be a name or 6/8-digit hex notation like `#ffa040` (different from the `color` attribute notation only by not allowing 3-digit codes, but allowing the alpha channel).
Effectively, the `«»` markers are replaced with `[]` _after_ translation and then passed to [gdx markup language](https://libgdx.com/wiki/graphics/2d/fonts/color-markup-language).
Note: Using an ExtraImages folder in a mod was not working until version 4.11.5
## RGB colors list
Certain objects can be specified to have its own unique color. The colors are defined by a list of 3× Integer in this order: red, green, blue. The range of color is from \[0, 0, 0\] (black) to \[255, 255, 255\] (white).
Note: The default of some objects are [gdx color classes](https://javadoc.io/doc/com.badlogicgames.gdx/gdx/latest/com/badlogic/gdx/graphics/Color.html). The values of the constants are as follows:
| name | value |
|-------|-----------------|
| gold | [225, 215, 0] |
| white | [255, 255, 255] |
| black | [0, 0, 0] |