Fix closing Foreign City Info Popup leaves Next Turn button inactive (#8971)

This commit is contained in:
SomeTroglodyte
2023-03-20 11:05:19 +01:00
committed by GitHub
parent 8294352fcc
commit 9201ea2cfa

View File

@ -10,7 +10,6 @@ import com.badlogic.gdx.scenes.scene2d.actions.Actions
import com.badlogic.gdx.scenes.scene2d.ui.Table
import com.badlogic.gdx.utils.Align
import com.unciv.GUI
import com.unciv.UncivGame
import com.unciv.logic.battle.CityCombatant
import com.unciv.logic.city.City
import com.unciv.logic.city.INonPerpetualConstruction
@ -595,7 +594,9 @@ class CityButton(val city: City, private val tileGroup: TileGroup): Table(BaseSc
add(CityReligionInfoTable(city.religion, true)).colspan(3).row()
addOKButton("Diplomacy") { openDiplomacy() }
add().expandX()
addCloseButton()
addCloseButton() {
GUI.getWorldScreen().run { nextTurnButton.update(this@run) }
}
}
popup.open()
}