Changed Forest icon

Narrowed hexagon edges
This commit is contained in:
Yair Morgenstern 2018-11-27 21:51:52 +02:00
parent 2cd7e5dc88
commit 6096bde9cd
9 changed files with 362 additions and 356 deletions

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@ -21,8 +21,8 @@ android {
applicationId "com.unciv.game"
minSdkVersion 14
targetSdkVersion 26
versionCode 166
versionName "2.10.5"
versionCode 167
versionName "2.10.6"
}
buildTypes {
release {

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@ -28,7 +28,6 @@ class CityTileGroup(private val city: CityInfo, tileInfo: TileInfo) : TileGroup(
if (cityImage != null) cityImage!!.setColor(1f, 1f, 1f, 0.5f)
if (civilianUnitImage != null) civilianUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
if (militaryUnitImage!= null) militaryUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
if (terrainFeatureImage!= null) terrainFeatureImage!!.setColor(1f, 1f, 1f, 0.5f)
updateYieldGroup()
}

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@ -260,7 +260,7 @@ open class TileGroup(var tileInfo: TileInfo) : Group() {
addActor(terrainFeatureImage)
terrainFeatureImage!!.run {
setSize(30f, 30f)
//setColor(1f, 1f, 1f, 0.5f)
setColor(1f, 1f, 1f, 0.5f)
center(this@TileGroup)
}
}

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@ -27,7 +27,7 @@ class OffersList(val offers: TradeOffersList, val correspondingOffers: TradeOffe
val labelName = when(offertype){
Gold, Gold_Per_Turn, Treaty,Introduction -> ""
Luxury_Resource -> "Luxury resources"
Strategic_Resource -> "Luxury resources"
Strategic_Resource -> "Strategic resources"
Technology -> "Technologies"
WarDeclaration -> "Declarations of war"
City -> "Cities"

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@ -66,7 +66,7 @@ object ImageGetter {
return getImage("UnitIcons/$unitName").apply { this.color=color }
}
val foodCircleColor = Color.GREEN.cpy().lerp(Color.WHITE,0.5f)
val foodCircleColor = colorFromRGB(129, 199, 132)// .GREEN.cpy().lerp(Color.WHITE,0.5f)
val productionCircleColor = Color.BROWN.cpy().lerp(Color.WHITE,0.5f)
val goldCircleColor = Color.GOLD.cpy().lerp(Color.WHITE,0.5f)
fun getImprovementIcon(improvementName:String, size:Float=20f):Actor{