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Resolved problem in new uniques with multiple parameters of the same name
Relevant to #5783 and #5781
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@ -352,6 +352,17 @@ Width = Šířka
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Radius = Poloměr
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Enable Religion = Povolit náboženství
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# Requires translation!
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Resource Setting =
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# Requires translation!
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Sparse =
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# Requires translation!
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Abundant =
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# Requires translation!
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Strategic Balance =
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# Requires translation!
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Legendary Start =
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Advanced Settings = Pokročilá nastavení
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RNG Seed = RNG Seed
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Map Elevation = Výška mapy
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@ -1248,6 +1259,10 @@ Hybrid =
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Undesirable =
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# Requires translation!
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Desirable =
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# Requires translation!
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Featureless =
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# Requires translation!
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Fresh Water =
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# improvementFilters
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@ -5702,7 +5717,7 @@ Provides a unique luxury =
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# Requires translation!
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May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion =
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# Requires translation!
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount]) =
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) =
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# Requires translation!
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] =
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# Requires translation!
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@ -5755,13 +5770,13 @@ when above [amount] HP =
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# Requires translation!
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when below [amount] HP =
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# Requires translation!
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with [amount] to [amount] neighboring [tileFilter] tiles =
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with [amount] to [amount2] neighboring [tileFilter] tiles =
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# Requires translation!
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with [amount] to [amount] neighboring [tileFilter] [tileFilter] tiles =
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with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles =
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# Requires translation!
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in [tileFilter] tiles =
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# Requires translation!
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in [tileFilter] [tileFilter] tiles =
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in [tileFilter] [tileFilter2] tiles =
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# Requires translation!
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in tiles without [tileFilter] =
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# Requires translation!
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@ -5781,7 +5796,7 @@ Free [baseUnitFilter] found in the ruins =
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# Requires translation!
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Gain [amount] [stat] =
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# Requires translation!
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Gain [amount]-[amount] [stat] =
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Gain [amount]-[amount2] [stat] =
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# Requires translation!
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Gain enough Faith for a Pantheon =
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# Requires translation!
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@ -5789,7 +5804,7 @@ Gain enough Faith for [amount]% of a Great Prophet =
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# Requires translation!
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius =
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# Requires translation!
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance =
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
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# Requires translation!
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This Unit gains [amount] XP =
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# Requires translation!
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@ -5797,7 +5812,7 @@ This Unit upgrades for free including special upgrades =
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# Requires translation!
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This Unit gains the [promotion] promotion =
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# Requires translation!
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+[amount]% attack strength to all [mapUnitFilter] Units for [amount] turns =
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+[amount]% attack strength to all [mapUnitFilter] Units for [amount2] turns =
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# Requires translation!
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Hidden before founding a Pantheon =
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# Requires translation!
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