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Fix statue of liberity affect.
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@ -228,7 +228,7 @@ class CityStats {
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if (policies.contains("Commerce Complete")) stats.gold += 1
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if (policies.contains("Secularism")) stats.science += 2
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if (cityInfo.containsBuildingUnique("+1 Production from specialists"))
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if (cityInfo.civInfo.containsBuildingUnique("+1 Production from specialists"))
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stats.production += 1
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if(cityInfo.civInfo.nation.unique=="+2 Science for all specialists and Great Person tile improvements")
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stats.science+=2
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