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Fix Mughal Fort using UniqueType Stats instead of StatsPerCity (#6289)
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@ -601,7 +601,7 @@
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"culture": 2,
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"hurryCostModifier": 25,
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"requiredBuilding": "Walls",
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"uniques": ["[+1 Gold] <after discovering [Flight]>", "Destroyed when the city is captured"],
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"uniques": ["[+1 Gold] [in this city] <after discovering [Flight]>", "Destroyed when the city is captured"],
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"requiredTech": "Chivalry"
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},
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{
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@ -539,7 +539,7 @@
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"culture": 2,
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"hurryCostModifier": 25,
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"requiredBuilding": "Walls",
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"uniques": ["[+1 Gold] <after discovering [Flight]>", "Destroyed when the city is captured"],
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"uniques": ["[+1 Gold] [in this city] <after discovering [Flight]>", "Destroyed when the city is captured"],
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"requiredTech": "Chivalry"
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},
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{
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