Tiles in city screen are now centered also on larger resolutions

This commit is contained in:
Yair Morgenstern
2019-02-18 23:01:11 +02:00
parent df237d8686
commit 063c00a61d

View File

@ -226,7 +226,7 @@ class CityScreen(internal val city: CityInfo) : CameraStageBaseScreen() {
stage.height / 2 + positionalVector.y * 0.8f * groupSize.toFloat())
}
val tileMapGroup = TileGroupMap(tileGroups,300f)
val tileMapGroup = TileGroupMap(tileGroups,stage.width/2)
val scrollPane = ScrollPane(tileMapGroup)
scrollPane.setSize(stage.width,stage.height)
scrollPane.setOrigin(stage.width / 2, stage.height / 2)