Version rollout (#6855)

* Bump version and create initial changelog entry

* Update Polish.properties a little (#6853)

* Add some random translations

* Translate the abbreviaation WLTK as DUK (Dzień Uwielbiania Króla)

* Add antoher random translation

* Update Simplified_Chinese.properties (#6852)

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Anton <antek@sniec.pl>
Co-authored-by: xk730 <40309144+xk730@users.noreply.github.com>
This commit is contained in:
Yair Morgenstern
2022-05-18 21:02:55 +03:00
committed by GitHub
parent 08138c5de7
commit c990c6338b
5 changed files with 77 additions and 30 deletions

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@ -92,7 +92,7 @@ Cannot be built with [buildingName] = Nie może być wybudowane z [buildingName]
Consumes 1 [resource] = Pochłania 1 [resource]
Consumes [amount] [resource] = Pochłania [amount] [resource]
# Requires translation!
[amount] available =
[amount] available = [amount] dostępna
Required tech: [requiredTech] = Wymagana technologia: [requiredTech]
Requires [PolicyOrNationalWonder] = Wymaga [PolicyOrNationalWonder]
Cannot be purchased = Nie może zostać zakupione
@ -228,7 +228,7 @@ Relationship changes in another [turnsToRelationshipChange] turns = Relacje zmie
Protected by = Chronione przez
Revoke Protection = Odwołaj swoją ochronę
# Requires translation!
Revoke protection for [cityStateName]? =
Revoke protection for [cityStateName]? = Odwołać ochrone dla [cityStateName]?
Pledge to protect = Zadeklaruj swoją ochronę
Declare Protection of [cityStateName]? = Zadeklarować ochronę dla [cityStateName]?
Build [improvementName] on [resourceName] (200 Gold) = Zbuduj [improvementName] na [resourceName] (200 Złota)
@ -436,9 +436,9 @@ It looks like we can't make a map with the parameters you requested! = Wygląda
Maybe you put too many players into too small a map? = Może umieszczono zbyt wielu graczy na zbyt małej mapie?
No human players selected! = Nie wybrano ludzkiego gracza!
# Requires translation!
Invalid Player ID! =
Invalid Player ID! = Niepoprawny ID Gracza!
# Requires translation!
No victory conditions were selected! =
No victory conditions were selected! = Nie ma żadnych wybranych kondycjy wygrania!
Mods: = Mody:
Extension mods: = Mody rozszerzające:
Base ruleset: = Podstawowe zasady:
@ -481,7 +481,7 @@ Edit =
# Requires translation!
Rivers =
# Requires translation!
Load =
Load = Ładuj
Save = Zapisz
New map = Nowa mapa
Empty = Pusty
@ -490,7 +490,7 @@ Load map = Wczytaj mapę
Delete map = Usuń mapę
Are you sure you want to delete this map? = Czy na pewno chcesz usunąć tę mapę?
# Requires translation!
It looks like your map can't be saved! =
It looks like your map can't be saved! = Wygląda na to że twoja mapa nie może być zapisana!
Exit map editor = Wyjdź z edytora map
# Requires translation!
Change map ruleset =
@ -655,7 +655,7 @@ Show autosaves = Pokaż autozapisy
Saved game name = Nazwa zapisanej gry
# This is the save game name the dialog will suggest
# Requires translation!
[player] - [turns] turns =
[player] - [turns] turns = [player] - [turns] kolejek
Copy to clipboard = Skopiuj do schowka
Copy saved game to clipboard = Skopiuj zapisaną grę do schowka
Could not load game = Nie można wczytać gry
@ -865,7 +865,7 @@ Clearing a [forest] has created [amount] Production for [cityName] = Wyczyszczen
[civName] rewarded you with [influence] influence for completing the [questName] quest. = Cywilizacja [civName] nagrodziła Cie [influence] wpływu za wykonanie zadania: [questName].
[civName] no longer needs your help with the [questName] quest. = [civName] nie potrzebuje już pomocy z zadaniem [questName].
# Requires translation!
The [questName] quest for [civName] has ended. It was won by [civNames]. =
The [questName] quest for [civName] has ended. It was won by [civNames]. = Zadanie [questName] dla [civName] się zakączyło. Było wygrane przez [civNames].
The resistance in [cityName] has ended! = Opór w [cityName] dobiegł końca!
[cityName] demands [resource]! = [cityName] domaga się [resource]!
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Ponieważ mają [resource], mieszkańcy miasta [cityName] celebrują Dzień Uwielbienia Króla!
@ -1123,7 +1123,7 @@ Your trade mission to [civName] has earned you [goldAmount] gold and [influenceA
Hurry Wonder = Przyśpiesz Budowę Cudu
Hurry Construction = Przyspiesz Konstrukcję
# Requires translation!
Hurry Construction (+[productionAmount]⚙) =
Hurry Construction (+[productionAmount]⚙) = Przyśpiesz Konstrukcję (+[productionAmount]⚙)
Spread Religion = Rozpowszechnij Religię
Spread [religionName] = Rozpowszechnij [religionName]
Remove Heresy = Zlikwiduj Herezję
@ -1199,13 +1199,13 @@ Unimproved =
Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it =
We Love The King Day = Dzień Uwielbienia Króla
# Requires translation!
WLTK+ =
WLTK+ = DUK+
# Requires translation!
Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource =
# Requires translation!
WLTK demand =
# Requires translation!
WLTK- =
WLTK- = DUK-
# Requires translation!
Number of your cities\ndemanding this resource for\n'We Love The King Day' =
@ -2905,7 +2905,7 @@ Hildesheim = Hildesheim
Erlangen = Erlangen
Germany = Niemcy
# Requires translation!
with [amount]% chance =
with [amount]% chance = z szansą [amount]%
# Requires translation!
When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit =
# Requires translation!

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@ -585,8 +585,7 @@ Current saves = 当前存档
Show autosaves = 显示自动存档
Saved game name = 游戏存档名称
# This is the save game name the dialog will suggest
# Requires translation!
[player] - [turns] turns =
[player] - [turns] turns = [player]的第[turns] 回合
Copy to clipboard = 复制当前游戏数据到剪贴板
Copy saved game to clipboard = 复制游戏存档到剪贴板
Could not load game = 无法读取游戏
@ -660,8 +659,7 @@ No problems found. = 没有发现问题
Autoupdate mod uniques = 自动更新模组词条
Uniques updated! = 词条已更新!
# Requires translation!
Max zoom out =
Max zoom out = 最大地图缩放级别
Show experimental world wrap for maps = 显示试验性环形地图世界
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ⚠ 警告!这是试验性功能!⚠
Enable portrait orientation = 启用竖屏
@ -956,6 +954,7 @@ Lock = 锁定
Unlock = 解锁
Move to city = 移动至城市
Please enter a new name for your city = 请输入城市的新名称
# Requires translation!
Please select a tile for this building's [improvement] =
@ -1122,8 +1121,7 @@ Global status = 全球进度
Rankings = 排名
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
# Requires translation!
Demographics =
Demographics = 人口统计
Demographic = 分项
Rank = 排名
Value = 数值
@ -1141,8 +1139,8 @@ Vote for World Leader = 选举世界领袖
# Capturing a city
# Requires translation!
What would you like to do with the city of [cityName]? =
What would you like to do with the city of [cityName]? = 你想对[cityName]做些什么呢?
Annex = 吞并
Annexed cities become part of your regular empire. = “吞并城市” 意味着该城市将成为您的帝国直辖的一部分。
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 该城市人口导致的不满将是正常值的 2 倍,建造 “法庭” 可以使该值降低到正常值。
@ -1158,9 +1156,8 @@ Razing the city annexes it, and starts burning the city to the ground. = “摧
The population will gradually dwindle until the city is destroyed. = 城市人口将会持续地减少直至该城市被完全摧毁。
Original capitals and holy cities cannot be razed. = 起始首都和圣城不能被摧毁。
Destroy = 毁灭
Destroying the city instantly razes the city to the ground. = 毁灭这座城市将立刻把城市夷为平地。
# Requires translation!
Keep it =
Destroying the city instantly razes the city to the ground. = 毁灭这座城市将立刻把城市夷为平地。
Keep it = 驻留
Remove your troops in our border immediately! = 请停止这种无理而且野蛮的行径!马上让你的单位滚出我的领土!
Sorry. = 请您原谅我的鲁莽。
Never! = 愤怒是无能的表现。
@ -5562,10 +5559,8 @@ Production to science conversion in cities increased by 33% = 对科学的产能
Triggers victory = 触发胜利
Starts with [policy] adopted = 游戏开始时就推行[policy]
[amount] Unit Supply = [amount]单位补给
# Requires translation!
[amount] Unit Supply per [amount2] population [cityFilter] =
# Requires translation!
[amount] Unit Supply per city =
[amount] Unit Supply per [amount2] population [cityFilter] = 在[cityFilter],毎[amount2]人口提供单位补给数量为[amount]
[amount] Unit Supply per city = 每座城市的单位补给量[amount]
Rebel units may spawn = 可能会出现反叛单位
Can be purchased for [amount] [stat] [cityFilter] = 可以用[amount] [stat] [cityFilter]购买
Requires a [buildingName] in at least [amount] cities = 需要在至少[amount]的城市中建有[buildingName]
@ -5585,7 +5580,7 @@ when below [amount] Happiness = 当帝国低于[amount]快乐时
during the [era] = 处于[era]的
if no other Civilization has researched this = 如果没有其他文明研究这个科技的时候
# Requires translation!
upon discovering [tech] =
upon discovering [tech] = 当发现[tech]时
after adopting [policy] = 在推行[policy]后
in cities with a [buildingFilter] = 在正在建造[buildingFilter]的城市中
for units with [promotion] = 对于拥有[promotion]的单位

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.6.21"
const val appName = "Unciv"
const val appCodeNumber = 710
const val appVersion = "4.1.0"
const val appCodeNumber = 711
const val appVersion = "4.1.1"
const val gdxVersion = "1.11.0"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,29 @@
## 4.1.1
Version rollout
HexaRealm update - By GeneralWadaling
By Azzurite:
- Fix Gdx.files being garbage collected in MultiplayerTurnCheckWorker
- Fix coroutines not being added to desktop:dist
- Fix uniques.md being generated with wrong line endings
Great General typed uniques and improved moddability - By JackRainy
By xlenstra:
- Great improvements can again be constructed on forest
- Added 'in puppeted cities' cityFilter
- Added more unit tests for uniques
Fixed MP refresher not working after rate limit - By GGGuenni
Fix MayWithdraw modifier calculation - By OptimizedForDensity
Allow generation of "Default" Deciv redux maps - By SomeTroglodyte
Fix and improve real time autofix while typing on multipleServer URL - By touhidurrr
## 4.1.0
Upgraded to libGDX 1.11.0 - enables Unciv on M1 chips

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@ -0,0 +1,26 @@
## 4.1.1
Version rollout
HexaRealm update - By GeneralWadaling
By Azzurite:
- Fix Gdx.files being garbage collected in MultiplayerTurnCheckWorker
- Fix coroutines not being added to desktop:dist
- Fix uniques.md being generated with wrong line endings
Great General typed uniques and improved moddability - By JackRainy
By xlenstra:
- Great improvements can again be constructed on forest
- Added 'in puppeted cities' cityFilter
- Added more unit tests for uniques
Fixed MP refresher not working after rate limit - By GGGuenni
Fix MayWithdraw modifier calculation - By OptimizedForDensity
Allow generation of "Default" Deciv redux maps - By SomeTroglodyte
Fix and improve real time autofix while typing on multipleServer URL - By touhidurrr