Merge pull request #634 from ninjatao/population_assign

Fix pop assignment when founding city.
This commit is contained in:
Yair Morgenstern
2019-04-10 09:21:10 +03:00
committed by GitHub
2 changed files with 4 additions and 0 deletions

View File

@ -186,6 +186,9 @@ class Battle(val gameInfo:GameInfo) {
city.moveToCiv(attacker.getCivInfo())
city.resistanceCounter = city.population.population
city.workedTiles = hashSetOf() //reassign 1st working tile
city.population.specialists.clear()
city.population.autoAssignPopulation()
city.cityStats.update()
}

View File

@ -73,6 +73,7 @@ class CityInfo {
if (listOf("Forest", "Jungle", "Marsh").contains(tile.terrainFeature))
tile.terrainFeature = null
workedTiles = hashSetOf() //reassign 1st working tile
population.autoAssignPopulation()
cityStats.update()
}