Translation updates for Finnish
BIN
android/Images/FlagIcons/Finnish.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 855 KiB After Width: | Height: | Size: 869 KiB |
Before Width: | Height: | Size: 513 KiB After Width: | Height: | Size: 477 KiB |
@ -72,7 +72,6 @@ We have encountered the City-State of [name]! = Wir haben den Stadtstaat [name]
|
||||
Declare Friendship ([numberOfTurns] turns) = Freundschaft erklären ([numberOfTurns] Runden)
|
||||
May our nations forever remain united! = Mögen unsere Nationen auf immer in Freundschaft vereint sein!
|
||||
Indeed! = Auf jeden Fall!
|
||||
# Requires translation!
|
||||
Denounce [civName]? = [civName] denunzieren?
|
||||
Denounce ([numberOfTurns] turns) = Denunziere ([numberOfTurns] Runden)
|
||||
We will remember this. = Das werden wir nie vergessen!
|
||||
@ -464,7 +463,6 @@ The City-State of [name] has been destroyed! = Der Stadtstaat von [name] wurde z
|
||||
We have captured a barbarian encampment and recovered [goldAmount] gold! = Wir haben ein barbarisches Lager erobert und [goldAmount] Gold gefunden!
|
||||
A barbarian [unitType] has joined us! = Eine barbarische Einheit [unitType] hat sich uns angeschlossen!
|
||||
We have found survivors in the ruins - population added to [cityName] = Wir haben Überlebende in den Ruinen gefunden - Einwohner zu [cityName] hinzugefügt
|
||||
# Requires translation!
|
||||
We have discovered cultural artifacts in the ruins! (+20 Culture) = Wir haben kulturelle Artefakte in den Ruinen entdeckt! (+20 Kultur)
|
||||
We have discovered the lost technology of [techName] in the ruins! = Wir haben die vergessene Technologie [techName] in den Ruinen entdeckt!
|
||||
A [unitName] has joined us! = Ein(e) [unitName] hat sich uns angeschlossen!
|
||||
|
@ -72,7 +72,6 @@ We have encountered the City-State of [name]! = Kita telah bertemu dengan Negara
|
||||
Declare Friendship ([numberOfTurns] turns) = Nyatakan Pertemanan ([numberOfTurns] turns)
|
||||
May our nations forever remain united! = Semoga bangsa kita selamanya bersatu!
|
||||
Indeed! = Benar!
|
||||
# Requires translation!
|
||||
Denounce [civName]? = Hina [civName]?
|
||||
Denounce ([numberOfTurns] turns) = Hina ([numberOfTurns] turns)
|
||||
We will remember this. = Kami akan mengingat ini.
|
||||
@ -464,7 +463,6 @@ The City-State of [name] has been destroyed! = Negara-Kota [name] telah hancur!
|
||||
We have captured a barbarian encampment and recovered [goldAmount] gold! = Kita telah menangkap sebuah perkemahan orang barbar dan mendapat emas sebanyak [goldAmount]!
|
||||
A barbarian [unitType] has joined us! = Sekelompok [unitType], mantan orang barbar, telah bergabung dengan kita!
|
||||
We have found survivors in the ruins - population added to [cityName] = Kita telah menemukan penduduk di reruntuhan - populasi bertambah di Kota [cityName]
|
||||
# Requires translation!
|
||||
We have discovered cultural artifacts in the ruins! (+20 Culture) = Kita telah menemukan artefak kebudayaan di reruntuhan! (+20 Budaya)
|
||||
We have discovered the lost technology of [techName] in the ruins! = Kita telah menemukan teknologi [techName] yang hilang di reruntuhan!
|
||||
A [unitName] has joined us! = Seorang [unitName] telah bergabung dengan kita!
|
||||
|
@ -7,8 +7,8 @@ Polish = 93
|
||||
Lithuanian = 26
|
||||
Romanian = 44
|
||||
Korean = 99
|
||||
Simplified_Chinese = 92
|
||||
German = 99
|
||||
Simplified_Chinese = 100
|
||||
German = 100
|
||||
Persian_(Pinglish-DIN) = 27
|
||||
Japanese = 98
|
||||
Turkish = 72
|
||||
@ -16,7 +16,7 @@ English = 1
|
||||
Ukrainian = 99
|
||||
French = 95
|
||||
Portuguese = 50
|
||||
Indonesian = 99
|
||||
Indonesian = 100
|
||||
Czech = 59
|
||||
Spanish = 96
|
||||
Malay = 6
|
||||
|
@ -99,7 +99,6 @@ class PolicyPickerScreen(val worldScreen: WorldScreen, civInfo: CivilizationInfo
|
||||
pickedPolicy = policy
|
||||
val policyText = mutableListOf<String>()
|
||||
policyText += policy.name
|
||||
// policyText += policy.effect
|
||||
policyText += policy.uniques
|
||||
|
||||
if (!policy.name.endsWith("Complete")) {
|
||||
|