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72 lines
2.0 KiB
JSON
72 lines
2.0 KiB
JSON
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[
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{
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"name": "Ancestor Worship",
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"type": "Pantheon",
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"uniques": ["[+1 Culture] from every [Shrine]"]
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},
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// Missing: Dance of the aurora
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{
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"name": "Desert Folklore",
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"type": "Pantheon",
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"uniques": ["[+1 Faith] from every [Desert]"]
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},
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// Missing: Faith Healers
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{
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"name": "Fertility Rates",
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"type": "Pantheon",
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"uniques": ["+[10]% Growth [in this city]"]
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// Preferably I would not have a cityFilter here, but doing so requires no additional implementation
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},
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// Missing: God of Craftsman
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{
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"name": "God of the Open Sky",
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"type": "Pantheon",
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"uniques": ["[+1 Culture] from every [Pasture]"]
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},
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{
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"name": "God of the Sea",
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"type": "Pantheon",
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"uniques": ["[+1 Production] from every [Fishing Boats]"]
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},
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// Missing: God of War
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{
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"name": "Goddess of Festivals",
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"type": "Pantheon",
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"uniques": ["[+1 Culture, +1 Faith] from every [Wine]", "[+1 Culture, +1 Faith] from every [Incense]"]
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},
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// Missing: Goddess of Love
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// Missing: Godess of Protection
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{
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"name": "Goddess of the Hunt",
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"type": "Pantheon",
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"uniques": ["[+1 Food] from every [Camp]"]
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},
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// Missing: Messenger of the Gods
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// Missing: Monument to the Gods
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// Missing: One with Nature
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{
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"name": "Oral Tradition",
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"type": "Pantheon",
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"uniques": ["[+1 Culture] from every [Plantation]"]
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},
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{
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"name": "Religious Idols",
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"type": "Pantheon",
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"uniques": ["[+1 Culture, +1 Faith] from every [Gold]", "[+1 Culture, +1 Faith] from every [Silver]"]
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},
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// Missing: Religious Settlements
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{
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"name": "Sacred Path",
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"type": "Pantheon",
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"uniques": ["[+1 Culture] from every [Jungle]"]
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},
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// Missing: Sacred Waters
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{
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"name": "Stone Circles",
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"type": "Pantheon",
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"uniques": ["[+2 Faith] from every [Quarry]"]
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},
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]
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