Specify the problematic interception translations

This commit is contained in:
yairm210
2025-01-07 13:20:26 +02:00
parent e4694ab5ff
commit c1025f15ab

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@ -992,7 +992,6 @@ has destroyed =
has intercepted =
has destroyed the defence of =
has intercepted and destroyed =
was destroyed while attacking =
# Enemy types
An enemy [unit] =
@ -1010,12 +1009,14 @@ our [unit] =
an unknown interceptor =
an intercepting [interceptorName] =
Our [attackerName] was [battleAction] by [interceptorType] =
Our [attackerName] [battleAction] an intercepting [interceptorType] =
Our [attackerName] was [battleAction] by [interceptorType] =
Our [attackerName] [battleAction] an intercepting [interceptorType] =
Our [interceptorName] [battleAction] an enemy [attackerName] =
Our [interceptorName] intercepted and was destroyed by an enemy [attackerName] =
Our [interceptorName] intercepted and was destroyed by an unknown enemy =
# These are currently no good - "has" and "was" are conjugaed differently, we can't use the same battle actions for both
Our [attackerName] was [battleAction] by [interceptorType] =
Our [attackerName] was [battleAction] by [interceptorType] =
# Old format - still in use, but intended to be deprecated
An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) =