Changed milestone build globally text to make it more understandable (#6613)

* Changed milestone build globally text to make it more understandable

* Actually this is probably just as clear, gramatically more correct and
more imperative like the other milestones

* Fixed tests

* Reworded again
This commit is contained in:
Xander Lenstra 2022-04-27 08:15:33 +02:00 committed by GitHub
parent d2f0e32229
commit 933e769d8e
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3 changed files with 5 additions and 5 deletions

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@ -27,8 +27,8 @@
},
{
"name": "Diplomatic",
"hiddenInVictoryScreen": true,
"milestones": ["[United Nations] build globally", "Win diplomatic vote"],
"hiddenInVictoryScreen": false,
"milestones": ["Anyone should build [United Nations]", "Win diplomatic vote"],
"victoryString": "You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world!",
"defeatString": "You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory!"
},

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@ -27,8 +27,8 @@
},
{
"name": "Diplomatic",
"hiddenInVictoryScreen": true,
"milestones": ["[United Nations] build globally", "Win diplomatic vote"],
"hiddenInVictoryScreen": false,
"milestones": ["Anyone should build [United Nations]", "Win diplomatic vote"],
"victoryString": "You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world!",
"defeatString": "You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory!"
},

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@ -13,7 +13,7 @@ import com.unciv.ui.utils.toTextButton
enum class MilestoneType(val text: String) {
BuiltBuilding("Build [building]"),
BuildingBuiltGlobally("[building] build globally"),
BuildingBuiltGlobally("Anyone should build [building]"),
AddedSSPartsInCapital("Add all [comment] in capital"),
DestroyAllPlayers("Destroy all players"),
CaptureAllCapitals("Capture all capitals"),