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Fix translation tests and wrongly translated conditionals (#5272)
This commit is contained in:
@ -14,14 +14,14 @@
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"startPercent": 0,
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"friendBonus": {
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"Cultured": ["Provides [+3 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+2] Happiness"],
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"Religious": ["Provides [+3 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+6 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+2] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+6 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -42,14 +42,14 @@
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"startPercent": 10,
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"friendBonus": {
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"Cultured": ["Provides [+3 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+2] Happiness"],
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"Religious": ["Provides [+3 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+6 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+2] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+6 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -72,14 +72,14 @@
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"startPercent": 25,
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"friendBonus": {
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"Cultured": ["Provides [+6 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+6 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+12 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+12 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -103,14 +103,14 @@
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"startPercent": 37,
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"friendBonus": {
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"Cultured": ["Provides [+6 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+6 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+12 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+12 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -135,14 +135,14 @@
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"startPercent": 50,
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"friendBonus": {
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"Cultured": ["Provides [+13 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+13 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+26 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+26 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -172,14 +172,14 @@
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"startPercent": 65,
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"friendBonus": {
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"Cultured": ["Provides [+13 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+13 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+26 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+26 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -210,14 +210,14 @@
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"startPercent": 65,
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"friendBonus": {
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"Cultured": ["Provides [+13 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+13 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+26 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+26 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -252,14 +252,14 @@
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// So we just write down the entire long list (sorted by era!) instead.
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"friendBonus": {
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"Cultured": ["Provides [+13 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+13 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+26 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+26 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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@ -294,14 +294,14 @@
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"startPercent": 80,
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"friendBonus": {
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"Cultured": ["Provides [+13 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn"],
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"Mercantile": ["Provides [+3] Happiness"],
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"Religious": ["Provides [+13 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[20] turns"]
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},
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"allyBonus": {
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"Cultured": ["Provides [+26 Culture] per turn"],
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"Maritime": ["Provides [+2 Food] [in capital]", "Provides [+1 Food] [in all cities]"],
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"Maritime": ["Provides [+2 Food] [in capital] per turn", "Provides [+1 Food] [in all cities] per turn"],
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"Mercantile": ["Provides [+3] Happiness", "Provides a unique luxury"],
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"Religious": ["Provides [+26 Faith] per turn"],
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"Militaristic": ["Provides military units every ≈[17] turns"]
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