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Fixed tests
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@ -308,7 +308,8 @@ class DiplomacyManager() {
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// for performance reasons we don't want to call this every time we want to see if a unit can move through a tile
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fun updateHasOpenBorders() {
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val newHasOpenBorders = civInfo.getAllyCiv() == otherCivName || otherCiv().getAllyCiv() == civInfo.civName
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// City-states can enter ally's territory (the opposite is true anyway even without open borders)
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val newHasOpenBorders = civInfo.getAllyCiv() == otherCivName
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|| trades.flatMap { it.theirOffers }.any { it.name == Constants.openBorders && it.duration > 0 }
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val bordersWereClosed = hasOpenBorders && !newHasOpenBorders
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