mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-30 17:34:57 +07:00
20 lines
774 B
Plaintext
20 lines
774 B
Plaintext
|
|
||
|
|
||
|
By tuvus:
|
||
|
- AI units swap-retreat
|
||
|
- Melee units are now more likely to attack cities
|
||
|
- Nukes now value hitting units directly more and will account for multiple military units on the same tile
|
||
|
- AI trading uses gold inflation
|
||
|
|
||
|
By SomeTroglodyte:
|
||
|
- Custom save/load UI tweaks and blocking saving online MP games locally
|
||
|
- Tighten RulesetValidator for Terrain
|
||
|
- Automated units stay automated after upgrade
|
||
|
- Fix Mod checker crash on RekMod
|
||
|
- Hack Android NotoSansSymbols font into submission
|
||
|
- City overview refreshes for changes done in a CityScreen called from it
|
||
|
- Move Future Tech so Nanotechnology isn't covered by lines in Vanilla (not G&K)
|
||
|
|
||
|
💚 add tests for city population manager - By Framonti
|
||
|
|
||
|
Fix [stats] unique adding multiple times - By SeventhM
|