Movea unit!\nClick on a unit > Click on a destination > Click the arrow popup = Chọn một đơn vị!\n Nhấn vào một đơn vị > Chọn địa điểm cần đến > Nhấn vào mũi tên được hiện lên
Founda city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Lập thành phố!\n Chọn Người khai hoang (đơn vị hình lá cờ) > Chọn 'Lập thành phố' (góc dưới bên trái)
Enterthe city screen!\nClick the city button twice = Vào màn hình thành phố!\nNhấn vào thành phố 2 lần
Picka technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Chọn một công nghệ để nghiên cứu!\n Nhấn vào nút Công nghệ (xanh lá,góc trên bên trái) > \n chọn công nghệ > nhấn 'Nghiên cứu' (góc dưới bên phải)
Picka construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = Chọn một công trình!\n Vào màn hình thành phố > Chọn một đơn vị hoặc công trình (phần dưới bên phải) > \n Nhấn 'Thêm vào hàng chờ'
Passa turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Qua một lượt!\n Quay quanh giữa các đơn vị với 'Đơn vị kế tiếp' > Chọn 'Lượt kế tiếp'
Reassignworked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Chỉ định lại ô đã làm!\n Vào màn hình thành phố > nhấn vào ô đã chỉ định (màu xanh lá) để bỏ > \n nhấn vào ô chưa chỉ định để thêm
Meetanother civilization!\nExplore the map until you encounter another civilization! = Gặp một nền văn minh khác!\n Khám phá bản đồ cho đến khi bạn gặp một nền văn minh!
Openthe options table!\nClick the menu button (top left) > click 'Options' = Mở bảng cài đặt!\n Nhấn vào nút menu (phía trên bên phải) > chọn 'Cài đặt'
Constructan improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Cải thiện vùng đất của bạn!\n Tạo một đơn vị Công nhân > di chuyển đến ô Đồng bằng hoặc Đồng cỏ >\n Chọn 'Cải thiện' (bên trên bảng đơn vị, góc dưới trái) \n> Chọn Trang trại >\n Chờ cho đến khi hoàn tất
Createa trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Tạo một tuyến đường giao dịch!\n Xây dựng con đường giữa thủ đô của bạn và một thành phố khác \n Hoặc để Công nhân tự động xây đến đó
Conquera city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Chiếm một thành phố!\n Làm thành phố kẻ địch xuống thấp máu > \n Tiến vào thành phố với đơn vị cận chiến
Movean air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Di chuyển đơn vị trên không! \n Chọn một đơn vị trên không > chọn một thành phố nằm trong tầm > \n Chuyển đơn vị đến thành phố khác
Seeyour stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Hiện những chỉ số bị giảm! \n Vào màn hình Tổng quan (góc trên bên phải) >\n Nhấn vào 'Chỉ số'
Ohno! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Ôi không! Có vẻ như một thứ gì đó đã bị hỏng NẶNG NỀ! Điều này KHÔNG ĐƯỢC PHÉP xảy ra! Làm ơn hãy gửi cho tôi một email (yairm210@hotmail.com) với thông tin trò chơi (Menu -> Lưu game -> sao chép thông tin trò chơi -> dán vào email) tôi sẽ cố gắng sữa lỗi nhanh nhất có thể!
Ohno! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Ôi không! Có vẻ như một thứ gì đó đã bị hỏng NẶNG NỀ! Điều này KHÔNG ĐƯỢC PHÉP xảy ra! Làm ơn hãy báo cáo cho chúng tôi và chúng tôi sẽ cố gắng khắc phục sớm nhất có thể!
Wenoticed your new city near our borders, despite your promise. This will have....implications. = Chúng tôi đã nhận thấy thành phố mới của ngươi gần biên giới của chúng tôi, mặc dù lời hứa của ngươi. Điều này sẽ có....hậu quả.
Provides[amountOfCulture] culture at 30 Influence = Cung cấp [amountOfCulture] văn hóa tại 30 Danh tiếng
Provides3 food in capital,1 food in other cities at 30 Influence = Cung cấp 3 thực phẩm trong thủ đô và 1 thực phẩm tại các thành phố khác tại 30 Danh tiếng
Provides3 happiness at 30 Influence = Cung cấp 3 hạnh phúc tại 30 Danh tiếng
Receivefree Great Scientist when you discover Writing, Earn Great Scientists 50% faster = Cung cấp Nhà khoa học Vĩ đại khi bạn khám phá chữ viết, Nhận Nhà khoa học Vĩ đại 50% nhanh hơn
StrategicResources provide +1 Production, and Horses, Iron and Uranium Resources provide double quantity = Các tài nguyên chiến lược được cung cấp thêm +1, và Ngựa, Sắt và Uranium cung cấp gấp đôi
67%chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment, -25% land units maintenance. = 67% cơ hội nhận được 25 Vàng và một đơn vị từ trại Người man rợn chiếm được, -25% chi phí duy trì đơn vị đường bộ.
Unhappinessfrom number of Cities doubled, Unhappiness from number of Citizens halved. = Bất hạnh từ các thành phố tăng gấp đôi, Bất hạnh từ dân số giảm một nửa.
Payonly one third the usual cost for naval unit maintenance. Melee naval units have a 1/3 chance to capture defeated naval units. = Giảm 2/3 chi phí duy trì các đơn vị hải quân, đơn vị cận chiến có 1/3 cơ hội thu phục hải quân bị đánh bại.
Allunits move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Đơn vị trong lãnh thổ không bị hạn chế di chuyển. Những ô lãnh thổ có thể được dùng để kết nối các thành phố khi đã nghiên cứu Bánh xe.
GoldenAges last 50% longer. During a Golden Age, units receive +1 Movement and +10% Strength = Thời kì hoàng kim kéo dài thêm 50% thời gian. Trong thời kì hoàng kim, mỗi đơn vị nhận được +1 Di chuyển và +10% Sức mạnh
Canembark and move over Coasts and Oceans immediately. +1 Sight when embarked. +10% Combat Strength bonus if within 2 tiles of a Moai. = Có thể di chuyển giữa biển và đất liền ngay lập tức. +1 Tầm nhìn khi trên biển. +10% Sức mạnh khi gần một Moai trong phạm vi 2 ô
Receivetriple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Nhận được gấp ba vàng từ trại Người man rợn và từ việc cướp bóc thành phố. Đơn vị ở dước nước có thể phòng thủ.
100Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = Nhận 100 Vàng cho việc khám phá Kì quan Thiên nhiên (500 Vàng khi là người đầu tiên khám phá), Hạnh phúc và sản lượng của ô tăng gấp đôi từ Kì quan Thiên nhiên.
CombatStrength +30% when fighting City-State units or attacking a City-State itself. All mounted units have +1 Movement. = Sức mạnh +30% khi chiến đấu với đơn vị của Thành bang hoặc chính Thành bang. Tất cả đơn vị cưỡi +1 Di chuyển.
Unitsignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. = Khi ở tại ô Đồi, các đơn vị sẽ bỏ qua địa hình khi di chuyển. Không tốn chi phí bảo trì các cải tiến ở tại ô Đồi, giảm một nửa tại nơi khác.
+1Movement to all embarked units, units pay only 1 movement point to embark and disembark. Melee units pay no movement cost to pillage. = +1 Di chuyển cho tất cả đơn vị dưới nước, đơn vị chỉ tốn 1 lượt để xuống nước hoặc lên bờ. Đơn vị cận chiến không mất lượt khi cướp bóc.
Tocreate a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = Để tạo một phòng nhiều người chơi, kiểm tra 'Chơi Trực Tuyến' tại cửa sổ chính. Và với mỗi người chơi, nhập ID của những người chơi đó.
Youcan assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = Bạn có thể nhập ID của mình ở đó. Những người chơi khác có thể sao chép ID người dùng của họ tại đây, và gửi cho bạn để bạn đưa họ vào trò chơi.
Onceyou've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = Khi bạn đã tạo trò chơi của mình, ID trò chơi sẽ tự động được sao chép vào khay nhớ tạm, bạn có thể gửi nó cho những người chơi khác.
Playerscan enter your game by copying the game ID to the clipboard, and clicking on the 'Add Multiplayer Game' button = Người chơi có thể tham gia bằng cách sao chép ID trò chơi vào khay nhớ tạm và nhấp vào nút 'Thêm Phòng nhiều Người chơi'
Thesymbol of your nation will appear next to the game when it's your turn = Biểu tượng quốc gia của bạn sẽ xuất hiện bên cạnh trò chơi khi đến lượt bạn
Ifyou could copy your game data ("Copy saved game to clipboard" - paste into an email to yairm210@hotmail.com) = Nếu bạn muốn sao chép dữ liệu trò chơi ("Sao chép trò chơi đã lưu vào khay nhớ tạm" - dán nó vào email và gửi tới yairm210@hotmail.com)
Icould maybe help you figure out what went wrong, since this isn't supposed to happen! = Tôi có thể giúp bạn tìm ra điều gì đã hỏng, khi điều này không được phép xảy ra!
Whendisabled, saves battery life but certain animations will be suspended = Khi tắt, sẽ giúp tiết kiệm pin nhưng một số animation nhất định sẽ bị tạm ngưng
Ordertrade offers by amount = Yêu cầu giao dịch theo số lượng
Generatetranslation files = Tạo các tệp dịch thuật
Translationfiles are generated successfully. = Các tệp dịch thuật đã được tạo thành công.
[construction]has become obsolete and was removed from the queue in [cityName]! = [construction] đã lỗi thời và sẽ được hủy bỏ trong hàng chờ thi công tại [cityName]!
Pick[technology] as free tech = Chọn [technology] miễn phí
Unitsenabled = Đơn vị mới
Buildingsenabled = Công trình mới
Wonder=Kì quan
NationalWonder = Kì quan quốc gia
NationalWonders = Kì quan quốc gia
Wondersenabled = Kì quan mới
Tileimprovements enabled = Cải thiện ô mới
Reveals[resource] on the map = Hiện [resource] trên bản đồ
XPfor new units = XP cho đơn vị mới
provide=cung cấp
provides=cung cấp
Citystrength = Sức mạnh thành phố
Cityhealth = Máu thành phố
Occupied!=Đã chiếm đóng!
Attack=Tấn công
Bombard=Thả bom
NUKE=NUKE
Captured!=đã bắt giữ!
defencevs ranged = phòng thủ với tầm xa
[percentage]to unit defence = [percentage] cơ hội phòng thủ
AttackerBonus = Thưởng sức tấn công thêm
Landing=Hạ cánh
Flanking=Đánh tạt sườn
vs[unitType] = với [unitType]
Terrain=Địa hình
Tile=Ô
Missingresource = Thiếu tài nguyên
HurryResearch = Thúc đẩy Nguyên cứu
ConductTrade Mission = Nhiệm vụ Quản lí Giao dịch
Yourtrade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Nhiệm vụ từ [civName] đã đem lại [goldAmount] vàng và [influenceAmount] Danh tiếng!
HurryWonder = Thúc đẩy Kì quan
Yourcitizens have been happy with your rule for so long that the empire enters a Golden Age! = Công dân của bạn đã rất hạnh phúc dưới sự trị vì của bạn, cả đế chế tiến vào Thời kì Hoàng kim!
Youhave entered the [newEra]! = Bạn đã tiến vào thời kì [newEra]!
[civName]has entered the [eraName]! = [civName] đã tiến vào thời kì [eraName]!
[policyBranch]policy branch unlocked! = Nhánh chính sách [policyBranch] đã mở khóa!
Youhave achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Bạn đã đạt được giành được thắng lợi nhờ sự tuyệt vời trong Nền văn hóa của bạn. Sự vĩ đại của nền văn minh - sự tráng lệ của các di tích và sức mạnh của các nghệ sĩ - đã khiến cả thế giới phải kinh ngạc! Các nhà thơ sẽ tôn vinh bạn miễn là cái đẹp có thể mang lại niềm vui cho một tâm hồn mệt mỏi.
Theworld has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Thế giới đã bị lay chuyển bởi chiến tranh. Nhiều nền văn minh vĩ đại và hùng mạnh đã sụp đổ, nhưng bạn vẫn tồn tại - và chiến thắng! Cả thế giới sẽ mãi mãi nhớ đến chiến thắng vinh quang của bạn!
Youhave achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Bạn đã giành được thắng lợi nhờ làm chủ Khoa học! Bạn đã chinh phục những bí ẩn của thiên nhiên và dẫn dắt cư dân đầy dũng cảm của bạn đến với một thế giới mới! Chiến thắng của bạn sẽ được trường tồn với những ngôi sao sáng trên bầu trời đêm!
Youhave been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Bạn đã bị đánh bại. Những cư dân đã bị choáng ngợp trước kẻ thù. Nhưng người dân của bạn không tuyêt vọng, vì họ biết một ngày nào đó ban sẽ quay trở lại - và dẫn họ đến với vinh vang!
Onemore turn...! = Một lược nữa...!
BuiltApollo Program = Thực hiện Chương trình Apollo
Destroy[civName] = Tiêu diệt [civName]
Ourstatus = Chỉ số của bạn
Globalstatus = Chỉ số toàn cầu
Rankings=Xếp hạng
Spaceshipparts remaining = Bộ phận tàu vũ trụ còn lại
Puppetedcities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. = Thành phố bù nhìn không tăng điểm Công nghệ hay Chính sách, nhưng dân thành phố tạo x1.5 bất hạnh.
Youhave no control over the the production of puppeted cities. = Bạn không có quyền khiểm soát sản xuất của các thành phố bù nhìn.
Puppetedcities also generate 25% less Gold and Science. = Các thành phố bù nhìn bị giảm 25% lượng Vàng và Khoa học.
Apuppeted city can be annexed at any time. = Thành phố bù nhìn có thể sát nhập bất cứ lúc nào.
Liberatinga city returns it to its original owner, giving you a massive relationship boost with them! = Phóng thích một thành phố cho chủ nhân gốc, giúp tăng mạnh hảo cảm với họ!
Enableout-of-game turn notifications = Bật thông báo hết thời gian trong lượt
Timebetween turn checks out-of-game (in minutes) = Thời gian tối đa mỗi lượt (phút)
Showpersistent notification for turn notifier service = Hiện thông báo ổn định cho việc bật dịch vụ thông báo
Takeuser ID from clipboard = Lấy ID người dùng từ khay nhớ tạm
Doingthis will reset your current user ID to the clipboard contents - are you sure? = Thực hiện điều này sẽ đặt lại ID người dùng hiện tại của bạn vào khay nhớ tạm - bạn có chắc không?
Couldnot download mod list = Không thể tải danh sách mod
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Downloadmod from URL = Tải mod từ địa chỉ web
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Download=Tải xuống
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Done!=Hoàn tất!
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Delete[modName] = Xóa [modName]
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Areyou SURE you want to delete this mod? = Bạn có CHẮC là sẽ xóa mod này không?
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Updated=Đã cập nhật
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Currentmods = Mod hiện tại
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Downloadablemods = Mod có thể tải
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Nextpage = Trang kế
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OpenGithub page = Mở trang Github
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Enableas permanent visual mod = Bật hình ảnh mod cố định
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Disableas permanent visual mod = Tắt hình ảnh mod cố định
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Installed=Đã cài đặt
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Downloaded!=Đã tải!
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Couldnot download mod = Không thể tải mod
# Uniques that are relevant to more than one type of game object
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[stats]from every [param] = [stats] từ mỗi [param]
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[stats]from [param] tiles in this city = [stats] từ ô [param] trong thành phố này
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[stats]from every [param] on [tileFilter] tiles = [stats] từ mỗi [param] trên ô [tileFilter]
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[stats]for each adjacent [param] = [stats] cho mỗi [param] kề nhau
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Mustbe next to [terrain] = Phải bên cạnh [terrain]
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Mustbe on [terrain] = Phải ở trên [terrain]
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+[amount]%vs [unitType] = +[amount]% với [unitType]
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+[amount]Movement for all [unitType] units = +[amount] Di chuyển cho tất cả đơn vị [unitType]
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+[amount]%Production when constructing [param] = +[amount]% Sản xuất trong khi xây dựng [param]
# City filters
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inthis city = tại thành phố này
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inall cities = tại tất cả thành phố
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inall coastal cities = tại tất cả thành phố gần biển
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incapital = tại thủ đô
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inall cities with a world wonder = tại tất cả thành phố có kì quan thế giới
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inall cities connected to capital = tại tất cả thành phố có kết nối với thủ đô
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inall cities with a garrison = tại tất cả thành phố có một đơn vị đồn trú
#################### Lines from Buildings from Civ V - Vanilla ####################
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Indicatesthe capital city = Ra dấu thủ đô thành phố
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Palace=Cung điện
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Monument=Tượng đài
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Granary=Kho thóc
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Mustnot be on [terrain] = Không được ở trên [terrain]
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StoneWorks = Công trình đá
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'Timecrumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Thời gian gặm nhấm mọi thứ; phát triển rồi để bị lãng quên dưới sức mạnh của thời gian' - Aristotle
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Stonehenge=Stonehenge
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[stats]Per [amount] Population in this city = [stats] mỗi [amount] Dân số tại thành phố này
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Library=Thư viện
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'Librariesare as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Thư viện như những ngôi mộ nơi tất cả di tích của các vị thánh cổ đại, đầy đức hạnh, và tất cả không có một sự ảo tưởng hay ngạo mạn nào đều được giữ gìn và phát huy' - Francis Bacon
# Requires translation!
FreeTechnology = Công nghệ miễn phí
# Requires translation!
TheGreat Library = Đại thư viện
# Requires translation!
PaperMaker = Máy làm giấy
# Requires translation!
Circus=Rạp xiếc
# Requires translation!
WaterMill = Bánh xe nước
# Requires translation!
FloatingGardens = Vườn nổi
# Requires translation!
'Itis not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = Không phải vì vẻ đẹp của khu rừng nên nó đã chiếm được cảm tình của đàn ông, mà vì một điều gì đó rất tinh tế, chất lượng không khí đó, tỏa ra từ những cây cổ thụ đã làm thay đổi và lấy lại sức sống của một tâm hồn mệt mỏi một cách diệu kì' - Robert Louis Stevenson
# Requires translation!
+[amount]%growth in all cities = +[amount]% phát triển tại tất cả thành phố
# Requires translation!
+[amount]%Production when constructing [unitType] units [cityFilter] = +[amount]% Sản xuất trong khi xây dựng đơn vị [unitType] [cityFilter]
# Requires translation!
Templeof Artemis = Đền Artemis
# Requires translation!
Walls=Tường thành
# Requires translation!
Wallsof Babylon = Tường thành Babylon
# Requires translation!
'O,let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
# Requires translation!
Workerconstruction increased 25% = Năng suất công nhân tăng 25%
# Requires translation!
[amount]free [unit] units appear = [amount] đơn vị [unit] miễn phí đã xuất hiện
# Requires translation!
ThePyramids = Kim tự tháp
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Barracks=Doanh trại
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'Whyman, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
# Requires translation!
Colossus=Tượng người Khổng lồ
# Requires translation!
-[amount]%Culture cost of acquiring tiles [cityFilter] = -[amount]% Văn hóa cần để nhận ô [cityFilter]
# Requires translation!
-[amount]%Gold cost of acquiring tiles [cityFilter] = -[amount]% Vàng cần để nhận ô [cityFilter]
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Krepost=Krepost
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'Hespoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad =
# Requires translation!
+15%Combat Strength for all units when attacking Cities = +15% Sức tấn công cho tất cả đơn vị khi tấn công thành phố
# Requires translation!
Statueof Zeus = Tượng thần Zeus
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'Thewhole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles =
# Requires translation!
Providesa sum of gold each time you spend a Great Person = Cung cấp một lượng vàng mỗi khi bạn sử dụng Người Vĩ đại
# Requires translation!
Mausoleumof Halicarnassus = Lăng mộ Mausolus
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Lighthouse=Hải đăng
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'Theythat go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 =
# Requires translation!
Allmilitary naval units receive +1 movement and +1 sight = Tất cả đơn vị hải quân +1 Di chuyển và +1 Tầm nhìn
# Requires translation!
TheGreat Lighthouse = Đại Hải đăng
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Stable=Chuồng ngựa
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Costincreases by [amount] per owned city = Tăng mức giá lên [amount] với mỗi thành phố đang sở hữu
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CircusMaximus = Rạp xiết Maximus
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'Ithink that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore =
# Requires translation!
HangingGardens = Vườn treo Babylon
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Removeextra unhappiness from annexed cities = Loại bỏ Bất hạnh từ việc sát nhập thành phố
# Requires translation!
Canonly be built in annexed cities = Chỉ có thể xây tại các thành phố bị sát nhập
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Courthouse=Tòa án
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Colosseum=Đấu trường La Mã
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'Regardyour soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu =
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TerracottaArmy = Đội quân Đất nung
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Temple=Đền
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DoublesGold given to enemy if city is captured = Nhân đôi Vàng cho kẻ thù nếu thành phố bị chiếm
'Theancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates =
# Requires translation!
FreeSocial Policy = Chính sách xã hội miễn phí
# Requires translation!
TheOracle = Oracle
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+[amount]%great person generation in this city = +[amount]% năng suất sinh ra người vĩ đại tại thành phố này
# Requires translation!
NationalEpic = Sử thi Quốc
# Requires translation!
Market=Chợ
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NationalTreasury = Kho báu Quốc gia
# Requires translation!
Provides1 extra copy of each improved luxury resource near this City = Cung cấp thêm 1 bản sao của mỗi tài nguyên xa xỉ đã cải tiến tại thành phố này
# Requires translation!
Bazaar=Chợ Bazaar
# Requires translation!
Mint=Xưởng đúc tiền
# Requires translation!
[amount]%of food is carried over after population increases = [amount]% Thức ăn sẽ được gánh bớt sau khi dân số tăng thêm
# Requires translation!
Aqueduct=Cầu máng
# Requires translation!
'Theart of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu =
# Requires translation!
Enemyland units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite) = Kẻ địch đường bộ phải tốn 1 lượt di chuyển khi vào lãnh thổ của bạn(lỗi thời sau công nghệ Đinamit)
# Requires translation!
GreatWall = Tường thành Vĩ đại
# Requires translation!
Allnewly-trained [param] units in this city receive the [promotion] promotion = Tất cả đơn vị [param] mới huấn luyện tại thành phố này nhận [promotion] kinh nghiệm
# Requires translation!
HeroicEpic = Sử thi Anh hùng
# Requires translation!
Garden=Vườn
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Monastery=Tu viện
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'Forit soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis =
# Requires translation!
+[amount]%great person generation in all cities = +[amount]% năng suất sinh ra người vĩ đại tại tất cả thành phố
# Requires translation!
HagiaSophia = Hagia Sophia
# Requires translation!
NationalCollege = Đại học Quốc gia
# Requires translation!
'Thekatun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
# Requires translation!
GoldenAge length increased by [amount]% = Thời kì Hoàng kim kéo dài thêm [amount]%
# Requires translation!
ChichenItza = Chichén Itzá
# Requires translation!
'Fewromances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham =
# Requires translation!
Goldfrom all trade routes +25% = Vàng từ tất cả các tuyến giao dịch +25%
# Requires translation!
Musthave an owned [terrain] within [amount] tiles = Phải sở hữu [terrain] trong tầm [amount] ô
'Thetemple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena =
# Requires translation!
AngkorWat =
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'Justiceis an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison =
'Architecturehas recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo =
'Bushidois realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo =
'Thingsalways seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell =
'Giveme your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus =
'...thelocation is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria =
Jip-hyun-jun(Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! =
# Requires translation!
Foolish,miserable wretch! You will be crushed by this country's magnificent scientific power! =
# Requires translation!
Nowthe question is who will protect my people. A dark age has come. =
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Welcometo the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. =
# Requires translation!
Wehave many things to discuss and have much to benefit from each other. =
# Requires translation!
Oh,it's you =
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Scholarsof the Jade Hall =
# Requires translation!
Receivea tech boost when scientific buildings/wonders are built in capital =
Youare a plague upon Mother Earth! Prepare for battle! =
# Requires translation!
Youevil creature! My braves will slaughter you! =
# Requires translation!
Youhave defeated us... but our spirits will never be vanquished! We shall return! =
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Greetings,stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. =
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Doesthis trade work for you, my friend? =
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TheGreat Warpath =
# Requires translation!
Allunits move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. =
Youare an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! =
# Requires translation!
Fool!You have doomed your people to fire and destruction! =
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Wehave been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! =
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Iam Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. =
# Requires translation!
CanI interest you in this deal? =
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RiverWarlord =
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Receivetriple Gold from Barbarian encampments and pillaging Cities =
IfI am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! =
# Requires translation!
Ahahah!You seem to show some skills of a true Viking! Too bad that I'll probably kill you! =
# Requires translation!
Lokimust have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. =
# Requires translation!
HaraldBluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? =
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Thisis a fine deal! Even a drunk beggar would agree! =
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Hailto you. =
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VikingFury =
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+1Movement for all embarked units =
# Requires translation!
Meleeunits pay no movement cost to pillage =
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Unitspay only 1 movement point to embark and disembark =
Andso the flower of Florence falls to barbaric hands... =
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Riode Janeiro =
# Requires translation!
Ihave to do this, for the sake of progress if nothing else. You must be opposed! =
# Requires translation!
Youcan see how fruitless this will be for you... right? =
# Requires translation!
MayGod grant me these last wishes - peace and prosperity for Brazil. =
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Antwerp=
# Requires translation!
Theywill write songs of this.... pray that they shall be in your favor. =
# Requires translation!
Dublin=
# Requires translation!
Warlingers in our hearts. Why carry on with a false peace? =
# Requires translation!
Yougormless radger! You'll dine on your own teeth before you set foot in Ireland! =
# Requires translation!
Alonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? =
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Tyre=
# Requires translation!
Wenever fully trusted you from the start. =
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Ur=
# Requires translation!
Iwill enjoy hearing your last breath as you witness the destruction of your realm! =
# Requires translation!
Whydo we fight? Because Inanna demands it. Now, witness the power of the Sumerians! =
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Whattreachery has struck us? No, what evil? =
# Requires translation!
Genoa=
# Requires translation!
Howbarbaric. Those who live by the sword shall perish by the sword. =
# Requires translation!
Venice=
# Requires translation!
Youhave revealed your purposes a bit too early, my friend... =
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Awrong calculation, on my part. =
# Requires translation!
Brussels=
# Requires translation!
Iguess you weren't here for the sprouts after all... =
# Requires translation!
Unacceptable!=
# Requires translation!
Sidon=
# Requires translation!
Whata fine battle! Sidon is willing to serve you! =
# Requires translation!
Almaty=
# Requires translation!
Howcould we fall to the likes of you?! =
# Requires translation!
Edinburgh=
# Requires translation!
Youshall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! =
# Requires translation!
Traitorousman! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! =
# Requires translation!
Vileruler, know that you 'won' this war in name only! =
# Requires translation!
Singapore=
# Requires translation!
Perhaps,in another world, we could have been friends... =
# Requires translation!
Zanzibar=
# Requires translation!
Maythe Heavens forgive you for inflicting this humiliation to our people. =
# Requires translation!
Sydney=
# Requires translation!
Afterthorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. =
# Requires translation!
Wewill mobilize every means of resistance to stop this transgression against our nation! =
# Requires translation!
Theprinciples for which we have fought will survive longer than any nation you could ever build. =
# Requires translation!
CapeTown =
# Requires translation!
Ihave failed. May you, at least, know compassion towards our people. =
# Requires translation!
Kathmandu=
# Requires translation!
We...defeated? No... we had so much work to do! =
# Requires translation!
Hanoi=
# Requires translation!
Sothis is how it feels to die... =
# Requires translation!
QuebecCity =
# Requires translation!
Wewere too weak to protect ourselves... =
# Requires translation!
Helsinki=
# Requires translation!
Theday of judgement has come to us. But rest assured, the same will go for you! =
# Requires translation!
KualaLumpur =
# Requires translation!
Today,the Malay people obey you, but do not think this is over... =
# Requires translation!
Manila=
# Requires translation!
Ah,Gods! Why have you forsaken us? =
# Requires translation!
Lhasa=
# Requires translation!
Perhapsnow we will find peace in death... =
# Requires translation!
Vancouver=
# Requires translation!
Inresponding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! =
# Requires translation!
Aswe can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. =
# Requires translation!
Iregret not defending my country to the last, although it was not of use. =
# Requires translation!
M'Banza-Kongo=
# Requires translation!
Doyou really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! =
# Requires translation!
Weare no strangers to war. You have strayed from the right path, and now we will correct it. =
# Requires translation!
Youare nothing but a glorified barbarian. Cruel, and ruthless. =
# Requires translation!
Mogadishu=
# Requires translation!
Congratulations,conquerer. This tribe serves you now. =
# Requires translation!
Barbarians=
# Requires translation!
Canonly heal by pillaging =
#################### Lines from Policies from Civ V - Vanilla ####################
# Requires translation!
Aristocracy=
# Requires translation!
[stats]per [amount] population in all cities =
# Requires translation!
Legalism=
# Requires translation!
Immediatelycreates a cheapest available cultural building in each of your first 4 cities for free =
# Requires translation!
Oligarchy=
# Requires translation!
Unitsin cities cost no Maintenance =
# Requires translation!
+50%attacking strength for cities with garrisoned units =
# Requires translation!
LandedElite =
# Requires translation!
+[amount]%growth [cityFilter] =
# Requires translation!
[stats][cityFilter] =
# Requires translation!
Monarchy=
# Requires translation!
[stats]per [amount] population [cityFilter] =
# Requires translation!
TraditionComplete =
# Requires translation!
Ancientera =
# Requires translation!
Tradition=
# Requires translation!
CollectiveRule =
# Requires translation!
Citizenship=
# Requires translation!
Tileimprovement speed +25% =
# Requires translation!
Republic=
# Requires translation!
Representation=
# Requires translation!
Eachcity founded increases culture cost of policies [amount]% less than normal =
# Requires translation!
Meritocracy=
# Requires translation!
LibertyComplete =
# Requires translation!
Liberty=
# Requires translation!
WarriorCode =
# Requires translation!
Discipline=
# Requires translation!
+15%combat strength for melee units which have another military unit in an adjacent tile =
# Requires translation!
MilitaryTradition =
# Requires translation!
[unitType]units gain [amount]% more Experience from combat =
# Requires translation!
MilitaryCaste =
# Requires translation!
ProfessionalArmy =
# Requires translation!
HonorComplete =
# Requires translation!
Honor=
# Requires translation!
+25%bonus vs Barbarians =
# Requires translation!
Notifiedof new Barbarian encampments =
# Requires translation!
OrganizedReligion =
# Requires translation!
MandateOf Heaven =
# Requires translation!
50%of excess happiness added to culture towards policies =
# Requires translation!
Theocracy=
# Requires translation!
+[amount]%[stat] from every [building] =
# Requires translation!
Reformation=
# Requires translation!
FreeReligion =
# Requires translation!
PietyComplete =
# Requires translation!
Classicalera =
# Requires translation!
Piety=
# Requires translation!
+[amount]%Production when constructing [stat] buildings =
# Requires translation!
TradeUnions =
# Requires translation!
Mercantilism=
# Requires translation!
Entrepreneurship=
# Requires translation!
Patronage=
# Requires translation!
Costof purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism=
# Requires translation!
+1happiness from each type of luxury resource =
# Requires translation!
CommerceComplete =
# Requires translation!
Doublegold from Great Merchant trade missions =
# Requires translation!
Medievalera =
# Requires translation!
Commerce=
# Requires translation!
Secularism=
# Requires translation!
Humanism=
# Requires translation!
FreeThought =
# Requires translation!
Sovereignty=
# Requires translation!
+15%science while empire is happy =
# Requires translation!
ScientificRevolution =
# Requires translation!
RationalismComplete =
# Requires translation!
[stats]from all [stat] buildings =
# Requires translation!
Renaissanceera =
# Requires translation!
Rationalism=
# Requires translation!
Productionto science conversion in cities increased by 33% =
# Requires translation!
Constitution=
# Requires translation!
[stats]from every Wonder =
# Requires translation!
UniversalSuffrage =
# Requires translation!
CivilSociety =
# Requires translation!
-50%food consumption by specialists =
# Requires translation!
FreeSpeech =
# Requires translation!
Democracy=
# Requires translation!
Specialistsproduce half normal unhappiness =
# Requires translation!
FreedomComplete =
# Requires translation!
Tileyield from Great Improvements +100% =
# Requires translation!
Freedom=
# Requires translation!
Populism=
# Requires translation!
[param]units deal +[amount]% damage =
# Requires translation!
Militarism=
# Requires translation!
Goldcost of purchasing units -33% =
# Requires translation!
Fascism=
# Requires translation!
Quantityof strategic resources produced by the empire increased by 100% =
# Requires translation!
PoliceState =
# Requires translation!
TotalWar =
# Requires translation!
New[unitType] units start with [amount] Experience =
# Requires translation!
AutocracyComplete =
# Requires translation!
+20%attack bonus to all Military Units for 30 turns =
# Requires translation!
Industrialera =
# Requires translation!
Autocracy=
# Requires translation!
-33%unit upkeep costs =
#################### Lines from Quests from Civ V - Vanilla ####################
# Requires translation!
Route=
# Requires translation!
Builda road to connect your capital to our city. =
# Requires translation!
ClearBarbarian Camp =
# Requires translation!
Wefeel threatened by a Barbarian Camp near our city. Please take care of it. =
# Requires translation!
ConnectResource =
# Requires translation!
Inorder to make our civilizations stronger, connect [param] to your trade network. =
# Requires translation!
ConstructWonder =
# Requires translation!
Werecommend you to start building [param] to show the whole world your civilization strength. =
# Requires translation!
AcquireGreat Person =
# Requires translation!
GreatPeople can change the course of a Civilization! You will be rewarded for acquiring a new [param]. =
# Requires translation!
FindPlayer =
# Requires translation!
Youhave yet to discover where [param] set up their cities. You will be rewarded for finding their territories. =
# Requires translation!
FindNatural Wonder =
# Requires translation!
Sendyour best explorers on a quest to discover Natural Wonders. Nobody knows the location of [param] yet. =
#################### Lines from Specialists from Civ V - Vanilla ####################
# Requires translation!
Scientist=
# Requires translation!
Merchant=
# Requires translation!
Artist=
# Requires translation!
Engineer=
#################### Lines from Techs from Civ V - Vanilla ####################
# Requires translation!
Agriculture=
# Requires translation!
Startingtech =
# Requires translation!
'Wheretillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster =
# Requires translation!
Pottery=
# Requires translation!
'Shallthe clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 =
# Requires translation!
AnimalHusbandry =
# Requires translation!
'Thoushalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 =
# Requires translation!
Archery=
# Requires translation!
'Thehaft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop =
# Requires translation!
Mining=
# Requires translation!
'Themeek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty =
# Requires translation!
Sailing=
# Requires translation!
'Hewho commands the sea has command of everything.' - Themistocles =
# Requires translation!
Calendar=
# Requires translation!
'Soteach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 =
# Requires translation!
Writing=
# Requires translation!
'Hewho destroys a good book kills reason itself.' - John Milton =
# Requires translation!
Trapping=
# Requires translation!
'Evenbrute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome =
# Requires translation!
TheWheel =
# Requires translation!
'Wisdomand virtue are like the two wheels of a cart.' - Japanese proverb =
# Requires translation!
Masonry=
# Requires translation!
'Howhappy are those whose walls already rise!' - Virgil =
# Requires translation!
BronzeWorking =
# Requires translation!
'HereHector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer =
# Requires translation!
Optics=
# Requires translation!
Enablesembarkation for land units =
# Requires translation!
'Hemade an instrument to know if the moon shine at full or no.' - Samuel Butler =
# Requires translation!
HorsebackRiding =
# Requires translation!
'AHorse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) =
# Requires translation!
Mathematics=
# Requires translation!
'Mathematicsis the gate and key to the sciences.' - Roger Bacon =
# Requires translation!
Construction=
# Requires translation!
'Threethings are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe =
# Requires translation!
Philosophy=
# Requires translation!
'Thereis only one good, knowledge, and one evil, ignorance.' - Socrates =
# Requires translation!
Currency=
# Requires translation!
'Betteris bread with a happy heart than wealth with vexation.' - Amenemope =
# Requires translation!
Engineering=
# Requires translation!
Roadsconnect tiles across rivers =
# Requires translation!
'Instrumentalor mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci =
# Requires translation!
IronWorking =
# Requires translation!
'Donot wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats =
# Requires translation!
Theology=
# Requires translation!
'Threethings are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas =
# Requires translation!
CivilService =
# Requires translation!
EnablesOpen Borders agreements =
# Requires translation!
'Theonly thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy =
# Requires translation!
Guilds=
# Requires translation!
Enablesconversion of city production to gold =
# Requires translation!
'Themerchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib =
# Requires translation!
MetalCasting =
# Requires translation!
'Whenpieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib =
# Requires translation!
Compass=
# Requires translation!
'Ifind the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes =
# Requires translation!
Education=
# Requires translation!
Enablesconversion of city production to science =
# Requires translation!
EnablesResearch agreements =
# Requires translation!
'Educationis the best provision for old age.' - Aristotle =
# Requires translation!
Chivalry=
# Requires translation!
'Whosopulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory =
# Requires translation!
Machinery=
# Requires translation!
Improvesmovement speed on roads =
# Requires translation!
'Thepress is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson =
# Requires translation!
Physics=
# Requires translation!
'Measurewhat is measurable, and make measurable what is not so.' - Galileo Galilei =
# Requires translation!
Steel=
# Requires translation!
'JohnHenry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man =
# Requires translation!
Astronomy=
# Requires translation!
Increasesembarked movement +1 =
# Requires translation!
Enablesembarked units to enter ocean tiles =
# Requires translation!
'Joyfullyto the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer =
# Requires translation!
Acoustics=
# Requires translation!
'Theirrising all at once was as the sound of thunder heard remote' - Milton =
# Requires translation!
Banking=
# Requires translation!
'Happiness:a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau =
# Requires translation!
PrintingPress =
# Requires translation!
'Itis a newspaper's duty to print the news and raise hell.' - The Chicago Times =
# Requires translation!
Gunpowder=
# Requires translation!
'Theday when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel =
# Requires translation!
Navigation=
# Requires translation!
'Thewinds and the waves are always on the side of the ablest navigators.' - Edward Gibbon =
# Requires translation!
Architecture=
# Requires translation!
'Architecturebegins where engineering ends.' - Walter Gropius =
# Requires translation!
Economics=
# Requires translation!
'Compoundinterest is the most powerful force in the universe.' - Albert Einstein =
# Requires translation!
Metallurgy=
# Requires translation!
'Therenever was a good knife made of bad steel.' - Benjamin Franklin =
# Requires translation!
Chemistry=
# Requires translation!
'Whereverwe look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge =
# Requires translation!
Archaeology=
# Requires translation!
'Thosewho cannot remember the past are condemned to repeat it.' - George Santayana =
# Requires translation!
ScientificTheory =
# Requires translation!
'Everygreat advance in science has issued from a new audacity of imagination.' - John Dewey =
# Requires translation!
Industrialization=
# Requires translation!
'Industrializationbased on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch =
# Requires translation!
Rifling=
# Requires translation!
'Itis well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee =
# Requires translation!
MilitaryScience =
# Requires translation!
'Warsmay be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton =
# Requires translation!
Fertilizer=
# Requires translation!
'Thenation that destroys its soil destroys itself.' - Franklin Delano Roosevelt =
# Requires translation!
Biology=
# Requires translation!
'Ifthe brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson =
# Requires translation!
Electricity=
# Requires translation!
'Isit a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne =
# Requires translation!
SteamPower =
# Requires translation!
'Thenations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris =
# Requires translation!
Dynamite=
# Requires translation!
'Assoon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson =
# Requires translation!
Modernera =
# Requires translation!
Refrigeration=
# Requires translation!
'Andhomeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth =
# Requires translation!
Radio=
# Requires translation!
'Thewhole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen =
# Requires translation!
ReplaceableParts =
# Requires translation!
'Nothingis particularly hard if you divide it into small jobs.' - Henry Ford =
# Requires translation!
Flight=
# Requires translation!
'Aeronauticswas neither an industry nor a science. It was a miracle.' - Igor Sikorsky =
# Requires translation!
Railroad=
# Requires translation!
'Theintroduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson =
# Requires translation!
Plastics=
# Requires translation!
'Ben,I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate =
# Requires translation!
Electronics=
# Requires translation!
'There'sa basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins =
# Requires translation!
Ballistics=
# Requires translation!
'Men,like bullets, go farthest when they are smoothest.' - Jean Paul =
# Requires translation!
Combustion=
# Requires translation!
'Anyman who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein =
# Requires translation!
Informationera =
# Requires translation!
Pharmaceuticals=
# Requires translation!
'Innothing do men more nearly approach the gods than in giving health to men.' - Cicero =
# Requires translation!
AtomicTheory =
# Requires translation!
'Theunleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein =
# Requires translation!
Radar=
# Requires translation!
'Visionis the art of seeing things invisible.' - Jonathan Swift =
# Requires translation!
CombinedArms =
# Requires translation!
'Theroot of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises =
# Requires translation!
Ecology=
# Requires translation!
'Onlywithin the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson =
# Requires translation!
NuclearFission =
# Requires translation!
'Iam become Death, the destroyer of worlds.' - J. Robert Oppenheimer =
# Requires translation!
Rocketry=
# Requires translation!
'Agood rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 =
# Requires translation!
Computers=
# Requires translation!
'Computersare like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell =
# Requires translation!
Futureera =
# Requires translation!
MobileTactics =
# Requires translation!
'Allmen can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu =
# Requires translation!
Satellites=
# Requires translation!
Revealsthe entire map =
# Requires translation!
'Now,somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson =
# Requires translation!
Robotics=
# Requires translation!
'1.A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov =
# Requires translation!
Lasers=
# Requires translation!
'Thenight is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 =
# Requires translation!
ParticlePhysics =
# Requires translation!
'Everyparticle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nanotechnology=
# Requires translation!
'Theimpact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
# Requires translation!
FutureTech =
# Requires translation!
Whoknows what the future holds? =
# Requires translation!
Canbe continually researched =
# Requires translation!
'Ithink we agree, the past is over.' - George W. Bush =
#################### Lines from Terrains from Civ V - Vanilla ####################
Hasan elevation of [amount] for visibility calculations =
# Requires translation!
Mountain=
# Requires translation!
Snow=
# Requires translation!
Roughterrain =
# Requires translation!
[amount]Strength for cities built on this terrain =
# Requires translation!
[amount]Sight for [param] units =
# Requires translation!
Hill=
# Requires translation!
Providesa one-time Production bonus to the closest city when cut down =
# Requires translation!
Forest=
# Requires translation!
Jungle=
# Requires translation!
Marsh=
# Requires translation!
Fallout=
# Requires translation!
Oasis=
# Requires translation!
Floodplains =
# Requires translation!
Ice=
# Requires translation!
Atoll=
# Requires translation!
GreatBarrier Reef =
# Requires translation!
OldFaithful =
# Requires translation!
Grants500 Gold to the first civilization to discover it =
# Requires translation!
ElDorado =
# Requires translation!
GrantsRejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game =
# Requires translation!
Fountainof Youth =
# Requires translation!
GrandMesa =
# Requires translation!
MountFuji =
# Requires translation!
Krakatoa=
# Requires translation!
Rockof Gibraltar =
# Requires translation!
Cerrode Potosi =
# Requires translation!
BarringerCrater =
#################### Lines from TileImprovements from Civ V - Vanilla ####################
# Requires translation!
Canalso be built on tiles adjacent to fresh water =
# Requires translation!
[stats]on [param] tiles once [tech] is discovered =
# Requires translation!
Farm=
# Requires translation!
Lumbermill =
# Requires translation!
Mine=
# Requires translation!
Tradingpost =
# Requires translation!
Camp=
# Requires translation!
Oilwell =
# Requires translation!
Pasture=
# Requires translation!
Plantation=
# Requires translation!
Quarry=
# Requires translation!
FishingBoats =
# Requires translation!
Givesa defensive bonus of [amount]% =
# Requires translation!
Canbe built outside your borders =
# Requires translation!
Fort=
# Requires translation!
Costs[amount] gold per turn when in your territory =
# Requires translation!
Road=
# Requires translation!
RemoveForest =
# Requires translation!
RemoveJungle =
# Requires translation!
RemoveFallout =
# Requires translation!
RemoveMarsh =
# Requires translation!
RemoveRoad =
# Requires translation!
RemoveRailroad =
# Requires translation!
Cancelimprovement order =
# Requires translation!
GreatImprovement =
# Requires translation!
Academy=
# Requires translation!
Landmark=
# Requires translation!
Manufactory=
# Requires translation!
Customshouse =
# Requires translation!
Deal30 damage to adjacent enemy units =
# Requires translation!
Canbe built just outside your borders =
# Requires translation!
Citadel=
# Requires translation!
Canonly be built on Coastal tiles =
# Requires translation!
Moai=
# Requires translation!
Cannotbe built on bonus resource =
# Requires translation!
Terracefarm =
# Requires translation!
Unpillagable=
# Requires translation!
Ancientruins =
# Requires translation!
Cityruins =
# Requires translation!
Citycenter =
# Requires translation!
Barbarianencampment =
#################### Lines from TileResources from Civ V - Vanilla ####################
# Requires translation!
Cattle=
# Requires translation!
Sheep=
# Requires translation!
Deer=
# Requires translation!
Bananas=
# Requires translation!
Wheat=
# Requires translation!
Stone=
# Requires translation!
Fish=
# Requires translation!
Horses=
# Requires translation!
Iron=
# Requires translation!
Coal=
# Requires translation!
Oil=
# Requires translation!
Aluminum=
# Requires translation!
Uranium=
# Requires translation!
Furs=
# Requires translation!
Cotton=
# Requires translation!
Dyes=
# Requires translation!
Gems=
# Requires translation!
GoldOre =
# Requires translation!
Silver=
# Requires translation!
Incense=
# Requires translation!
Ivory=
# Requires translation!
Silk=
# Requires translation!
Spices=
# Requires translation!
Wine=
# Requires translation!
Sugar=
# Requires translation!
+15%production towards Wonder construction =
# Requires translation!
Marble=
# Requires translation!
Whales=
# Requires translation!
Pearls=
#################### Lines from UnitPromotions from Civ V - Vanilla ####################
# Requires translation!
HealInstantly =
# Requires translation!
Healthis Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion =
# Requires translation!
AccuracyI =
# Requires translation!
+[amount]%Strength in [param] =
# Requires translation!
AccuracyII =
# Requires translation!
AccuracyIII =
# Requires translation!
BarrageI =
# Requires translation!
BarrageII =
# Requires translation!
BarrageIII =
# Requires translation!
Volley=
# Requires translation!
+[amount]%Strength vs [unitType] =
# Requires translation!
ExtendedRange =
# Requires translation!
+1Range =
# Requires translation!
IndirectFire =
# Requires translation!
Rangedattacks may be performed over obstacles =
# Requires translation!
ShockI =
# Requires translation!
ShockII =
# Requires translation!
ShockIII =
# Requires translation!
DrillI =
# Requires translation!
DrillII =
# Requires translation!
DrillIII =
# Requires translation!
Charge=
# Requires translation!
Besiege=
# Requires translation!
FormationI =
# Requires translation!
FormationII =
# Requires translation!
Blitz=
# Requires translation!
1additional attack per turn =
# Requires translation!
Woodsman=
# Requires translation!
Doublemovement rate through Forest and Jungle =
# Requires translation!
Medic=
# Requires translation!
Thisunit and all others in adjacent tiles heal 5 additional HP per turn =
# Requires translation!
MedicII =
# Requires translation!
Thisunit and all others in adjacent tiles heal 5 additional HP. This unit heals 5 additional HP outside of friendly territory. =
# Requires translation!
ScoutingI =
# Requires translation!
+1Visibility Range =
# Requires translation!
ScoutingII =
# Requires translation!
+1Movement =
# Requires translation!
ScoutingIII =
# Requires translation!
BoardingParty I =
# Requires translation!
BoardingParty II =
# Requires translation!
BoardingParty III =
# Requires translation!
CoastalRaider I =
# Requires translation!
CoastalRaider II =
# Requires translation!
CoastalRaider III =
# Requires translation!
WolfpackI =
# Requires translation!
+[amount]%Strength when attacking =
# Requires translation!
WolfpackII =
# Requires translation!
WolfpackIII =
ArmorPlating I = Armor Plating I
# Requires translation!
+[amount]%Strength when defending =
ArmorPlating II = Armor Plating II
ArmorPlating III = Armor Plating III
FlightDeck I = Flight Deck I
Cancarry 1 extra air unit = Can carry 1 extra air unit
FlightDeck II = Flight Deck II
FlightDeck III = Flight Deck III
# Requires translation!
SiegeI =
# Requires translation!
SiegeII =
# Requires translation!
SiegeIII =
# Requires translation!
Evasion=
# Requires translation!
Reducesdamage taken from interception by 50% =
# Requires translation!
InterceptionI =
# Requires translation!
Bonuswhen intercepting [amount]% =
# Requires translation!
InterceptionII =
# Requires translation!
InterceptionIII =
# Requires translation!
Sortie=
# Requires translation!
1extra Interception may be made per turn =
# Requires translation!
OperationalRange =
# Requires translation!
+2Range =
# Requires translation!
AirRepair =
# Requires translation!
Unitwill heal every turn, even if it performs an action =
# Requires translation!
CoverI =
# Requires translation!
+25%Defence against ranged attacks =
# Requires translation!
CoverII =
# Requires translation!
March=
# Requires translation!
Mobility=
# Requires translation!
Sentry=
# Requires translation!
Logistics=
# Requires translation!
AmbushI =
# Requires translation!
AmbushII =
# Requires translation!
BombardmentI =
# Requires translation!
BombardmentII =
# Requires translation!
BombardmentIII =
# Requires translation!
TargetingI =
# Requires translation!
TargetingI (air) =
# Requires translation!
TargetingII =
# Requires translation!
TargetingIII =
# Requires translation!
Morale=
# Requires translation!
+[amount]%Combat Strength =
# Requires translation!
GreatGenerals I =
# Requires translation!
GreatGenerals II =
# Requires translation!
QuickStudy =
# Requires translation!
[amount]%Bonus XP gain =
# Requires translation!
HakaWar Dance =
# Requires translation!
-10%combat strength for adjacent enemy units =
# Requires translation!
Rejuvenation=
# Requires translation!
Allhealing effects doubled =
# Requires translation!
SlingerWithdraw =
# Requires translation!
Maywithdraw before melee ([amount]%) =
#################### Lines from Units from Civ V - Vanilla ####################
# Requires translation!
Canbuild improvements on tiles =
# Requires translation!
ExcessFood converted to Production when under construction =
# Requires translation!
Requiresat least [amount] population =
# Requires translation!
Foundsa new city =
# Requires translation!
Ignoresterrain cost =
# Requires translation!
MaoriWarrior =
# Requires translation!
Jaguar=
# Requires translation!
Heals[amount] damage if it kills a unit =
# Requires translation!
Brute=
# Requires translation!
Archer=
# Requires translation!
Bowman=
# Requires translation!
Slinger=
# Requires translation!
WorkBoats =
# Requires translation!
Maycreate improvements on water resources =
# Requires translation!
Cannotenter ocean tiles until Astronomy =
# Requires translation!
Trireme=
# Requires translation!
Cannotenter ocean tiles =
# Requires translation!
ChariotArcher =
# Requires translation!
Roughterrain penalty =
# Requires translation!
Nodefensive terrain bonus =
# Requires translation!
WarChariot =
# Requires translation!
WarElephant =
# Requires translation!
Spearman=
# Requires translation!
Hoplite=
# Requires translation!
PersianImmortal =
# Requires translation!
+10HP when healing =
# Requires translation!
Catapult=
# Requires translation!
Mustset up to ranged attack =
# Requires translation!
LimitedVisibility =
# Requires translation!
Ballista=
# Requires translation!
Swordsman=
# Requires translation!
Legion=
# Requires translation!
Canconstruct roads =
# Requires translation!
MohawkWarrior =
# Requires translation!
Horseman=
# Requires translation!
Penaltyvs [unitType] =
# Requires translation!
Canmove after attacking =
# Requires translation!
CompanionCavalry =
# Requires translation!
Crossbowman=
# Requires translation!
Chu-Ko-Nu=
# Requires translation!
Longbowman=
# Requires translation!
Trebuchet=
# Requires translation!
Hwach'a=
# Requires translation!
Longswordsman=
# Requires translation!
Samurai=
# Requires translation!
Berserker=
# Requires translation!
Amphibious=
# Requires translation!
Pikeman=
# Requires translation!
Landsknecht=
# Requires translation!
Canmove immediately once bought =
# Requires translation!
Galleass=
# Requires translation!
Knight=
# Requires translation!
CamelArcher =
# Requires translation!
Conquistador=
# Requires translation!
Defensebonus when embarked =
# Requires translation!
+2Visibility Range =
# Requires translation!
Naresuan'sElephant =
# Requires translation!
MandekaluCavalry =
# Requires translation!
Keshik=
# Requires translation!
Caravel=
# Requires translation!
TurtleShip =
# Requires translation!
Cannon=
# Requires translation!
Musketman=
# Requires translation!
Musketeer=
# Requires translation!
Janissary=
# Requires translation!
Minuteman=
# Requires translation!
Tercio=
# Requires translation!
Frigate=
# Requires translation!
Shipof the Line =
# Requires translation!
Lancer=
# Requires translation!
Sipahi=
# Requires translation!
Nomovement cost to pillage =
# Requires translation!
GatlingGun =
# Requires translation!
Rifleman=
# Requires translation!
Carrier=
Cancarry 2 aircraft = Can carry 2 aircraft
# Requires translation!
Cannotattack =
# Requires translation!
Triplane=
# Requires translation!
[amount]%chance to intercept air attacks =
# Requires translation!
6tiles in every direction always visible =
# Requires translation!
GreatWar Bomber =
# Requires translation!
NorwegianSki Infantry =
# Requires translation!
Doublemovement in Snow, Tundra and Hills =
# Requires translation!
Cavalry=
# Requires translation!
Cossack=
# Requires translation!
Artillery=
# Requires translation!
Ironclad=
# Requires translation!
Doublemovement in coast =
# Requires translation!
Fighter=
# Requires translation!
Zero=
# Requires translation!
Bomber=
# Requires translation!
B17=
# Requires translation!
NuclearMissile =
# Requires translation!
Nuclearweapon =
# Requires translation!
Landship=
# Requires translation!
Destroyer=
# Requires translation!
Canattack submarines =
# Requires translation!
Battleship=
# Requires translation!
Submarine=
# Requires translation!
Canonly attack water =
# Requires translation!
Canenter ice tiles =
# Requires translation!
Invisibleto others =
# Requires translation!
GreatWar Infantry =
# Requires translation!
ForeignLegion =
# Requires translation!
Infantry=
# Requires translation!
MachineGun =
# Requires translation!
Anti-AircraftGun =
# Requires translation!
Tank=
# Requires translation!
Panzer=
# Requires translation!
Anti-TankGun =
# Requires translation!
Unableto capture cities =
# Requires translation!
Alltiles cost 1 movement =
# Requires translation!
Canpass through impassable tiles =
# Requires translation!
RocketArtillery =
# Requires translation!
MechanizedInfantry =
# Requires translation!
ModernArmor =
# Requires translation!
GreatArtist =
# Requires translation!
GreatPerson - [stat] =
# Requires translation!
Canconstruct [tileImprovement] =
# Requires translation!
Canstart an [amount]-turn golden age =
# Requires translation!
GreatScientist =
# Requires translation!
Canhurry technology research =
# Requires translation!
GreatMerchant =
# Requires translation!
Canundertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
# Requires translation!
GreatEngineer =
# Requires translation!
Canspeed up construction of a wonder =
# Requires translation!
GreatGeneral =
# Requires translation!
Bonusfor units in 2 tile radius 15% =
# Requires translation!
Khan=
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Healadjacent units for an additional 15 HP per turn =
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Introduction=
Welcometo Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own!
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NewGame =
Yourfirst mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. = Your first mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire.
Howdo you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! = How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron.
However,cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. = However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time.
Thefirst thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. = The first thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type.
Inyour first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention.
Eachturn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus.
Thepolicies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted.
Witheach policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely!
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CityExpansion =
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Oncea city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. =
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Eachadditional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. =
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Althoughyour city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. =
Ascities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy.
Inaddition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness.
Thismeans that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn’t do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn’t do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate.
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Unhappiness=
Itseems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness = It seems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness
Unhappinesshas two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1
Thereare 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders = There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders
Youhave entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold.
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Roadsand Railroads =
Connectingyour cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow!
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VictoryTypes =
Onceyou’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already.
Thereare three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri
Soto sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.
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EnemyCity =
Citiescan be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated!
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LuxuryResource =
Luxuryresources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations!
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StrategicResource =
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Strategicresources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. =
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UnlikeLuxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. =
Thecity can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit
Whenconquering a city, you can choose to liberate, annex, puppet, or raze the city. = When conquering a city, you can choose to liberate, annex, puppet, or raze the city. (Translation update needed!)
\nLiberatingthe city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = \nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. (Translation update needed!)
Youhave encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout!
Youhave encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on
Onceyou have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory!
Injuredunits deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities.
Workersare vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles!
Siegeunits are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again.
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Embarking=
Oncea certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful!
Ifyou don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units.
Hithere! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense.
Whatmotivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best!
Everyrating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store)
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Pillaging=
Militaryunits can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch. = Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.
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Experience=
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Unitsthat enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. =
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Unitscan only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. =
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Combat=
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Unitand cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. =
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Unitsuse the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. =
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Rangedattacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. =
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ResearchAgreements =
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Inresearch agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. =
Theamount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! =
Instead,diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. =
Certainbonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. =
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GreatPeople =
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Certainbuildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
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Onceenough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
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GreatImprovements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
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RemovingTerrain Features =
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Certaintiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to work those resources. =
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NaturalWonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. =
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Keyboard=
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Ifyou have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. =
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Onthe world screen the hotkeys are as follows: =
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Spaceor 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital =