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Version rollout (#6514)
* Bump version and create initial changelog entry * Update Spanish.properties (#6505) * Update French.properties (#6503) * Update German translation (#6501) Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+ArchDuque-Pancake@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
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@ -202,7 +202,7 @@ Relationship changes in another [turnsToRelationshipChange] turns = Les relation
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Protected by = Protégé par
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Revoke Protection = Annuler la protection
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# Requires translation!
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Revoke protection for [cityStateName]? =
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Revoke protection for [cityStateName]? = Annuler la protection de [cityStateName] ?
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Pledge to protect = Promettre la protection
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Declare Protection of [cityStateName]? = Déclarer protéger [cityStateName] ?
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Build [improvementName] on [resourceName] (200 Gold) = Construire [improvementName] sur [resourceName] (200 Or)
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@ -585,7 +585,7 @@ We have encountered [civName]! = Nous sommes entrés en contact avec [civName] !
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[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] nous a donné [stats] car nous sommes la première civilisation majeure à les rencontrer.
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[cityStateName] has also given us [stats] = [cityStateName] nous a aussi donné [stats]
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# Requires translation!
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[cityStateName] gave us a [unitName] as a gift! =
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[cityStateName] gave us a [unitName] as a gift! = [cityStateName] nous a offert un(e) [unitName] !
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Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Impossible d'entretenir [unitName] - l'unité a été dissoute !
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[cityName] has grown! = [cityName] a gagné un citoyen !
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[cityName] is starving! = [cityName] est affamée !
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@ -924,7 +924,7 @@ Your trade mission to [civName] has earned you [goldAmount] gold and [influenceA
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Hurry Wonder = Accélérer la Merveille
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Hurry Construction = Accélérer la construction
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# Requires translation!
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Hurry Construction (+[productionAmount]⚙) =
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Hurry Construction (+[productionAmount]⚙) = Accélérer la construction (+[productionAmount]⚙)
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Spread Religion = Diffuser la Religion
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Spread [religionName] = Diffuser [religionName]
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Remove Heresy = Supprimer l'Hérésie
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@ -943,9 +943,9 @@ Stats = Statistiques
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Policies = Doctrines
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Base happiness = Bonheur de base
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# Requires translation!
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Traded Luxuries =
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Traded Luxuries = Ress. de luxe échangées
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# Requires translation!
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City-State Luxuries =
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City-State Luxuries = Ress. de luxe (Cités-États)
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Occupied City = Ville occupée
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Buildings = Bâtiments
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Wonders = Merveilles
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@ -974,7 +974,7 @@ Name = Nom
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Closest city = Ville la plus proche
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Action = Action
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# Requires translation!
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Upgrade =
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Upgrade = Améliorer
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Defeated = Vaincu
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[numberOfCivs] Civilizations in the game = [numberOfCivs] Civilisations dans la partie
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Our Civilization: = Notre Civilisation :
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@ -1176,7 +1176,7 @@ Granted by: = Attribué par :
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[bonus] with [tech] = [bonus] avec [tech]
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Difficulty levels = Niveaux de difficulté
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# Requires translation!
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The possible rewards are: =
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The possible rewards are: = Les récompenses possibles sont :
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# Policies
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@ -1206,7 +1206,7 @@ Majority Religion: [name] = Religion majoritaire : [name]
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+ [amount] pressure = + [amount] emprise
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Holy city of: [religionName] = Ville sainte de : [religionName]
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# Requires translation!
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Followers =
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Followers = Fidèles
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Pressure = Emprise
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# Religion overview screen
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@ -1383,7 +1383,7 @@ Nuclear Weapon = Arme nucléaire
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City = Ville
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Barbarian = Barbare
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# Requires translation!
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Great Person =
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Great Person = Personnage Illustre
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Air = Aérienne(s)
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land units = unités terrestres
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water units = unités navales
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@ -1466,7 +1466,7 @@ enhancing = renforçant
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######### Religious Action Filters ###########
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# Requires translation!
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Remove Foreign religions from your own cities =
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Remove Foreign religions from your own cities = Supprimer les religions étrangères dans vos villes
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######### Unique Specials ###########
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@ -3142,7 +3142,7 @@ Ringsted = Ringsted
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Skrive = Skrive
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Denmark = Danemark
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# Requires translation!
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[amount] Movement point cost to disembark =
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[amount] Movement point cost to disembark = [amount] point(s) de Mouvement pour débarquer
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No movement cost to pillage = Le pillage ne coûte pas de point de mouvement
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You leave us no choice. War it must be. = Vous ne nous laissez pas le choix. C'est donc la guerre.
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@ -5460,11 +5460,11 @@ Requires a [buildingName] in at least [amount] cities = Nécessite un(e) [buildi
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Must not be next to [terrainFilter] = Ne doit pas être proche de [terrainFilter]
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No defensive terrain penalty = Aucune pénalité défensive de terrain
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# Requires translation!
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May attack when embarked =
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May attack when embarked = Peut attaquer quand embarqué(e)
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No Sight = Pas de Vision
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[amount] XP gained from combat = [amount] XP gagné après combat
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# Requires translation!
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[amount] Movement point cost to embark =
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[amount] Movement point cost to embark = [amount] point(s) de Mouvement pour embarquer
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Irremovable = Insupprimable
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by consuming this unit = en consommant cette unité
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when at war = quand en guerre
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@ -200,9 +200,8 @@ Give a Gift = Ein Geschenk übergeben
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Gift [giftAmount] gold (+[influenceAmount] influence) = Schenke [giftAmount] Gold (+[influenceAmount] Einfluss)
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Relationship changes in another [turnsToRelationshipChange] turns = Die Beziehung verändert sich in [turnsToRelationshipChange] Runden
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Protected by = Beschützt von
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Revoke Protection = Schutz aufheben
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# Requires translation!
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Revoke protection for [cityStateName]? =
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Revoke Protection = Schutz widerrufen
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Revoke protection for [cityStateName]? = Schutz für [cityStateName] widerrufen?
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Pledge to protect = Schutz zusichern
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Declare Protection of [cityStateName]? = Schutz von [cityStateName] bekanntgeben?
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Build [improvementName] on [resourceName] (200 Gold) = Baue [improvementName] auf [resourceName] (200 Gold)
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@ -3130,8 +3129,7 @@ Haderslev = Haderslev
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Ringsted = Ringsted
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Skrive = Skrive
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Denmark = Dänemark
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# Requires translation!
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[amount] Movement point cost to disembark =
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[amount] Movement point cost to disembark = [amount] Bewegungskosten zum Ausschiffen
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No movement cost to pillage = Keine Bewegungskosten beim Plündern
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You leave us no choice. War it must be. = Ihr lasst uns keine Wahl. Krieg muss es sein.
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@ -5448,12 +5446,10 @@ Can be purchased for [amount] [stat] [cityFilter] = Kann für [amount] [stat] [c
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Requires a [buildingName] in at least [amount] cities = Erfordert [buildingName] in mindestens [amount] Städten
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Must not be next to [terrainFilter] = Darf sich nicht neben [terrainFilter] befinden
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No defensive terrain penalty = Keinen Nachteil auf Verteidigungsgebiet
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# Requires translation!
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May attack when embarked =
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May attack when embarked = Kann angreifen, wenn eingeschifft
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No Sight = Keine Sicht
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[amount] XP gained from combat = [amount] EP im Kampf gewonnen
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# Requires translation!
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[amount] Movement point cost to embark =
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[amount] Movement point cost to embark = [amount] Bewegungskosten zum Einschiffen
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Irremovable = Nicht entfernbar
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by consuming this unit = durch Verbrauch dieser Einheit
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when at war = wenn im Krieg
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@ -202,7 +202,7 @@ Relationship changes in another [turnsToRelationshipChange] turns = La relación
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Protected by = Protegida por
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Revoke Protection = Revocar Protección
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# Requires translation!
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Revoke protection for [cityStateName]? =
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Revoke protection for [cityStateName]? = ¿Retractar protección a [cityStateName]?
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Pledge to protect = Prometer Protección
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Declare Protection of [cityStateName]? = ¿Declarar Protección de [cityStateName]?
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Build [improvementName] on [resourceName] (200 Gold) = Construir [improvementName] en [resourceName] (200 Oro)
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@ -585,7 +585,7 @@ We have encountered [civName]! = ¡Hemos encontrado a [civName]!
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[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] nos ha dado [stats] por ser los primeros en conocerles
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[cityStateName] has also given us [stats] = [cityStateName] también nos dio [stats]
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# Requires translation!
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[cityStateName] gave us a [unitName] as a gift! =
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[cityStateName] gave us a [unitName] as a gift! = ¡[cityStateName] nos ha dado un [unitName] como regalo!
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Cannot provide unit upkeep for [unitName] - unit has been disbanded! = No se puede mantener [unitName] - ¡unidad disuelta!
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[cityName] has grown! = ¡[cityName] ha crecido!
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[cityName] is starving! = ¡Hambruna en [cityName]!
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@ -924,7 +924,7 @@ Your trade mission to [civName] has earned you [goldAmount] gold and [influenceA
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Hurry Wonder = Acelerar Maravilla
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Hurry Construction = Acelerar Construcción
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# Requires translation!
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Hurry Construction (+[productionAmount]⚙) =
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Hurry Construction (+[productionAmount]⚙) = Acelerar Construcción (+[productionAmount]⚙)
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Spread Religion = Difundir Religión
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Spread [religionName] = Difundir [religionName]
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Remove Heresy = Eliminar Herejía
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@ -943,9 +943,9 @@ Stats = Estadísticas
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Policies = Políticas
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Base happiness = Felicidad base
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# Requires translation!
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Traded Luxuries =
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Traded Luxuries = Recursos de Lujo Comerciados
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# Requires translation!
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City-State Luxuries =
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City-State Luxuries = Recursos de Lujo de Ciudades-Estado
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Occupied City = Ciudad ocupada
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Buildings = Edificios
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Wonders = Maravillas
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@ -974,7 +974,7 @@ Name = Nombre
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Closest city = Ciudad más cercana
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Action = Acción
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# Requires translation!
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Upgrade =
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Upgrade = Mejorar
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Defeated = Derrotado
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[numberOfCivs] Civilizations in the game = [numberOfCivs] Civilizaciones en el juego
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Our Civilization: = Nuestra civilización
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@ -1176,7 +1176,7 @@ Granted by: = Concedido por
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[bonus] with [tech] = [bonus] con [tech]
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Difficulty levels = Niveles de dificultad
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# Requires translation!
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The possible rewards are: =
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The possible rewards are: = Las posibles recompensas son:
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# Policies
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@ -1206,7 +1206,7 @@ Majority Religion: [name] = Religión Predominante: [name]
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+ [amount] pressure = + [amount] presión
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Holy city of: [religionName] = Ciudad santa de: [religionName]
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# Requires translation!
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Followers =
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Followers = Seguidores
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Pressure = Presión
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# Religion overview screen
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@ -1383,7 +1383,7 @@ Nuclear Weapon = Arma nuclear
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City = Ciudad
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Barbarian = bárbaras
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# Requires translation!
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Great Person =
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Great Person = Gran Personaje
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Air = Aérea
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land units = unidades terrestres
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water units = unidades navales
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@ -1466,7 +1466,7 @@ enhancing = mejorar
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######### Religious Action Filters ###########
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# Requires translation!
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Remove Foreign religions from your own cities =
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Remove Foreign religions from your own cities = Quitar religiones externas de tus ciudades
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######### Unique Specials ###########
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@ -3140,7 +3140,7 @@ Ringsted = Ringsted
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Skrive = Skrive
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Denmark = Dinamarca
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# Requires translation!
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[amount] Movement point cost to disembark =
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[amount] Movement point cost to disembark = Desembarcar cuesta [amount] puntos de movimiento
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No movement cost to pillage = Saquear no supone coste de movimiento
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You leave us no choice. War it must be. = No nos dejas elección. Será la guerra.
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@ -5456,11 +5456,11 @@ Requires a [buildingName] in at least [amount] cities = requerir a [buildingName
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Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter]
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No defensive terrain penalty = Sin penalización de terreno defensivo
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# Requires translation!
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May attack when embarked =
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May attack when embarked = Puede atacar cuando está embarcado
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No Sight = Sin Visión
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[amount] XP gained from combat = [amount] XP obtenido del combate
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# Requires translation!
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[amount] Movement point cost to embark =
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[amount] Movement point cost to embark = Embarcar cuesta [amount] puntos de movimiento
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Irremovable = Inremovible
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by consuming this unit = al consumar esta unidad
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when at war = si está en guerra
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@ -5476,7 +5476,7 @@ for units with [promotion] = para unidades con [promotion]
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for units without [promotion] = para unidades sin [promotion]
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when above [amount] HP = cuando está por encima de [amount] HP
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when below [amount] HP = cuando está por debajo de [amount] HP
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with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount] a [amount2] [tileFilter] fichas
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with [amount] to [amount2] neighboring [tileFilter] tiles = con [amount] a [amount2] casillas de [tileFilter] adyacentes
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in [tileFilter] [tileFilter2] tiles = en casillas [tileFilter] [tileFilter2]
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in tiles without [tileFilter] = en casillas sin [tileFilter]
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on water maps = en mapas de agua
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@ -3,8 +3,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.5.30"
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const val appName = "Unciv"
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const val appCodeNumber = 695
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const val appVersion = "4.0.4"
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const val appCodeNumber = 696
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const val appVersion = "4.0.5"
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const val gdxVersion = "1.10.0"
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const val roboVMVersion = "2.3.1"
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16
changelog.md
16
changelog.md
@ -1,3 +1,19 @@
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## 4.0.5
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Added borders to minimap
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Resolved - package reorg
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Cities that become capital no longer continue being razed
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By SomeTroglodyte:
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- Make Icons clickable in religions per city display
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- Nicer NotificationScroll
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Fixed a bug where crosshairs are everywhere with the 'attack when embarked' unique - By xlenstra
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Fixed turn checker crashes - By GGGuenni
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## 4.0.4
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Caught bad URL parsing exceptions
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