Move automated units button was showing when it didn't do anything (#6271)

This commit is contained in:
SomeTroglodyte
2022-03-05 18:54:54 +01:00
committed by GitHub
parent d387a6fd48
commit 0390ec225f

View File

@ -791,7 +791,7 @@ class WorldScreen(val gameInfo: GameInfo, val viewingCiv:CivilizationInfo) : Bas
}
!viewingCiv.hasMovedAutomatedUnits && viewingCiv.getCivUnits()
.any { it.isMoving() || it.isAutomated() || it.isExploring() } ->
.any { it.currentMovement >= 0.1f && (it.isMoving() || it.isAutomated() || it.isExploring()) } ->
NextTurnAction("Move automated units", Color.LIGHT_GRAY) {
viewingCiv.hasMovedAutomatedUnits = true
isPlayersTurn = false // Disable state changes