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@ -157,7 +157,7 @@
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"improvementStats": {"gold": 1}
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},
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{
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"name": "Gold Ore",
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"name": "Gold Ore", // Not called "Gold" in order to not conflict with siege type units for translations
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"resourceType": "Luxury",
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"terrainsCanBeFoundOn": ["Grassland","Plains","Desert","Hill"],
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"gold": 2,
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@ -105,7 +105,7 @@
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"unitTypes": ["Mounted","Armor"]
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},
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{
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"name": "Siege",
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"name": "Besiege", // Not called "Siege" in order to not conflict with siege type units for translations
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"prerequisites": ["Shock II","Drill II"],
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"effect": "Bonus vs City 50%",
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"unitTypes": ["Melee"]
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