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changed default tiles colors (#3508)
* changed default tiles colors I hope the new colors are better :) * Update Terrains.json 2nd commit, ocean changed
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@ -6,14 +6,14 @@
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"food": 1,
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"gold": 1,
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"movementCost": 1,
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"RGB": [100,100,255]
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"RGB": [45,108,145]
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},
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{
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"name": "Coast",
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"type": "Water",
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"food": 1,
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"movementCost": 1,
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"RGB": [150,150,255]
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"RGB": [107,167,193]
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},
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{
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"name": "Grassland",
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@ -21,7 +21,7 @@
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"food": 2,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [109,139,53]
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"RGB": [97,171,58]
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},
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{
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"name": "Plains",
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@ -30,7 +30,7 @@
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"production": 1,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [200,208,161]
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"RGB": [168,185,102]
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},
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{
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"name": "Tundra",
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@ -38,21 +38,21 @@
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"food": 1,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [125,122,113]
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"RGB": [189,204,191]
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},
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{
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"name": "Desert",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [ 255, 255, 102]
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"RGB": [ 230, 230, 113]
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},
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{
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"name": "Lakes",
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"type": "Water",
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"food": 2,
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"gold": 1,
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"RGB": [ 200, 200, 255],
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"RGB": [ 123, 202, 226],
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"uniques": ["Fresh water"]
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},
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{
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@ -61,21 +61,21 @@
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"production": 2,
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"movementCost": 2,
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"defenceBonus": 0.25,
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"RGB": [74,81,40],
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"RGB": [105,125,72],
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"rough": true
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},
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{
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"name": "Mountain",
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"type": "Land",
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"impassable": true,
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"RGB": [89, 45, 0]
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"RGB": [120, 120, 120]
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},
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{
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"name": "Snow",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [153, 255, 255]
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"RGB": [231, 242, 249]
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},
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// Terrain features
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