City capitalization follows getCurrentTutorialTask precedent

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SomeTroglodyte
2023-12-18 09:28:08 +01:00
parent 9bf1827f18
commit b618f4cae3

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@ -465,11 +465,11 @@
{"text":"On the World screen, swipe the notification list to the right to temporarily hide it. Click the \"Bell\" button to display them again."},
{"text":"The default state for the notification list can be set in Options > Display > UI - Notifications on world screen."},
{},
{"text":"Entering a City screen quickly","header":5,"color":"#fa0"},
{"text":"You can Right-click or long press a City button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the City screen (if the city is yours to inspect), or offer the foreign city Info popup."},
{"text":"Entering a city screen quickly","header":5,"color":"#fa0"},
{"text":"You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup."},
{},
{"text":"Additional controls for the construction queue","header":5,"color":"#fa0"},
{"text":"Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen."},
{"text":"Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same city screen."},
{"text":"The \"Disable\" option moves an item to a separated \"Disabled\" tab, preventing its automatic queueing by the \"Auto-assign city production\" option. To move a disabled item back to its initial place, enter again the popup menu, and choose \"Enable\"."},
{"text":"Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv."},
{},