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Fixed game update when upload fails
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@ -513,7 +513,7 @@ class WorldScreen(val gameInfo: GameInfo, val viewingCiv:CivilizationInfo) : Cam
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cantUploadNewGamePopup.open()
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}
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isPlayersTurn = true // Since we couldn't push the new game clone, then it's like we never clicked the "next turn" button
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shouldUpdate = true
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shouldUpdate = false
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return@thread
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}
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}
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