Merge pull request #650 from ninjatao/fix_conquer

Fix unassigned population when capturing city.
This commit is contained in:
Yair Morgenstern
2019-04-15 08:21:00 +03:00
committed by GitHub

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@ -188,6 +188,7 @@ class Battle(val gameInfo:GameInfo) {
city.resistanceCounter = city.population.population city.resistanceCounter = city.population.population
city.workedTiles = hashSetOf() //reassign 1st working tile city.workedTiles = hashSetOf() //reassign 1st working tile
city.population.specialists.clear() city.population.specialists.clear()
for (i in 0..city.population.population)
city.population.autoAssignPopulation() city.population.autoAssignPopulation()
city.cityStats.update() city.cityStats.update()
} }