Doubled ancient ruins spawn rate

This commit is contained in:
Yair Morgenstern
2021-05-21 13:35:07 +03:00
parent 502a2d57a3
commit 7e827aebd3

View File

@ -108,7 +108,7 @@ class MapGenerator(val ruleset: Ruleset) {
if (map.mapParameters.noRuins || !ruleset.tileImprovements.containsKey(Constants.ancientRuins))
return
val suitableTiles = map.values.filter { it.isLand && !it.isImpassible() }
val locations = randomness.chooseSpreadOutLocations(suitableTiles.size / 100,
val locations = randomness.chooseSpreadOutLocations(suitableTiles.size / 50,
suitableTiles, 10)
for (tile in locations)
tile.improvement = Constants.ancientRuins