Simplified "on [seacost]" and "on [tile next to fresh water]" to "next to [Coast]" and "next to [Fresh water]"

This commit is contained in:
Yair Morgenstern
2020-09-11 09:24:08 +03:00
parent 9e7b28a6e4
commit cb0599b9f5
4 changed files with 13 additions and 19 deletions

View File

@ -94,7 +94,7 @@
"cost": 75,
"food": 2,
"production": 1,
"uniques": ["[+2 Food] from [Lakes] tiles in this city", "Must be on [tile adjacent to source of fresh water]"],
"uniques": ["[+2 Food] from [Lakes] tiles in this city", "Must be next to [Fresh water]"],
"hurryCostModifier": 25,
"maintenance": 1,
"percentStatBonus": {"food": 15},
@ -149,7 +149,7 @@
"gold": 5,
"greatPersonPoints": {"gold": 1},
"isWonder": true,
"uniques": ["Must be on [seacoast]", "[+1 Gold] from [Water] tiles in this city"],
"uniques": ["Must be next to [Coast]", "[+1 Gold] from [Water] tiles in this city"],
"requiredTech": "Iron Working",
"quote": "'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar"
},
@ -189,7 +189,7 @@
"hurryCostModifier": 25,
"maintenance": 1,
"resourceBonusStats": {"food": 1},
"uniques": ["Must be on [seacoast]", "[+1 Food] from [Ocean] tiles in this city", "[+1 Food] from [Coast] tiles in this city"],
"uniques": ["Must be next to [Coast]", "[+1 Food] from [Ocean] tiles in this city", "[+1 Food] from [Coast] tiles in this city"],
"requiredTech": "Optics"
},
{
@ -198,7 +198,7 @@
"greatPersonPoints": {"gold": 1},
"isWonder": true,
"providesFreeBuilding": "Lighthouse",
"uniques": ["Must be on [seacoast]", "All military naval units receive +1 movement and +1 sight"],
"uniques": ["Must be next to [Coast]", "All military naval units receive +1 movement and +1 sight"],
"requiredTech": "Optics",
"quote": "'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24"
},
@ -353,7 +353,7 @@
{
"name": "Garden",
"cost": 120,
"uniques": ["+[25]% great person generation in this city", "Must be on [tile adjacent to source of fresh water]"],
"uniques": ["+[25]% great person generation in this city", "Must be next to [Fresh water]"],
"hurryCostModifier": 25,
"maintenance": 1,
"requiredTech": "Theology"
@ -445,7 +445,7 @@
"maintenance": 2,
"hurryCostModifier": 25,
"uniques": ["[+1 Production] from [Water resource] tiles in this city",
"Connects trade routes over water","Must be on [seacoast]"],
"Connects trade routes over water","Must be next to [Coast]"],
"requiredTech": "Compass"
},
{
@ -677,7 +677,7 @@
"maintenance": 2,
"requiredBuilding": "Harbor",
"uniques": ["[+1 Production, +1 Gold] from [Water resource] tiles in this city",
"Must be on [seacoast]", "+[15]% production when building [naval units] in this city"],
"Must be next to [Coast]", "+[15]% production when building [naval units] in this city"],
"requiredTech": "Navigation"
},
{
@ -901,7 +901,7 @@
"isWonder": true,
"greatPersonPoints": {"culture": 2},
"percentStatBonus": {"culture": 50},
"uniques": ["Free Social Policy","Must be on [seacoast]"],
"uniques": ["Free Social Policy","Must be next to [Coast]"],
"requiredTech": "Ecology",
"quote": "'Those who lose dreaming are lost.' - Australian Aboriginal saying"
},

View File

@ -633,11 +633,8 @@ Water =
# For [stats] from [Water resource] tiles in this city
Water resource =
River =
fresh water =
Fresh water =
non-fresh water =
# For Must be on []
seacoast =
tile adjacent to source of fresh water =
Wonders =
Base values =