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Fixed Polish translations
Removed unnecessary (and breaking) unit unique translation tests
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@ -371,7 +371,7 @@ It looks like your saved game can't be loaded! = Wygląda na to, że zapis gry n
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If you could copy your game data ("Copy saved game to clipboard" - = Jeśli możesz skopiować dane gry ("Skopiuj zapisaną grę do schowka"),
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paste into an email to yairm210@hotmail.com) = wyślij je na email yairm210@hotmail.com
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I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Może mógłbym pomóc ci dowiedzieć się, co poszło nie tak, ponieważ tak się nie powinno stać!
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Missing mods: [mods] = Brakujące mody:
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Missing mods: [mods] = Brakujące mody: [mods]
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# Options
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@ -715,7 +715,7 @@ Resources = Zasoby
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Terrains = Tereny
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Tile Improvements = Ulepszenia Pól
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Unique to [civName], replaces [unitName] = Unikatowa jednostka dla [civName], zastępuje [unitName]
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Unique to [civName] = Unikalne dla:
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Unique to [civName] = Unikalne dla: [civName]
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Tutorials = Samouczki
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Cost = Koszt
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May contain [listOfResources] = Może zawierać [listOfResources]
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@ -38,17 +38,6 @@ class TranslationTests {
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allUnitsHaveTranslation)
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}
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@Test
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fun allUnitUniquesHaveTranslation() {
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val strings: MutableSet<String> = HashSet()
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for (unit in ruleset.units.values) for (unique in unit.uniques) if (!unique.startsWith("Bonus")
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&& !unique.startsWith("Penalty")
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&& !unique.contains("[")) // templates
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strings.add(unique)
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val allStringsHaveTranslation = allStringAreTranslated(strings)
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Assert.assertTrue("This test will only pass when there is a translation for all units uniques",
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allStringsHaveTranslation)
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}
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@Test
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fun allUnitActionsHaveTranslation() {
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