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https://github.com/yairm210/Unciv.git
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Refactor UncivShowableException (#6899)
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@ -1437,6 +1437,12 @@ Invisible to others =
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Bison =
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Cocoa =
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# Exceptions that _may_ be shown to the user
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Building '[buildingName]' is buildable and therefore must either have an explicit cost or reference an existing tech. =
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Nation [nationName] is not found! =
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Unit [unitName] doesn't seem to exist! =
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# In English we just paste all these conditionals at the end of each unique, but in your language that
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# may not turn into valid sentences. Therefore we have the following two translations to determine
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@ -1467,5 +1473,3 @@ ConditionalsPlacement =
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########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ###########################
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@ -22,9 +22,6 @@ import com.unciv.ui.audio.MusicTrackChooserFlags
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import java.util.*
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class MissingModsException(val missingMods: String) : UncivShowableException("Missing mods: [$missingMods]")
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open class UncivShowableException(errorText: String) : Exception(errorText)
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class GameInfo {
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//region Fields - Serialized
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var civilizations = mutableListOf<CivilizationInfo>()
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24
core/src/com/unciv/logic/UncivExceptions.kt
Normal file
24
core/src/com/unciv/logic/UncivExceptions.kt
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@ -0,0 +1,24 @@
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package com.unciv.logic
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import com.unciv.models.translations.tr
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/**
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* An [Exception] wrapper marking an Exception as suitable to be shown to the user.
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*
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* @param [errorText] should be the _**untranslated**_ error message.
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* Use [getLocalizedMessage] to get the translated [message], _**or**_ use auto-translating helpers like .toLabel() or FormattedLine().
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* Usual formatting (`[] or {}`) applies, as does the need to include the text in templates.properties.
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*/
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open class UncivShowableException(
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errorText: String,
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override val cause: Throwable? = null
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) : Exception(errorText) {
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// override because we _definitely_ have a non-null message from [errorText]
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override val message: String
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get() = super.message!!
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override fun getLocalizedMessage() = message.tr()
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}
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class MissingModsException(
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val missingMods: String
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) : UncivShowableException("Missing mods: [$missingMods]")
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@ -56,13 +56,13 @@ class ModOptions : IHasUniques {
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var modUrl = ""
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var author = ""
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var modSize = 0
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@Deprecated("As of 3.18.15")
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var maxXPfromBarbarians = 30
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override var uniques = ArrayList<String>()
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// If these two are delegated with "by lazy", the mod download process crashes and burns
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// If these two are delegated with "by lazy", the mod download process crashes and burns
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// Instead, Ruleset.load sets them, which is preferable in this case anyway
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override var uniqueObjects: List<Unique> = listOf()
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override var uniqueMap: Map<String, List<Unique>> = mapOf()
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@ -307,21 +307,21 @@ class Ruleset {
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}
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val difficultiesFile = folderHandle.child("Difficulties.json")
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if (difficultiesFile.exists())
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if (difficultiesFile.exists())
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difficulties += createHashmap(json().fromJsonFile(Array<Difficulty>::class.java, difficultiesFile))
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val globalUniquesFile = folderHandle.child("GlobalUniques.json")
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if (globalUniquesFile.exists()) {
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globalUniques = json().fromJsonFile(GlobalUniques::class.java, globalUniquesFile)
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}
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val victoryTypesFiles = folderHandle.child("VictoryTypes.json")
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if (victoryTypesFiles.exists()) {
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victories += createHashmap(json().fromJsonFile(Array<Victory>::class.java, victoryTypesFiles))
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}
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// Add objects that might not be present in base ruleset mods, but are required
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if (modOptions.isBaseRuleset) {
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// This one should be temporary
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@ -355,7 +355,7 @@ class Ruleset {
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for (building in buildings.values) {
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if (building.cost == 0 && !building.hasUnique(UniqueType.Unbuildable)) {
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val column = technologies[building.requiredTech]?.column
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?: throw UncivShowableException("Building (${building.name}) is buildable and therefore must either have an explicit cost or reference an existing tech")
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?: throw UncivShowableException("Building '[${building.name}]' is buildable and therefore must either have an explicit cost or reference an existing tech.")
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building.cost = if (building.isAnyWonder()) column.wonderCost else column.buildingCost
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}
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}
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@ -389,7 +389,7 @@ class Ruleset {
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forOptionsPopup: Boolean
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) {
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val name = if (uniqueContainer is INamed) uniqueContainer.name else ""
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for (unique in uniqueContainer.uniqueObjects) {
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val errors = checkUnique(
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unique,
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@ -424,12 +424,12 @@ class Ruleset {
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unique.text.count { it=='<' } != unique.text.count { it=='>' } ->listOf(
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RulesetError("$name's unique \"${unique.text}\" contains mismatched conditional braces!",
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RulesetErrorSeverity.Warning))
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// This should only ever happen if a bug is or has been introduced that prevents Unique.type from being set for a valid UniqueType, I think.\
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equalUniques.isNotEmpty() -> listOf(RulesetError(
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"$name's unique \"${unique.text}\" looks like it should be fine, but for some reason isn't recognized.",
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RulesetErrorSeverity.OK))
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similarUniques.isNotEmpty() -> {
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val text =
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"$name's unique \"${unique.text}\" looks like it may be a misspelling of:\n" +
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@ -503,7 +503,7 @@ class Ruleset {
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if (unique.type.targetTypes.none { uniqueTarget.canAcceptUniqueTarget(it) }
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// the 'consume unit' conditional causes a triggerable unique to become a unit action
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&& !(uniqueTarget==UniqueTarget.Unit
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&& unique.isTriggerable
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&& unique.isTriggerable
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&& unique.conditionals.any { it.type == UniqueType.ConditionalConsumeUnit }))
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rulesetErrors.add(
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"$name's unique \"${unique.text}\" cannot be put on this type of object!",
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@ -681,10 +681,10 @@ class Ruleset {
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for (terrain in improvement.terrainsCanBeBuiltOn)
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if (!terrains.containsKey(terrain) && terrain != "Land" && terrain != "Water")
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lines += "${improvement.name} can be built on terrain $terrain which does not exist!"
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if (improvement.terrainsCanBeBuiltOn.isEmpty()
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&& !improvement.hasUnique(UniqueType.CanOnlyImproveResource)
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&& !improvement.hasUnique(UniqueType.Unbuildable)
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&& !improvement.name.startsWith(Constants.remove)
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if (improvement.terrainsCanBeBuiltOn.isEmpty()
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&& !improvement.hasUnique(UniqueType.CanOnlyImproveResource)
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&& !improvement.hasUnique(UniqueType.Unbuildable)
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&& !improvement.name.startsWith(Constants.remove)
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&& improvement.name !in RoadStatus.values().map { it.removeAction }
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&& improvement.name != Constants.cancelImprovementOrder
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) {
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@ -792,7 +792,7 @@ class Ruleset {
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lines += "${policy.name} requires policy $prereq which does not exist!"
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checkUniques(policy, lines, rulesetSpecific, forOptionsPopup)
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}
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for (policy in policyBranches.values.flatMap { it.policies + it })
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if (policy != policies[policy.name])
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lines += "More than one policy with the name ${policy.name} exists!"
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@ -818,13 +818,13 @@ class Ruleset {
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for (unitType in unitTypes.values) {
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checkUniques(unitType, lines, rulesetSpecific, forOptionsPopup)
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}
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for (victoryType in victories.values) {
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for (requiredUnit in victoryType.requiredSpaceshipParts)
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for (requiredUnit in victoryType.requiredSpaceshipParts)
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if (!units.contains(requiredUnit))
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lines.add("Victory type ${victoryType.name} requires adding the non-existant unit $requiredUnit to the capital to win!", RulesetErrorSeverity.Warning)
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for (milestone in victoryType.milestoneObjects)
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if (milestone.type == null)
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for (milestone in victoryType.milestoneObjects)
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if (milestone.type == null)
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lines.add("Victory type ${victoryType.name} has milestone ${milestone.uniqueDescription} that is of an unknown type!", RulesetErrorSeverity.Error)
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for (victory in victories.values)
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if (victory.name != victoryType.name && victory.milestones == victoryType.milestones)
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@ -863,10 +863,10 @@ object RulesetCache : HashMap<String,Ruleset>() {
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clear()
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for (ruleset in BaseRuleset.values()) {
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val fileName = "jsons/${ruleset.fullName}"
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val fileHandle =
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val fileHandle =
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if (consoleMode) FileHandle(fileName)
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else Gdx.files.internal(fileName)
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this[ruleset.fullName] = Ruleset().apply {
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this[ruleset.fullName] = Ruleset().apply {
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load(fileHandle, printOutput)
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name = ruleset.fullName
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}
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@ -949,7 +949,7 @@ object RulesetCache : HashMap<String,Ruleset>() {
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val loadedMods = mods.asSequence()
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.filter { containsKey(it) }
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.map { this[it]!! }
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.filter { !it.modOptions.isBaseRuleset } +
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.filter { !it.modOptions.isBaseRuleset } +
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baseRuleset
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for (mod in loadedMods.sortedByDescending { it.modOptions.isBaseRuleset }) {
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@ -982,7 +982,7 @@ object RulesetCache : HashMap<String,Ruleset>() {
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// This happens if a building is dependent on a tech not in the base ruleset
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// because newRuleset.updateBuildingCosts() in getComplexRuleset() throws an error
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Ruleset.RulesetErrorList()
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.apply { add(ex.message!!.tr(), Ruleset.RulesetErrorSeverity.Error) }
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.apply { add(ex.message, Ruleset.RulesetErrorSeverity.Error) }
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}
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}
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@ -122,7 +122,7 @@ class MapEditorLoadTab(
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val rulesetIncompatibilities = map.getRulesetIncompatibility(ruleset)
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if (rulesetIncompatibilities.isNotEmpty()) {
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map.removeMissingTerrainModReferences(ruleset)
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val message = "{This map has errors:}\n\n".tr() +
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val message = "{This map has errors:}\n\n" +
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rulesetIncompatibilities.sorted().joinToString("\n") { it.tr() } +
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"\n\n{The incompatible elements have been removed.}"
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ToastPopup(message, editorScreen, 4000L)
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@ -134,7 +134,7 @@ class MapEditorLoadTab(
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} catch (ex: Throwable) {
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needPopup = false
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popup?.close()
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println("Error displaying map \"$chosenMap\": ${ex.localizedMessage}")
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println("Error displaying map \"$chosenMap\": ${ex.message}")
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Gdx.input.inputProcessor = editorScreen.stage
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ToastPopup("Error loading map!", editorScreen)
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}
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@ -143,9 +143,9 @@ class MapEditorLoadTab(
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needPopup = false
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Gdx.app.postRunnable {
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popup?.close()
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println("Error loading map \"$chosenMap\": ${ex.localizedMessage}")
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ToastPopup("Error loading map!".tr() +
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(if (ex is UncivShowableException) "\n" + ex.message else ""), editorScreen)
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println("Error loading map \"$chosenMap\": ${ex.message}")
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ToastPopup("{Error loading map!}" +
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(if (ex is UncivShowableException) "\n{${ex.message}}" else ""), editorScreen)
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}
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}
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}
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