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FIX: unintended code slipped through (#4143)
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@ -779,12 +779,9 @@ open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings,
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}
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}
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fun showCircle(color: Color, alpha: Float = 0.3f, number: Int = -1) {
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fun showCircle(color: Color, alpha: Float = 0.3f) {
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circleImage.isVisible = true
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circleImage.color = color.cpy().apply { a = alpha }
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if (number >= 0)
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miscLayerGroup.addActor(number.toLabel())
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}
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fun hideCircle() { circleImage.isVisible = false }
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