Fix Mughal Fort using UniqueType Stats instead of StatsPerCity (#6289)

This commit is contained in:
SomeTroglodyte
2022-03-07 09:22:01 +01:00
committed by GitHub
parent 03aa489dca
commit 28ab45ae40
2 changed files with 2 additions and 2 deletions

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@ -601,7 +601,7 @@
"culture": 2, "culture": 2,
"hurryCostModifier": 25, "hurryCostModifier": 25,
"requiredBuilding": "Walls", "requiredBuilding": "Walls",
"uniques": ["[+1 Gold] <after discovering [Flight]>", "Destroyed when the city is captured"], "uniques": ["[+1 Gold] [in this city] <after discovering [Flight]>", "Destroyed when the city is captured"],
"requiredTech": "Chivalry" "requiredTech": "Chivalry"
}, },
{ {

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@ -539,7 +539,7 @@
"culture": 2, "culture": 2,
"hurryCostModifier": 25, "hurryCostModifier": 25,
"requiredBuilding": "Walls", "requiredBuilding": "Walls",
"uniques": ["[+1 Gold] <after discovering [Flight]>", "Destroyed when the city is captured"], "uniques": ["[+1 Gold] [in this city] <after discovering [Flight]>", "Destroyed when the city is captured"],
"requiredTech": "Chivalry" "requiredTech": "Chivalry"
}, },
{ {