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Whoops a movement change got in when it shouldn't have
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@ -653,7 +653,7 @@ class WorldMapHolder(
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if (unit.movement.canMoveTo(tile) ||
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unit.movement.isUnknownTileWeShouldAssumeToBePassable(tile) && !unit.baseUnit.movesLikeAirUnits()) {
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val alpha = if (UncivGame.Current.settings.singleTapMove || isAirUnit) 0.7f else 0.3f
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group.layerMisc.overlayTerrain(moveTileOverlayColor)
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group.layerOverlay.showHighlight(moveTileOverlayColor, alpha)
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}
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}
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