Gave anti-air units a bonus vs helicopters (#4884)

Helicopters are implemented as land units, so the anti-air units (land
anti-air and fighters) did not yet have this bonus.

Also corrected the damage bonus of triplanes and removed a redundant
"6 tiles in every direction always visible" unique.
This commit is contained in:
Arthur van der Staaij
2021-08-17 08:11:03 +02:00
committed by GitHub
parent 0ce033b3a9
commit 84a62c7926

View File

@ -1074,7 +1074,7 @@
"requiredResource": "Oil",
"upgradesTo": "Fighter",
"obsoleteTech": "Radar",
"uniques": ["[50]% chance to intercept air attacks","+[50]% Strength vs [Bomber]"],
"uniques": ["[50]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
"attackSound": "machinegun"
},
{
@ -1148,7 +1148,7 @@
"requiredTech": "Ballistics",
"upgradesTo": "Mobile SAM",
"obsoleteTech": "Rocketry",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [air units]", "+[150]% Strength vs [Helicopter]"],
"attackSound": "machinegun"
},
{
@ -1202,7 +1202,7 @@
"requiredTech": "Radar",
"requiredResource": "Oil",
"upgradesTo": "Jet Fighter",
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]"],
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
"attackSound": "machinegun"
},
{
@ -1218,8 +1218,8 @@
"cost": 375,
"requiredTech": "Radar",
"upgradesTo": "Jet Fighter",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [Bomber]","+[33]% Strength vs [Fighter]",
"6 tiles in every direction always visible"],
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]",
"+[33]% Strength vs [Fighter]"],
"attackSound": "machinegun"
},
{
@ -1338,7 +1338,7 @@
"strength": 65,
"cost": 425,
"requiredTech": "Rocketry",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [air units]", "+[150]% Strength vs [Helicopter]"],
"attackSound": "missile"
},
{
@ -1441,7 +1441,7 @@
"cost": 425,
"requiredTech": "Lasers",
"requiredResource": "Aluminum",
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]"],
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]", "+[150]% Strength vs [Helicopter]"],
"attackSound": "jetgun"
},
{