Merge pull request #557 from ninjatao/fix_bombarf_crash

Fix bombard crash.
This commit is contained in:
Yair Morgenstern
2019-03-11 17:52:05 +02:00
committed by GitHub

View File

@ -144,6 +144,9 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
else if (attacker is CityCombatant)
{
canAttack = UnitAutomation().getBombardTargets(attacker.city).contains(defender.getTile())
if (canAttack) {
attackableEnemy = UnitAutomation.AttackableTile(attacker.getTile(), defender.getTile())
}
}
}
@ -191,4 +194,4 @@ class BattleTable(val worldScreen: WorldScreen): Table() {
return healthBar
}
}
}