changed default tiles colors (#3508)

* changed default tiles colors

I hope the new colors are better :)

* Update Terrains.json

2nd commit, ocean changed
This commit is contained in:
ravignir
2021-01-07 15:33:38 +01:00
committed by GitHub
parent c1783d8592
commit 0bb40d842a

View File

@ -6,14 +6,14 @@
"food": 1, "food": 1,
"gold": 1, "gold": 1,
"movementCost": 1, "movementCost": 1,
"RGB": [100,100,255] "RGB": [45,108,145]
}, },
{ {
"name": "Coast", "name": "Coast",
"type": "Water", "type": "Water",
"food": 1, "food": 1,
"movementCost": 1, "movementCost": 1,
"RGB": [150,150,255] "RGB": [107,167,193]
}, },
{ {
"name": "Grassland", "name": "Grassland",
@ -21,7 +21,7 @@
"food": 2, "food": 2,
"movementCost": 1, "movementCost": 1,
"defenceBonus": -0.1, "defenceBonus": -0.1,
"RGB": [109,139,53] "RGB": [97,171,58]
}, },
{ {
"name": "Plains", "name": "Plains",
@ -30,7 +30,7 @@
"production": 1, "production": 1,
"movementCost": 1, "movementCost": 1,
"defenceBonus": -0.1, "defenceBonus": -0.1,
"RGB": [200,208,161] "RGB": [168,185,102]
}, },
{ {
"name": "Tundra", "name": "Tundra",
@ -38,21 +38,21 @@
"food": 1, "food": 1,
"movementCost": 1, "movementCost": 1,
"defenceBonus": -0.1, "defenceBonus": -0.1,
"RGB": [125,122,113] "RGB": [189,204,191]
}, },
{ {
"name": "Desert", "name": "Desert",
"type": "Land", "type": "Land",
"movementCost": 1, "movementCost": 1,
"defenceBonus": -0.1, "defenceBonus": -0.1,
"RGB": [ 255, 255, 102] "RGB": [ 230, 230, 113]
}, },
{ {
"name": "Lakes", "name": "Lakes",
"type": "Water", "type": "Water",
"food": 2, "food": 2,
"gold": 1, "gold": 1,
"RGB": [ 200, 200, 255], "RGB": [ 123, 202, 226],
"uniques": ["Fresh water"] "uniques": ["Fresh water"]
}, },
{ {
@ -61,21 +61,21 @@
"production": 2, "production": 2,
"movementCost": 2, "movementCost": 2,
"defenceBonus": 0.25, "defenceBonus": 0.25,
"RGB": [74,81,40], "RGB": [105,125,72],
"rough": true "rough": true
}, },
{ {
"name": "Mountain", "name": "Mountain",
"type": "Land", "type": "Land",
"impassable": true, "impassable": true,
"RGB": [89, 45, 0] "RGB": [120, 120, 120]
}, },
{ {
"name": "Snow", "name": "Snow",
"type": "Land", "type": "Land",
"movementCost": 1, "movementCost": 1,
"defenceBonus": -0.1, "defenceBonus": -0.1,
"RGB": [153, 255, 255] "RGB": [231, 242, 249]
}, },
// Terrain features // Terrain features