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Added missing translations
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@ -978,6 +978,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Povýšení
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Přijmout sociální politiku
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@ -1596,6 +1596,14 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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# Requires translation!
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Promotions =
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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# Requires translation!
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@ -1751,6 +1751,14 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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# Requires translation!
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Promotions =
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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# Requires translation!
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@ -977,6 +977,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Promotions
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adopter la Doctrine
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@ -983,6 +983,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Beförderungen
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Grundsatz verabschieden
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@ -973,6 +973,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Promozioni
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adotta politica
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@ -1002,6 +1002,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = 승급
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = 정책 채택
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@ -1640,6 +1640,14 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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# Requires translation!
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Promotions =
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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# Requires translation!
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@ -10,7 +10,8 @@ Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Zakońc
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Zmień pracujące pola!\nPrzejdź do panelu Miasta > wskaż przypisane (zielone) pole by odznaczyć > \n wskaż pole by przydzielić cywili
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Meet another civilization!\nExplore the map until you encounter another civilization! = Spotkaj inną cywilizację!\nEksploruj świat do momentu napotkania nowej cywilizacji!
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Open the options table!\nClick the menu button (top left) > click 'Options' = Otwórz menu opcji!\nWciśnij przycisk menu (lewy górny róg) > Wciśnij przycisk 'Opcje'
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Choose 'Create improvement' > Choose the farm > \n Leave the worker there until it's finished = Zbuduj ulepszenie!>n\Stwórz Robotnika > Przemieść go na pole Równin lub Łąkę >\n Wybierz 'Zbuduj ulepszenie' >Wybierz Farmę > \n Zostaw tam robotnika, dopóki nie skończy
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# Requires translation!
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished =
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Utwórz szlak handlowy!\nWybuduj drogi pomiędzy stolicą a innymi drogami\n0r, Zautomatyzuj swoich robotników i pozwól im robić je na własną ręke
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Podbij miasto!\nDoprowadź wrogie miasto do stanu niskiego zdrowia > \nWejdź do miasta jednostką blisko dystansową
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Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city = Przemieść jednostkę powietrzną!n\nWybierz jednostke powietrzną > wybierz inne miasto w zasięgu > \nPrzemieść jednostkę do innego miasta
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@ -820,7 +821,6 @@ Hurry Research = Przyspiesz Badanie
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Conduct Trade Mission = Prowadzenie Misji Handlowej
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Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Twoja misja handlowa do [civName] zdobyła dla ciebie [goldAmount] złota oraz [influenceAmount] wpływów
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Hurry Wonder = Przyspiesz Budowanie Cudu
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Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Twoi obywatele są zadowoleni pod twoim panowaniem tak długo że imperium wkracza w Złotą Era
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You have entered the [newEra]! = Wkroczyłeś do
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[policyBranch] policy branch unlocked! = Odblokowano gałąź ustroju społecznego [policyBranch]
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@ -834,7 +834,6 @@ Buildings = Budynki
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Wonders = Cuda
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Base values = Bazowe wartości
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Bonuses = Bonusy
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Final = Finalny
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Other = Inne
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Population = Populacja
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@ -895,7 +894,6 @@ Razing the city annexes it, and starts razing the city to the ground. = Zrównuj
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The population will gradually dwindle until the city is destroyed. = Populacja będzie się stopniowo zmniejszać, aż do zniszczenia miasta.
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Destroy = Zniszcz
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Destroying the city instantly razes the city to the ground. = Zniszczenie miasta natychmiastowo zrównuje miasto z ziemią
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Remove your troops in our border immediately! = Natychmiast usuńcie swoje oddziały na naszej granicy!
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Sorry. = Przepraszam.
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Never! = Nigdy!
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@ -956,6 +954,13 @@ Unhappiness = Niezadowolenie
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Victory Types = Rodzaje Zwycięstw
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Workers = Robotnicy
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Awanse
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adoptuj ustrój społeczny
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@ -1176,6 +1176,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Promoções
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adotar Política
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@ -1426,6 +1426,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Promoţii
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adoptă politică
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@ -981,6 +981,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Повышения
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Принять общественный институт
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@ -979,6 +979,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = 晋升
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = 推行政策
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@ -984,6 +984,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Ascensos
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Adoptar política
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@ -979,6 +979,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = 晉升
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = 推行政策
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@ -1041,6 +1041,13 @@ Victory Types =
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# Requires translation!
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Workers =
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# Other civilopedia things
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# Requires translation!
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Nations =
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Promotions = Акції
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# Requires translation!
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Available for [unitTypes] =
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# Policies
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Adopt policy = Прийняти політику
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@ -1,13 +1,13 @@
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Traditional_Chinese = 98
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Traditional_Chinese = 97
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Italian = 98
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Polish = 98
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Polish = 99
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Russian = 97
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Romanian = 49
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Korean = 95
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Simplified_Chinese = 98
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Simplified_Chinese = 97
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German = 97
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English = 0
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Ukrainian = 74
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Ukrainian = 85
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French = 98
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Portuguese = 77
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Czech = 97
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@ -308,7 +308,7 @@ class CityInfo {
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}
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// The relinquish ownership MUST come before removing the city,
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// because it updates the city stats which assumes there is a capilat, so if you remove the capital it crashes
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// because it updates the city stats which assumes there is a capital, so if you remove the capital it crashes
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getTiles().forEach { expansion.relinquishOwnership(it) }
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civInfo.cities = civInfo.cities.toMutableList().apply { remove(this@CityInfo) }
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getCenterTile().improvement="City ruins"
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