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After acquiring tile from nearby city, update stats.
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@ -100,6 +100,7 @@ class CityExpansionManager {
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cityInfo.tiles.add(tileInfo.position)
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tileInfo.owningCity = cityInfo
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cityInfo.population.autoAssignPopulation()
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cityInfo.cityStats.update()
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for(unit in tileInfo.getUnits())
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if(!unit.civInfo.canEnterTiles(cityInfo.civInfo))
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