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Better icons!
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@ -381,8 +381,8 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa
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{ it.currentMovement < 0.1f }, { abs(it.currentTile.position.x) + abs(it.currentTile.position.y) }))) {
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val baseUnit = unit.baseUnit()
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val button = Button(CameraStageBaseScreen.skin)
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button.add(ImageGetter.getUnitIcon(unit.name)).size(20f).padRight(5f)
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val button = Button(skin)
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button.add(UnitGroup(unit,20f)).padRight(5f)
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button.add(unit.displayName().toLabel())
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button.onClick {
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game.setWorldScreen()
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