Merge pull request #530 from Smashfanful/patch-51

Update Units.json
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Yair Morgenstern 2019-03-07 19:14:17 +02:00 committed by GitHub
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@ -104,6 +104,25 @@
hurryCostModifier:20,
attackSound:"arrow"
},
/*
{
name:"War Chariot",
unitType:"Ranged",
uniqueTo:"Egypt",
replaces:"Chariot Archer",
movement:5,
strength:6,
rangedStrength:10,
cost: 56,
requiredTech:"The Wheel",
upgradesTo:"Knight",
obsoleteTech:"Chivalry",
uniques:["No defensive terrain bonus","Rough terrain penalty"],
hurryCostModifier:20,
attackSound:"arrow"
//This is the Egyptian unique unit. It replaces Chariot Archer, moves faster and needs no horses.
},
*/
{
name:"Spearman",
unitType:"Melee",
@ -178,6 +197,24 @@
hurryCostModifier:20,
attackSound:"metalhit"
},
/*
{
name:"Legion",
unitType:"Melee",
uniqueTo:"Rome",
replaces:"Swordsman",
movement:2,
strength:17,
cost: 75,
requiredTech:"Iron Working",
upgradesTo:"Longswordsman",
obsoleteTech:"Steel",
requiredResource:"Iron",
hurryCostModifier:20,
attackSound:"metalhit"
//Roman unique unit. It is stronger than Swordsman. It should also build roads (maybe railroads, too). It takes more to Steel to make it obsolete.
},
*/
{
name:"Horseman",
unitType:"Mounted",
@ -223,6 +260,24 @@
hurryCostModifier:20,
attackSound:"arrow"
},
/*
{
name:"Chu-ko-nu",
unitType:"Ranged",
uniqueTo:"China",
movement:2,
strength:13,
rangedStrength:14,
replaces:"Crossbowman",
cost: 120,
requiredTech:"Machinery",
upgradesTo:"Gatling Gun",
obsoleteTech:"Industrialization",
hurryCostModifier:20,
attackSound:"arrow"
//Chinese unique unit. It is weaker than Crossbowman but can attack twice.
},
*/
{
name:"Longbowman",
unitType:"Ranged",
@ -283,6 +338,7 @@
promotions:["Shock I"]
hurryCostModifier:20,
attackSound:"metalhit"
//Aside from the Great Generals II promotion, Samurai should also create Fishing Boats (not now, surely)
},
{
name:"Pikeman",
@ -341,6 +397,7 @@
uniques:["Can move after attacking","No defensive terrain bonus"],
hurryCostModifier:20,
attackSound:"arrow"
//Camel Archer should have no penalty attacking cities
},
// Rennaisance Era
@ -426,6 +483,24 @@
upgradesTo:"Battleship",
hurryCostModifier:20
},
/*
{
name:"Ship of the Line",
unitType:"WaterRanged",
replaces:"Frigate",
uniqueTo:"England",
movement:5,
strength:30,
rangedStrength:35,
cost: 185,
requiredResource:"Iron",
uniques:["Extra sight 1"]
requiredTech:"Navigation",
obsoleteTech:"Electronics",
upgradesTo:"Battleship",
hurryCostModifier:20
},
*/
{
name:"Lancer",
unitType:"Mounted",
@ -481,6 +556,24 @@
hurryCostModifier:20,
attackSound:"horse"
},
/*
{
name:"Cossack",
unitType:"Mounted",
replaces:"Cavalry",
uniqueTo:"Russia",
movement:4,
strength:34,
cost: 225,
requiredTech:"Military Science",
requiredResource:"Horses",
upgradesTo:"Landship",
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%","Damaged Enemy Bonus 33%" ],
hurryCostModifier:20,
attackSound:"horse"
//This Russian unique unit should replace Cavalry and also deal +33% damage to damaged units.
},
*/
{
name:"Artillery",
unitType:"Siege",
@ -600,6 +693,7 @@
uniques:["Can move after attacking","No defensive terrain bonus"]
hurryCostModifier:20,
},
{
name:"Anti-Tank Gun",
unitType:"Melee",