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Fixed: double unit while loading game from customFile. (#7771)
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@ -276,7 +276,6 @@ class UncivFiles(
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try {
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val gameInfo = gameInfoFromString(gameData)
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gameInfo.customSaveLocation = location
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gameInfo.setTransients()
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loadCompletionCallback(CustomLoadResult(location to gameInfo))
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} catch (ex: Exception) {
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loadCompletionCallback(CustomLoadResult(exception = ex))
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