Solved crash due to race condition (#12225)

This commit is contained in:
Yair Morgenstern
2024-09-17 20:31:37 +03:00
committed by GitHub
parent bbd7f68a88
commit 97e6f285e8

View File

@ -42,7 +42,7 @@ class TileLayerOverlay(tileGroup: TileGroup, size: Float) : TileLayer(tileGroup,
addActor(crosshair)
determineVisibility()
}
crosshair!!.color.a = alpha
crosshair?.color?.a = alpha
}
fun hideCrosshair() {
@ -58,7 +58,7 @@ class TileLayerOverlay(tileGroup: TileGroup, size: Float) : TileLayer(tileGroup,
addActor(highlight)
determineVisibility()
}
highlight!!.color = color.cpy().apply { a = alpha }
highlight?.color = color.cpy().apply { a = alpha }
}
fun hideHighlight() {