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'create improvement' action, <consuming this unit> and <as an action> modifiers
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@ -380,22 +380,6 @@
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"promotions": ["[Mohawk Warrior] ability"],
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"attackSound": "metalhit"
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},
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/*
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{
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"name": "Swordsman",
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"unitType": "Sword",
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"movement": 2,
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"strength": 14,
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"cost": 75,
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"requiredTech": "Iron Working",
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"upgradesTo": "Longswordsman",
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"obsoleteTech": "Gunpowder",
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"requiredResource": "Iron",
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"hurryCostModifier": 20,
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"attackSound": "metalhit"
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// Barbarian unique Swordsman. Has same icon and name but slightly different 3d texture
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},
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*/
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// Medieval Era
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{
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@ -1274,33 +1258,44 @@
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{
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"name": "Great Artist",
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"unitType": "Civilian",
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"uniques": ["Can start an [8]-turn golden age", "Can construct [Landmark]", "Great Person - [Culture]", "Unbuildable", "Uncapturable"],
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"uniques": ["Can start an [8]-turn golden age",
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"Can instantly construct a [Landmark] improvement <consuming this unit>",
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"Great Person - [Culture]", "Unbuildable", "Uncapturable"],
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"movement": 2
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},
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{
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"name": "Great Scientist",
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"unitType": "Civilian",
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"uniques": ["Can hurry technology research", "Can construct [Academy]", "Great Person - [Science]", "Unbuildable", "Uncapturable"],
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"uniques": ["Can hurry technology research",
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"Can instantly construct a [Academy] improvement <consuming this unit>",
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"Great Person - [Science]", "Unbuildable", "Uncapturable"],
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"movement": 2
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},
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{
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"name": "Great Merchant",
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"unitType": "Civilian",
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"uniques": ["Can undertake a trade mission with City-State, giving a large sum of gold and [30] Influence",
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"Can construct [Customs house]", "Great Person - [Gold]", "Unbuildable", "Uncapturable"],
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"Can instantly construct a [Customs house] improvement <consuming this unit>",
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"Great Person - [Gold]", "Unbuildable", "Uncapturable"],
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"movement": 2
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},
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{
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"name": "Great Engineer",
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"unitType": "Civilian",
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"uniques": ["Can speed up construction of a building", "Can construct [Manufactory]", "Great Person - [Production]", "Unbuildable", "Uncapturable"],
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"uniques": ["Can speed up construction of a building",
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"Can instantly construct a [Manufactory] improvement <consuming this unit>",
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"Great Person - [Production]", "Unbuildable", "Uncapturable"],
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"movement": 2
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},
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{
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"name": "Great Prophet",
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"unitType": "Civilian",
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"uniques": ["Can construct [Holy site] <if it hasn't used other actions yet>", "Can [Spread Religion] [4] times",
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"Removes other religions when spreading religion", "May found a religion", "May enhance a religion",
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"uniques": [
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"Can instantly construct a [Holy site] improvement <consuming this unit> <if it hasn't used other actions yet>",
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"Can [Spread Religion] [4] times",
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"Removes other religions when spreading religion",
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"May found a religion",
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"May enhance a religion",
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"May enter foreign tiles without open borders", "[-1] Sight", "Great Person - [Faith]",
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"Unbuildable", "Religious Unit", "Hidden when religion is disabled",
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"Takes your religion over the one in their birth city"],
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@ -1310,7 +1305,8 @@
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{
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"name": "Great General",
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"unitType": "Civilian",
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"uniques": ["Can start an [8]-turn golden age", "[+15]% Strength bonus for [Military] units within [2] tiles", "Can construct [Citadel]",
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"uniques": ["Can start an [8]-turn golden age", "[+15]% Strength bonus for [Military] units within [2] tiles",
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"Can instantly construct a [Citadel] improvement <consuming this unit>",
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"Great Person - [War]", "Unbuildable", "Uncapturable"],
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"movement": 2
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},
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@ -1320,7 +1316,9 @@
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"uniqueTo": "Mongolia",
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"replaces": "Great General",
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"uniques": ["Can start an [8]-turn golden age", "[+15]% Strength bonus for [Military] units within [2] tiles",
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"All adjacent units heal [+15] HP when healing", "[+15] HP when healing", "Can construct [Citadel]", "Great Person - [War]", "Unbuildable", "Uncapturable"],
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"All adjacent units heal [+15] HP when healing", "[+15] HP when healing",
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"Can instantly construct a [Citadel] improvement <consuming this unit>",
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"Great Person - [War]", "Unbuildable", "Uncapturable"],
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"movement": 5
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},
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