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Countable comparison conditional uniques (#11308)
* Added the countable comparison conditional uniques * Applied the suggestions of yairm * Minor wording change
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@ -2236,6 +2236,31 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Conditional
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??? example "<when number of [countable] is equal to [countable]>"
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Example: "<when number of [1000] is equal to [1000]>"
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Applicable to: Conditional
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??? example "<when number of [countable] is different than [countable]>"
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Example: "<when number of [1000] is different than [1000]>"
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Applicable to: Conditional
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??? example "<when number of [countable] is greater than [countable]>"
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Example: "<when number of [1000] is greater than [1000]>"
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Applicable to: Conditional
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??? example "<when number of [countable] is less than [countable]>"
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Example: "<when number of [1000] is less than [1000]>"
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Applicable to: Conditional
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??? example "<when number of [countable] is between [countable] and [countable]>"
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Example: "<when number of [1000] is between [1000] and [1000]>"
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Applicable to: Conditional
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## TriggerCondition uniques
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!!! note ""
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@ -2406,6 +2431,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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*[civWideStat]: All the following stats have civ-wide fields: `Gold`, `Science`, `Culture`, `Faith`.
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*[combatantFilter]: This indicates a combatant, which can either be a unit or a city (when bombarding). Must either be `City` or a `mapUnitFilter`.
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*[costOrStrength]: `Cost` or `Strength`.
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*[countable]: This indicate a number or a numeric variable.
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*[era]: The name of any era.
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*[event]: The name of any event.
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*[foundingOrEnhancing]: `founding` or `enhancing`.
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