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https://github.com/yairm210/Unciv.git
synced 2025-07-05 15:59:50 +07:00
All specialist slots in jsons converted to proper name
This commit is contained in:
@ -258,7 +258,7 @@
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{
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"name": "Temple",
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"culture": 3,
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"specialistSlots": {"culture": 1},
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"specialistSlots": {"Artist": 1},
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"requiredBuilding": "Monument",
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"maintenance": 2,
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"hurryCostModifier": 25,
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@ -271,7 +271,7 @@
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"uniques": ["Doubles Gold given to enemy if city is captured"],
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"culture": 2,
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"happiness": 2,
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"specialistSlots": {"culture": 1},
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"specialistSlots": {"Artist": 1},
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"requiredBuilding": "Monument",
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"hurryCostModifier": 25,
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"requiredTech": "Philosophy"
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@ -281,7 +281,7 @@
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"replaces": "Temple",
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"uniqueTo": "Songhai",
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"maintenance": 0,
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"specialistSlots": {"culture": 1},
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"specialistSlots": {"Artist": 1},
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"hurryCostModifier": 25,
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"culture": 4,
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"requiredBuilding": "Monument",
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@ -308,7 +308,7 @@
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{
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"name": "Market",
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"gold": 2,
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"specialistSlots": {"gold": 1},
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"specialistSlots": {"Merchant": 1},
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"hurryCostModifier": 25,
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"percentStatBonus": {"gold": 25},
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"requiredTech": "Currency"
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@ -328,7 +328,7 @@
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"replaces": "Market",
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"uniqueTo": "Arabia",
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"gold": 2,
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"specialistSlots": {"gold": 1},
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"specialistSlots": {"Merchant": 1},
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"hurryCostModifier": 25,
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"percentStatBonus": {"gold": 25},
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"uniques": ["Provides 1 extra copy of each improved luxury resource near this City",
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@ -443,7 +443,7 @@
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"name": "Workshop",
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"maintenance": 2,
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"production": 2,
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"specialistSlots": {"production": 1},
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"specialistSlots": {"Engineer": 1},
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"hurryCostModifier": 25,
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"percentStatBonus": {"production": 10},
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"requiredTech": "Metal Casting"
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@ -455,7 +455,7 @@
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"cost": 100,
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"maintenance": 2,
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"production": 2,
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"specialistSlots": {"production": 1},
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"specialistSlots": {"Engineer": 1},
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"hurryCostModifier": 25,
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"uniques": ["[+1 Production] from [Forest] tiles in this city"],
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"requiredTech": "Metal Casting"
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@ -482,7 +482,7 @@
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"maintenance": 2,
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"hurryCostModifier": 15,
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"percentStatBonus": {"science": 33},
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"specialistSlots": {"science": 2},
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"specialistSlots": {"Scientist": 2},
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"requiredBuilding": "Library",
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"uniques": ["[+2 Science] from [Jungle] tiles in this city"],
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"requiredTech": "Education"
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@ -494,7 +494,7 @@
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"maintenance": 2,
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"hurryCostModifier": 15,
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"percentStatBonus": {"science": 33},
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"specialistSlots": {"science": 2},
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"specialistSlots": {"Scientist": 2},
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"culture": 3,
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"requiredBuilding": "Library",
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"uniques": ["[+2 Science] from [Jungle] tiles in this city"],
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@ -594,7 +594,7 @@
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{
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"name": "Opera House",
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"culture": 4,
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"specialistSlots": {"culture": 1},
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"specialistSlots": {"Artist": 1},
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"hurryCostModifier": 10,
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"requiredBuilding": "Temple",
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"maintenance": 2,
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@ -612,7 +612,7 @@
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{
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"name": "Bank",
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"gold": 2,
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"specialistSlots": {"gold": 1},
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"specialistSlots": {"Merchant": 1},
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"hurryCostModifier": 15,
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"percentStatBonus": {"gold": 25},
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"requiredBuilding": "Market",
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@ -623,7 +623,7 @@
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"replaces": "Bank",
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"uniqueTo": "Persia",
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"gold": 2,
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"specialistSlots": {"gold": 1},
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"specialistSlots": {"Merchant": 1},
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"happiness": 2,
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"hurryCostModifier": 15,
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"percentStatBonus": {"gold": 25},
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@ -635,7 +635,7 @@
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"replaces": "Bank",
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"uniqueTo": "Germany",
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"gold": 2,
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"specialistSlots": {"gold": 1},
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"specialistSlots": {"Merchant": 1},
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"hurryCostModifier": 15,
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"percentStatBonus": {"gold": 25},
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"uniques": ["+5% Production for every Trade Route with a City-State in the empire"],
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@ -683,7 +683,7 @@
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{
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"name": "Museum",
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"culture": 5,
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"specialistSlots": {"culture": 2},
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"specialistSlots": {"Artist": 2},
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"requiredBuilding": "Opera House",
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"maintenance": 3,
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"hurryCostModifier": 0,
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@ -739,7 +739,7 @@
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{
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"name": "Windmill",
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"production": 2,
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"specialistSlots": {"production": 1},
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"specialistSlots": {"Engineer": 1},
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"hurryCostModifier": 25,
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"maintenance": 2,
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"uniques": ["Must not be on [Hill]", "+[10]% Production when constructing [Buildings]"],
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@ -751,7 +751,7 @@
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{
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"name": "Public School",
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"science": 3,
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"specialistSlots": {"science": 1},
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"specialistSlots": {"Scientist": 1},
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"requiredBuilding": "University",
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"maintenance": 3,
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"hurryCostModifier": 0,
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@ -762,7 +762,7 @@
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"name": "Factory",
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"production": 4,
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"percentStatBonus": {"production": 10},
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"specialistSlots": {"production": 2},
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"specialistSlots": {"Engineer": 2},
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"requiredBuilding": "Workshop",
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"maintenance": 3,
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"hurryCostModifier": 0,
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@ -809,7 +809,7 @@
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"name": "Stock Exchange",
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"gold": 3,
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"percentStatBonus": {"gold": 25},
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"specialistSlots": {"gold": 2},
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"specialistSlots": {"Merchant": 2},
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"hurryCostModifier": 15,
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"requiredBuilding": "Bank",
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"requiredTech": "Electricity"
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@ -869,7 +869,7 @@
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"name": "Research Lab",
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"science": 4,
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"percentStatBonus": {"science": 50},
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"specialistSlots": {"science": 1},
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"specialistSlots": {"Scientist": 1},
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"requiredBuilding": "Public School",
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"maintenance": 3,
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"requiredTech": "Plastics"
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