Unciv/fastlane/metadata/android/en-US/changelogs/802.txt

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Fixed tests
Pangaea maps are always largely land connected
chore: separated unit actions into several files
Resolved - rulesets without modern strategic resources no longer fail on city-state generation
Resolved - rivers remain visible after founding city
When exchanging peace for cities, units no longer teleport out of cities you traded for
Added "upon discovering a Natural Wonder" trigger - @letstalkaboutdune
Added "upon founding a city" trigger
Trigger notifications can go in either direction, for better translations
Notifications for stat gain unique
Notifications for triggered uniques
chore: Rename CivilizationInfo -> Civilization
chore: Rename CityInfo -> City
chore: Rename TileInfo -> Tile
chore: move unit upgrade functions to separate class
chore: Moved mapunit turn functions to separate class
Added conditionals for above and below resource amounts
Great general unique accepts conditionals - @SpacedOutChicken
Resolved - Allow placing Barbarian encampments in map editor
Resolved - Do not load updated multiplayer if the user has already gone somewhere else
Added option to allow players to choose randomly selected civs - By alexban011
Fix crash in Tactical Analysis Map - By OptimizedForDensity
AbsoluteUnits - Mohawk Warrior, Swordsman_v2 - By letstalkaboutdune