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Gave anti-air units a bonus vs helicopters (#4884)
Helicopters are implemented as land units, so the anti-air units (land anti-air and fighters) did not yet have this bonus. Also corrected the damage bonus of triplanes and removed a redundant "6 tiles in every direction always visible" unique.
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@ -1074,7 +1074,7 @@
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"requiredResource": "Oil",
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"upgradesTo": "Fighter",
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"obsoleteTech": "Radar",
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"uniques": ["[50]% chance to intercept air attacks","+[50]% Strength vs [Bomber]"],
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"uniques": ["[50]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
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"attackSound": "machinegun"
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},
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{
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@ -1148,7 +1148,7 @@
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"requiredTech": "Ballistics",
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"upgradesTo": "Mobile SAM",
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"obsoleteTech": "Rocketry",
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"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [air units]", "+[150]% Strength vs [Helicopter]"],
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"attackSound": "machinegun"
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},
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{
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@ -1202,7 +1202,7 @@
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"requiredTech": "Radar",
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"requiredResource": "Oil",
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"upgradesTo": "Jet Fighter",
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]"],
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
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"attackSound": "machinegun"
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},
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{
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@ -1218,8 +1218,8 @@
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"cost": 375,
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"requiredTech": "Radar",
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"upgradesTo": "Jet Fighter",
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"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [Bomber]","+[33]% Strength vs [Fighter]",
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"6 tiles in every direction always visible"],
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]",
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"+[33]% Strength vs [Fighter]"],
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"attackSound": "machinegun"
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},
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{
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@ -1338,7 +1338,7 @@
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"strength": 65,
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"cost": 425,
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"requiredTech": "Rocketry",
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"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [air units]", "+[150]% Strength vs [Helicopter]"],
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"attackSound": "missile"
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},
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{
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@ -1441,7 +1441,7 @@
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"cost": 425,
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"requiredTech": "Lasers",
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"requiredResource": "Aluminum",
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]"],
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"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
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"attackSound": "jetgun"
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},
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{
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