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Added a hidden option for enabling espionage (#7615)
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@ -744,11 +744,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Global, Unit
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??? example "[greatPerson] is earned [relativeAmount]% faster"
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Example: "[Great General] is earned [+20]% faster"
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Applicable to: Global, Unit
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??? example "Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat]"
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Example: "Earn [3]% of the damage done to [City] units as [Gold]"
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@ -774,6 +769,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Global, Unit
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??? example "[greatPerson] is earned [relativeAmount]% faster"
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Example: "[Great General] is earned [+20]% faster"
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Applicable to: Global, Unit
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??? example "[amount] Movement point cost to disembark"
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Example: "[3] Movement point cost to disembark"
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@ -1173,6 +1173,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Unit
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??? example "Destroys tile improvements when attacking"
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Applicable to: Unit
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??? example "Double movement in [terrainFilter]"
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Example: "Double movement in [Fresh Water]"
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@ -1663,11 +1666,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "<during a Golden Age>"
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Applicable to: Conditional
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??? example "<with [resource]>"
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Example: "<with [Iron]>"
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Applicable to: Conditional
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??? example "<while the empire is happy>"
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Applicable to: Conditional
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@ -1729,6 +1727,16 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Conditional
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??? example "<with [resource]>"
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Example: "<with [Iron]>"
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Applicable to: Conditional
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??? example "<without [resource]>"
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Example: "<without [Iron]>"
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Applicable to: Conditional
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??? example "<in cities with a [buildingFilter]>"
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Example: "<in cities with a [Culture]>"
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