4.3.9-patch1

This commit is contained in:
Yair Morgenstern
2022-12-17 18:03:38 +02:00
parent 8e1e8bc27b
commit cb9c753d5b
2 changed files with 4 additions and 3 deletions

View File

@ -370,7 +370,8 @@ open class TileGroup(
terrainFeatureLayerGroup, borderLayerGroup, miscLayerGroup,
pixelMilitaryUnitGroup, pixelCivilianUnitGroup, unitLayerGroup,
cityButtonLayerGroup, highlightFogCrosshairLayerGroup)
for (group in allGroups) group.isVisible = true
for (group in allGroups) group.isVisible = true // This allows units exploring previously-unexplored tiles to reveal the tile entirely
if (viewingCiv != null && !isExplored(viewingCiv)) {
if (tileInfo.neighbors.any { viewingCiv.hasExplored(it) })