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Allow sight bonus to specifically target land military unit (#4163)
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@ -262,7 +262,7 @@
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"outerColor": [ 28,51,119],
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"innerColor": [255,255,255],
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"uniqueName": "Manifest Destiny",
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"uniques": ["+1 Sight for all land military units", "-[50]% Gold cost of acquiring tiles [in all cities]"],
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"uniques": ["+[1] Sight for all [military land] units", "-[50]% Gold cost of acquiring tiles [in all cities]"],
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"cities": ["Washington","New York","Boston","Philadelphia","Atlanta","Chicago","Seattle","San Francisco","Los Angeles","Houston",
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"Portland","St. Louis","Miami","Buffalo","Detroit","New Orleans","Baltimore","Denver","Cincinnati","Dallas","Memphis",
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"Cleveland","Kansas City","San Diego","Richmond","Las Vegas","Phoenix","Albuquerque","Minneapolis","Pittsburgh",
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@ -242,6 +242,7 @@ class BaseUnit : INamed, IConstruction {
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"non-air" -> !unitType.isAirUnit()
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"Military", "military units" -> unitType.isMilitary()
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"military water" -> unitType.isMilitary() && unitType.isWaterUnit()
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"military land" -> unitType.isMilitary() && unitType.isLandUnit()
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else -> false
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}
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}
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