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https://github.com/yairm210/Unciv.git
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Continuous rendering is not experimental anymore (#1996)
* Continuous rendering is not experimental anymore * Better select boxes alignment
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@ -707,6 +707,7 @@ Show pixel units = Показать текстуру юнитов
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Show pixel improvements = Показать текстуру улучшений
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Enable nuclear weapons = Разрешить использование ядерного оружия
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Fontset = Шрифт
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Continuous rendering = Непрерывная отрисовка
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# Notifications
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@ -711,6 +711,7 @@ Show pixel units = Візуалізовувати підрозділи
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Show pixel improvements = Візуалізовувати вдосконалення
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Enable nuclear weapons = Увімкнути ядерну зброю
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Fontset = Шрифт
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Continuous rendering = Безперервна візуалізація
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# Notifications
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@ -707,6 +707,7 @@ Show pixel units =
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Show pixel improvements =
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Enable nuclear weapons =
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Fontset =
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Continuous rendering =
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# Notifications
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@ -26,7 +26,7 @@ class GameSettings {
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var showPixelImprovements: Boolean = true
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var showPixelResources: Boolean = true
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var nuclearWeaponEnabled = false
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var continuousRendering = true
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var continuousRendering = false
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var userId = ""
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var multiplayerTurnCheckerEnabled = true
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var multiplayerTurnCheckerPersistentNotificationEnabled = true
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@ -82,8 +82,7 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen){
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addTileSetSelectBox(innerTable)
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// Do not add to template.properties yet please.
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innerTable.add("Continuous rendering\n(HIGHLY EXPERIMENTAL)".toLabel())
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innerTable.add("Continuous rendering".toLabel())
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addButton(innerTable, if (settings.continuousRendering) "Yes" else "No") {
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settings.continuousRendering = !settings.continuousRendering
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Gdx.graphics.isContinuousRendering = settings.continuousRendering
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@ -241,7 +240,7 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen){
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resolutionArray.addAll("750x500","900x600", "1050x700", "1200x800", "1500x1000")
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resolutionSelectBox.items = resolutionArray
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resolutionSelectBox.selected = UncivGame.Current.settings.resolution
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innerTable.add(resolutionSelectBox).pad(10f).row()
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innerTable.add(resolutionSelectBox).minWidth(240f).pad(10f).row()
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resolutionSelectBox.addListener(object : ChangeListener() {
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override fun changed(event: ChangeEvent?, actor: Actor?) {
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@ -264,7 +263,7 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen){
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for(tileset in tileSets) tileSetArray.add(tileset)
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tileSetSelectBox.items = tileSetArray
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tileSetSelectBox.selected = UncivGame.Current.settings.tileSet
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innerTable.add(tileSetSelectBox).pad(10f).row()
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innerTable.add(tileSetSelectBox).minWidth(240f).pad(10f).row()
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tileSetSelectBox.addListener(object : ChangeListener() {
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override fun changed(event: ChangeEvent?, actor: Actor?) {
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@ -329,7 +328,7 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen){
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languageSelectBox.items = languageArray
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val matchingLanguage = languageArray.firstOrNull { it.language == UncivGame.Current.settings.language }
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languageSelectBox.selected = if (matchingLanguage != null) matchingLanguage else languageArray.first()
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innerTable.add(languageSelectBox).pad(10f).row()
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innerTable.add(languageSelectBox).minWidth(240f).pad(10f).row()
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languageSelectBox.addListener(object : ChangeListener() {
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override fun changed(event: ChangeEvent?, actor: Actor?) {
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